Player Matchup

Artio
Artio
 
Artio
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chxrly_079
Odin
Level 3
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 5L
1,213 Elo+
Party 1
Bakasura
Bakasura
Tyster2
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,380 Elo+
Solo
Neith
Neith
vishnya522
Neith
Level 5
God Stats
6W - 4L
1,659 SR
Queue Stats
9W - 18L
1,479 Elo+
Solo
Artemis
Artemis
wecker123
Artemis
Level 17
God Stats
3W - 4L
1,425 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 1
Team Averages
Level 13
1,475 SR
1,395 Elo+

VS

Team Averages
Level 18
1,532 SR
1,428 Elo+
Artemis
Artemis
Gankinstine
Artemis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,273 Elo+
Solo
Bacchus
Bacchus
Goobasnot2000
Bacchus
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Chang'e
Chang'e
Livinthedreamm
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SergioRamirez99
Thanatos
Level 15
God Stats
8W - 2L
1,659 SR
Queue Stats
26W - 30L
1,369 Elo+
Solo
Guan Yu
Guan Yu
oneone110
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
0 / 4 / 4
9,586
959
10,526
23,424
23,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 7 / 3
8,989
899
2,084
16,480
13,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Tyster2
Bakasura
15
1 / 13 / 2
8,973
897
7,308
15,628
6,413
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
15
0 / 6 / 1
8,882
888
1,583
7,154
2,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
wecker123
Artemis
15
3 / 9 / 1
10,190
1,019
13,944
13,507
4,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

47

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gankinstine
Artemis
17
1 / 0 / 10
9,176
918
7,252
2,237
903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
18
7 / 0 / 19
11,838
1,184
12,942
9,437
13,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
18 / 2 / 18
13,497
1,350
24,500
12,672
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
17
5 / 1 / 17
10,643
1,064
7,406
6,697
2,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
oneone110
Guan Yu
18
8 / 1 / 18
11,691
1,169
15,081
12,920
11,581
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
121
4
Kills
39
39
Deaths
4
11
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
4
0.5
L
0
7
3
0.21
W
Artemis
Gankinstine
Artemis
1
0
10
6
W
Bacchus
7
0
19
16.5
W
18
2
18
13.5
W
Thanatos
5
1
17
13.5
L
Bakasura
Tyster2
Bakasura
1
13
2
0.15
W
Guan Yu
oneone110
Guan Yu
8
1
18
17
L
Neith
0
6
1
0.08
L
Artemis
wecker123
Artemis
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
67,181
76,193
Taken
43,963
50,335
Mitigated
34,348
5,758
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,526
1,112
880
3,124
23,424
23,277
0
9,736
13,262
29,570
0
L
2,084
1,136
0
0
16,480
13,754
0
7,464
8,758
0
7,437
W
Artemis
Gankinstine
Artemis
7,252
4,953
0
754
2,237
903
0
365
1,808
0
18,942
W
Bacchus
12,942
2,593
0
372
9,437
13,854
0
2,226
6,140
22,314
0
W
24,500
2,166
2,952
5,492
12,672
5,313
0
3,312
8,509
42,644
0
W
Thanatos
7,406
2,578
0
3,769
6,697
2,697
0
0
5,995
0
13,162
L
Bakasura
Tyster2
Bakasura
7,308
4,844
0
169
15,628
6,413
0
10,735
4,618
0
11,970
W
Guan Yu
oneone110
Guan Yu
15,081
5,571
2,184
2,635
12,920
11,581
0
3,465
8,755
0
38,074
L
Neith
1,583
582
0
611
7,154
2,247
0
1,810
5,310
0
21,727
L
Artemis
wecker123
Artemis
13,944
5,260
0
974
13,507
4,644
0
6,546
6,803
0
29,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
56,845
141
Minions Killed
168
4
Camps Cleared
5
695,135
Distance Traveled
937,445
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,586
959
37
4
1
205,494
1
L
Odin
8,989
899
8
1
0
169,599
0
W
Artemis
9,176
918
34
3
0
111,650
0
W
Bacchus
11,838
1,184
22
2
1
217,055
0
W
Chang'e
13,497
1,350
44
4
1
180,240
0
W
Thanatos
10,643
1,064
15
2
2
211,147
0
L
Bakasura
8,973
897
19
2
0
134,285
1
W
Guan Yu
11,691
1,169
53
5
1
217,353
0
L
Neith
8,882
888
44
4
1
63,326
2
L
Artemis
10,190
1,019
33
3
2
122,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role