Player Matchup

Gilgamesh
Gilgamesh
AwkThaGoat
Gilgamesh
Level 115
God Stats
9W - 5L
1,693 SR
Queue Stats
198W - 166L
1,495 Elo+
Party 1
Ymir
Ymir
CheeseHead23
Ymir
Level 8
God Stats
9W - 5L
1,500 SR
Queue Stats
177W - 169L
1,529 Elo+
Party 1
Cupid
Cupid
ZaneBD
Cupid
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,308 Elo+
Solo
Agni
Agni
alan93
Agni
Level 26
God Stats
17W - 13L
1,774 SR
Queue Stats
168W - 134L
1,642 Elo+
Party 3
Nemesis
Nemesis
caterpillareye
Nemesis
Level 19
God Stats
12W - 10L
1,693 SR
Queue Stats
65W - 53L
1,601 Elo+
Party 3
Team Averages
Level 36
1,632 SR
1,515 Elo+

VS

Team Averages
Level 16
1,609 SR
1,601 Elo+
Neith
Neith
BogdanJungleGirl
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,753 Elo+
Party 2
Anubis
Anubis
Vardinal
Anubis
Level 17
God Stats
21W - 12L
1,657 SR
Queue Stats
41W - 30L
1,493 Elo+
Solo
Ullr
Ullr
Vyscól
Ullr
Level 20
God Stats
24W - 16L
1,770 SR
Queue Stats
184W - 76L
1,773 Elo+
Solo
Yemoja
Yemoja
Wolhaik
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,529 Elo+
Solo
Jormungandr
Jormungandr
zjebuz
Jormungandr
Level 15
God Stats
4W - 2L
1,620 SR
Queue Stats
15W - 14L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwkThaGoat
Gilgamesh
19
5 / 1 / 6
12,382
590
15,018
20,373
21,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 9
12,279
585
9,841
12,402
10,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
ZaneBD
Cupid
15
3 / 7 / 6
10,299
490
10,144
13,875
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
alan93
Agni
18
4 / 6 / 5
11,863
565
10,865
13,552
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 2 / 7
12,202
581
16,503
16,289
7,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
8,045
383
7,911
15,583
5,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Vardinal
Anubis
12
4 / 4 / 1
8,559
408
7,447
8,454
3,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
Vyscól
Ullr
20
5 / 5 / 3
12,750
607
17,456
22,392
10,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Wolhaik
Yemoja
14
1 / 2 / 8
8,489
404
7,079
16,129
17,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
zjebuz
Jormungandr
13
4 / 7 / 4
9,139
435
9,402
20,084
19,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
27
Kills
15
17
Deaths
27
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AwkThaGoat
Gilgamesh
5
1
6
8
L
1
9
2
0.22
W
5
1
9
9.5
L
Anubis
Vardinal
Anubis
4
4
1
1.13
L
Ullr
Vyscól
Ullr
5
5
3
1.3
L
Yemoja
Wolhaik
Yemoja
1
2
8
2.5
W
Cupid
ZaneBD
Cupid
3
7
6
0.86
W
Agni
alan93
Agni
4
6
5
1.08
W
10
2
7
6.75
L
Jormungandr
zjebuz
Jormungandr
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,371
Damage
49,295
76,491
Taken
82,642
46,564
Mitigated
56,071
24,539
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AwkThaGoat
Gilgamesh
15,018
2,978
0
12,362
20,373
21,338
0
3,746
16,202
0
78,425
L
7,911
4,281
0
3,921
15,583
5,132
763
2,928
12,602
0
36,469
W
9,841
1,756
0
643
12,402
10,186
148
3,808
8,319
52,648
0
L
Anubis
Vardinal
Anubis
7,447
436
0
1,619
8,454
3,833
352
4,304
4,150
33,372
0
L
Ullr
Vyscól
Ullr
17,456
7,726
0
9,604
22,392
10,109
1,438
2,748
18,717
0
111,958
L
Yemoja
Wolhaik
Yemoja
7,079
968
1,356
974
16,129
17,180
125
6,126
9,950
27,728
0
W
Cupid
ZaneBD
Cupid
10,144
4,896
739
2,760
13,875
4,395
1,360
4,414
8,940
0
53,871
W
Agni
alan93
Agni
10,865
188
0
2,298
13,552
3,016
0
5,899
7,476
87,209
0
W
16,503
8,629
0
5,737
16,289
7,629
926
4,857
11,177
0
92,551
L
Jormungandr
zjebuz
Jormungandr
9,402
1,731
0
1,415
20,084
19,817
100
4,600
15,115
43,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,025
Gold Earned
46,982
601
Minions Killed
414
0
Camps Cleared
0
2,064,228
Distance Traveled
1,671,711
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,382
590
152
7
0
428,971
4
L
Neith
8,045
383
59
3
0
287,049
0
W
Ymir
12,279
585
72
3
0
389,558
0
L
Anubis
8,559
408
60
3
0
219,142
2
L
Ullr
12,750
607
202
10
0
401,656
1
L
Yemoja
8,489
404
30
1
0
399,024
7
W
Cupid
10,299
490
90
4
0
366,216
0
W
Agni
11,863
565
161
8
0
401,305
4
W
Nemesis
12,202
581
126
6
0
478,178
0
L
Jormungandr
9,139
435
63
3
0
364,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role