Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Pumphead
Medusa
Level 30
God Stats
17W - 4L
1,705 SR
Queue Stats
466W - 334L
1,592 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WiseWickerman
Morgan Le Fay
Level 15
God Stats
19W - 9L
1,678 SR
Queue Stats
509W - 354L
1,593 Elo+
Party 1
Chang'e
Chang'e
solinesse
Chang'e
Level 14
God Stats
3W - 2L
1,458 SR
Queue Stats
7W - 6L
1,516 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,540 Elo+

VS

Team Averages
Level 26
1,403 SR
1,448 Elo+
Danzaburou
Danzaburou
DâVîncî
Danzaburou
Level 29
God Stats
16W - 15L
1,445 SR
Queue Stats
19W - 18L
1,447 Elo+
Party 3
Neith
Neith
Kraliche
Neith
Level 23
God Stats
13W - 13L
1,417 SR
Queue Stats
48W - 55L
1,395 Elo+
Party 2
Ao Kuang
Ao Kuang
LiNNKEE
Ao Kuang
Level 21
God Stats
1W - 5L
1,343 SR
Queue Stats
47W - 47L
1,466 Elo+
Party 2
Pele
Pele
Xeladon
Pele
Level 29
God Stats
1W - 3L
1,562 SR
Queue Stats
18W - 17L
1,447 Elo+
Party 3
Freya
Freya
nitrogentics
Freya
Level 27
God Stats
0W - 2L
1,251 SR
Queue Stats
126W - 118L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
3 / 1 / 20
12,468
1,039
7,176
14,523
21,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
 
Baron Samedi
19
2 / 4 / 17
11,848
987
9,998
12,277
6,511
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Pumphead
Medusa
20
9 / 4 / 17
13,944
1,162
24,293
10,739
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
WiseWickerman
Morgan Le Fay
20
15 / 3 / 11
13,993
1,166
29,113
13,507
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
solinesse
Chang'e
19
4 / 2 / 18
12,467
1,039
12,918
13,429
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DâVîncî
Danzaburou
18
2 / 5 / 5
11,529
961
10,952
16,964
5,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Kraliche
Neith
18
0 / 6 / 9
11,341
945
11,200
14,975
5,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
LiNNKEE
Ao Kuang
18
6 / 9 / 4
12,369
1,031
15,373
21,174
8,753
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Xeladon
Pele
18
3 / 11 / 6
11,893
991
12,706
24,347
8,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 4
11,743
979
7,876
10,389
3,882
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
42
33
Kills
14
14
Deaths
33
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
20
13
W
Baron Samedi
 
Baron Samedi
2
4
17
2.63
L
Danzaburou
DâVîncî
Danzaburou
2
5
5
0.9
L
Neith
Kraliche
Neith
0
6
9
0.75
L
Ao Kuang
LiNNKEE
Ao Kuang
6
9
4
0.89
W
Medusa
Pumphead
Medusa
9
4
17
4.38
W
Morgan Le Fay
WiseWickerman
Morgan Le Fay
15
3
11
6.83
L
Pele
Xeladon
Pele
3
11
6
0.55
L
3
2
4
2.5
W
Chang'e
solinesse
Chang'e
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,498
Damage
58,107
64,475
Taken
87,849
44,671
Mitigated
32,692
22,776
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,176
918
1,512
4,814
14,523
21,490
0
3,150
11,373
32,182
0
W
Baron Samedi
 
Baron Samedi
9,998
911
2,307
2,018
12,277
6,511
0
5,984
6,293
25,482
0
L
Danzaburou
DâVîncî
Danzaburou
10,952
3,543
0
598
16,964
5,675
0
13,621
3,343
0
25,100
L
Neith
Kraliche
Neith
11,200
5,562
0
934
14,975
5,404
0
10,936
4,039
0
37,612
L
Ao Kuang
LiNNKEE
Ao Kuang
15,373
6,676
0
1,890
21,174
8,753
0
12,786
8,388
23,708
0
W
Medusa
Pumphead
Medusa
24,293
15,327
0
1,614
10,739
4,909
0
3,910
6,829
0
53,392
W
Morgan Le Fay
WiseWickerman
Morgan Le Fay
29,113
2,293
153
3,947
13,507
6,586
0
2,784
10,723
52,425
0
L
Pele
Xeladon
Pele
12,706
2,033
0
597
24,347
8,978
0
15,122
9,225
0
38,053
L
7,876
2,673
0
1,432
10,389
3,882
0
6,740
3,649
31,495
0
W
Chang'e
solinesse
Chang'e
12,918
2,064
3,176
3,235
13,429
5,175
0
7,421
6,008
24,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,720
Gold Earned
58,875
254
Minions Killed
206
8
Camps Cleared
10
1,101,912
Distance Traveled
1,113,304
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,468
1,039
36
3
2
219,006
4
W
Baron Samedi
11,848
987
46
4
1
200,210
0
L
Danzaburou
11,529
961
29
2
0
254,990
0
L
Neith
11,341
945
57
5
1
215,498
2
L
Ao Kuang
12,369
1,031
17
1
4
238,576
0
W
Medusa
13,944
1,162
73
6
2
223,140
0
W
Morgan Le Fay
13,993
1,166
48
4
1
246,361
1
L
Pele
11,893
991
58
5
0
242,871
0
L
Freya
11,743
979
45
4
5
161,369
0
W
Chang'e
12,467
1,039
51
4
2
213,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role