Player Matchup

Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BenDrowned911
Baron Samedi
Level 139
God Stats
25W - 13L
1,694 SR
Queue Stats
78W - 65L
1,605 Elo+
Solo
Agni
Agni
Gingerbreadfred
Agni
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PaintedTaint233
Hun Batz
Level 136
God Stats
1W - 0L
1,916 SR
Queue Stats
29W - 34L
1,532 Elo+
Party 1
Izanami
Izanami
xLEVIATHAN187x
Izanami
Level 129
God Stats
3W - 2L
1,370 SR
Queue Stats
15W - 14L
1,506 Elo+
Party 1
Team Averages
Level 130
1,596 SR
1,529 Elo+

VS

Team Averages
Level 116
1,705 SR
1,639 Elo+
Mulan
Mulan
FallenAngelLuka
Mulan
Level 94
God Stats
14W - 13L
1,597 SR
Queue Stats
99W - 82L
1,583 Elo+
Solo
Cthulhu
Cthulhu
GULGOTH
Cthulhu
Level 159
God Stats
33W - 14L
1,759 SR
Queue Stats
628W - 417L
1,628 Elo+
Party 2
Zeus
Zeus
Ghaymos
Zeus
Level 65
God Stats
24W - 11L
1,728 SR
Queue Stats
146W - 118L
1,666 Elo+
Party 3
Izanami
Izanami
SonOfGulgoth
Izanami
Level 157
God Stats
2W - 1L
1,847 SR
Queue Stats
134W - 89L
1,690 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vinmoisi
Morgan Le Fay
Level 103
God Stats
3W - 3L
1,595 SR
Queue Stats
262W - 176L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 0 / 11
8,408
1,201
6,994
7,065
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
BenDrowned911
Baron Samedi
14
1 / 1 / 8
7,434
1,062
7,646
6,256
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 8
7,437
1,062
5,281
3,381
1,329
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
14
5 / 2 / 6
8,571
1,224
7,816
7,043
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 7
9,188
1,313
7,816
5,054
1,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

325

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,356
1,051
3,271
5,233
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
GULGOTH
Cthulhu
13
2 / 0 / 4
7,765
1,109
5,660
7,091
9,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Ghaymos
Zeus
12
1 / 6 / 2
7,019
1,003
6,976
7,733
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SonOfGulgoth
Izanami
13
1 / 3 / 2
7,205
1,029
5,531
11,242
3,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Vinmoisi
Morgan Le Fay
13
1 / 5 / 2
7,262
1,037
4,065
7,684
2,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
15
Kills
6
6
Deaths
16
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
11
8.5
W
Baron Samedi
BenDrowned911
Baron Samedi
1
1
8
5
L
1
2
4
1.5
L
Cthulhu
GULGOTH
Cthulhu
2
0
4
4
L
Zeus
Ghaymos
Zeus
1
6
2
0.33
W
0
2
8
2
W
Hun Batz
5
2
6
4
L
Izanami
SonOfGulgoth
Izanami
1
3
2
0.67
L
Morgan Le Fay
Vinmoisi
Morgan Le Fay
1
5
2
0.4
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,553
Damage
25,503
28,799
Taken
38,983
15,798
Mitigated
22,502
10,772
Healing
1,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,994
506
472
2,876
7,065
6,317
0
4,059
2,580
8,857
0
W
Baron Samedi
BenDrowned911
Baron Samedi
7,646
571
3,242
3,138
6,256
2,858
0
3,507
2,610
18,742
0
L
3,271
258
0
358
5,233
4,310
0
2,720
2,418
0
6,094
L
Cthulhu
GULGOTH
Cthulhu
5,660
424
108
0
7,091
9,512
0
3,671
3,420
18,425
0
L
Zeus
Ghaymos
Zeus
6,976
709
0
57
7,733
2,276
0
2,334
5,399
19,984
0
W
5,281
443
0
234
3,381
1,329
0
2,355
941
19,865
0
W
Hun Batz
7,816
1,961
0
209
7,043
3,340
0
3,275
3,605
0
21,314
L
Izanami
SonOfGulgoth
Izanami
5,531
3,169
0
584
11,242
3,687
0
6,612
4,630
0
19,242
L
Morgan Le Fay
Vinmoisi
Morgan Le Fay
4,065
48
0
180
7,684
2,717
0
4,411
3,195
18,191
0
W
7,816
4,610
0
601
5,054
1,954
0
2,918
1,962
0
29,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,038
Gold Earned
36,607
141
Minions Killed
142
9
Camps Cleared
3
753,019
Distance Traveled
669,629
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,408
1,201
0
0
0
169,208
0
W
Baron Samedi
7,434
1,062
23
3
0
157,270
0
L
Mulan
7,356
1,051
7
1
0
98,749
0
L
Cthulhu
7,765
1,109
24
3
1
177,562
0
L
Zeus
7,019
1,003
32
5
1
120,228
2
W
Agni
7,437
1,062
39
6
1
138,035
0
W
Hun Batz
8,571
1,224
22
3
7
150,899
2
L
Izanami
7,205
1,029
43
6
0
135,979
0
L
Morgan Le Fay
7,262
1,037
36
5
1
137,111
1
W
Izanami
9,188
1,313
57
8
1
137,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role