Player Matchup

Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Yogi7194718
Gilgamesh
Level 149
God Stats
1W - 1L
1,373 SR
Queue Stats
130W - 116L
1,550 Elo+
Party 1
Chiron
Chiron
xYUNG_SNOWX
Chiron
Level 34
God Stats
12W - 10L
1,470 SR
Queue Stats
34W - 48L
1,278 Elo+
Solo
Team Averages
Level 110
1,448 SR
1,443 Elo+

VS

Team Averages
Level 113
1,448 SR
1,361 Elo+
Merlin
Merlin
Jaytrain96
Merlin
Level 144
God Stats
10W - 12L
1,555 SR
Queue Stats
284W - 277L
1,414 Elo+
Solo
Bellona
Bellona
RoNaL SZN
Bellona
Level 67
God Stats
0W - 2L
1,313 SR
Queue Stats
16W - 19L
1,367 Elo+
Solo
Medusa
Medusa
chizzychantz420
Medusa
Level 129
God Stats
63W - 56L
1,474 SR
Queue Stats
401W - 515L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
13 / 5 / 7
14,949
787
22,119
22,775
11,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Yogi7194718
Gilgamesh
19
8 / 3 / 10
13,688
720
13,108
17,935
23,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
8
1 / 0 / 4
10,209
537
1,263
1,674
496
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jaytrain96
Merlin
15
2 / 7 / 3
11,950
629
13,821
15,499
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
RoNaL SZN
Bellona
12
0 / 8 / 5
10,684
562
7,895
17,311
17,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 7 / 1
13,403
705
8,736
16,526
6,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
8
8
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
13
5
7
3.3
L
Merlin
Jaytrain96
Merlin
2
7
3
0.5
L
Bellona
RoNaL SZN
Bellona
0
8
5
0.31
W
Gilgamesh
Yogi7194718
Gilgamesh
8
3
10
4.33
L
6
7
1
0.93
W
Chiron
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,490
Damage
30,452
42,384
Taken
49,336
35,528
Mitigated
29,965
12,605
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
22,119
916
1,628
9,430
22,775
11,295
1,694
6,312
16,463
86,919
0
L
Merlin
Jaytrain96
Merlin
13,821
434
0
3,614
15,499
5,742
588
6,640
8,859
46,703
0
L
Bellona
RoNaL SZN
Bellona
7,895
3,478
313
1,471
17,311
17,623
445
8,147
9,164
0
17,972
W
Gilgamesh
Yogi7194718
Gilgamesh
13,108
2,299
0
828
17,935
23,737
1,313
6,673
11,262
0
52,507
L
8,736
2,923
0
2,177
16,526
6,600
2,351
7,332
9,194
0
59,149
W
Chiron
1,263
531
333
386
1,674
496
0
836
838
0
8,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
36,037
182
Minions Killed
176
0
Camps Cleared
0
736,416
Distance Traveled
880,608
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,949
787
111
6
0
336,474
3
L
Merlin
11,950
629
76
4
0
282,528
3
L
Bellona
10,684
562
16
1
0
282,010
0
W
Gilgamesh
13,688
720
58
3
0
336,637
4
L
Medusa
13,403
705
84
4
0
316,070
1
W
Chiron
10,209
537
13
1
0
63,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role