Player Matchup

Da Ji
Da Ji
BlazeCobalt_
Da Ji
Level 29
God Stats
25W - 37L
1,393 SR
Queue Stats
137W - 132L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
CanTheGameStart
Sun Wukong
Level 39
God Stats
15W - 16L
1,648 SR
Queue Stats
257W - 244L
1,586 Elo+
Party 1
Athena
Athena
RAVENSinBLACK
Athena
Level 60
God Stats
5W - 7L
1,618 SR
Queue Stats
7W - 9L
1,556 Elo+
Party 1
Skadi
Skadi
ShinMaiphurrr
Skadi
Level 13
God Stats
13W - 12L
1,522 SR
Queue Stats
122W - 120L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
WhoInvitedLag
Kukulkan
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 60L
1,410 Elo+
Party 1
Team Averages
Level 30
1,536 SR
1,488 Elo+

VS

Team Averages
Level 11
1,610 SR
1,476 Elo+
Ymir
Ymir
Baki405
Ymir
Level 13
God Stats
56W - 40L
1,549 SR
Queue Stats
169W - 171L
1,419 Elo+
Solo
Cerberus
Cerberus
Niko24cf
Cerberus
Level 6
God Stats
4W - 3L
1,676 SR
Queue Stats
8W - 5L
1,442 Elo+
Party 2
Olorun
Olorun
S0RRYURD--3AD
Olorun
Level 5
God Stats
1W - 3L
1,402 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Skadi
Skadi
StopYouAreCringe
Skadi
Level 22
God Stats
8W - 6L
1,750 SR
Queue Stats
34W - 31L
1,503 Elo+
Party 2
Pele
Pele
rolagameplay
Pele
Level 9
God Stats
1W - 1L
1,676 SR
Queue Stats
4W - 3L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 3 / 16
13,020
592
25,785
16,999
10,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CanTheGameStart
Sun Wukong
20
8 / 0 / 6
12,758
580
11,695
15,004
12,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 1 / 25
11,025
501
8,885
17,373
21,033
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 3 / 10
10,330
470
10,566
9,355
3,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
WhoInvitedLag
Kukulkan
18
14 / 1 / 13
12,624
574
24,916
10,906
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Baki405
Ymir
14
0 / 6 / 1
9,330
424
11,307
25,854
14,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Niko24cf
Cerberus
9
1 / 5 / 1
8,450
384
1,125
8,506
3,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 15 / 1
9,011
410
9,310
21,987
7,425
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 12 / 2
8,401
382
7,015
20,560
5,981
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 10 / 2
9,877
449
9,123
23,954
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
15
48
Kills
8
8
Deaths
48
70
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Baki405
Ymir
0
6
1
0.08
W
20
3
16
9.33
W
Sun Wukong
CanTheGameStart
Sun Wukong
8
0
6
11
L
Cerberus
Niko24cf
Cerberus
1
5
1
0.3
W
1
1
25
13.5
L
3
15
1
0.23
W
5
3
10
3.33
L
1
12
2
0.17
W
Kukulkan
WhoInvitedLag
Kukulkan
14
1
13
20.5
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,847
Damage
37,880
69,637
Taken
100,861
52,684
Mitigated
38,495
15,360
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Baki405
Ymir
11,307
2,116
0
5,862
25,854
14,117
224
8,026
17,828
56,189
0
W
25,785
10,624
0
1,258
16,999
10,687
3,063
4,117
12,882
0
68,132
W
Sun Wukong
CanTheGameStart
Sun Wukong
11,695
1,435
0
7,376
15,004
12,280
4,183
6,623
8,381
0
84,113
L
Cerberus
Niko24cf
Cerberus
1,125
156
0
1,081
8,506
3,793
0
2,443
6,063
6,167
0
W
8,885
1,886
0
1,186
17,373
21,033
655
4,082
13,291
21,343
0
L
9,310
5,756
916
4,721
21,987
7,425
1,172
9,788
12,199
39,689
0
W
10,566
5,082
0
1,656
9,355
3,957
2,804
3,126
6,229
0
50,864
L
7,015
2,212
0
3,866
20,560
5,981
0
5,420
15,140
0
46,696
W
Kukulkan
WhoInvitedLag
Kukulkan
24,916
4,324
0
3,884
10,906
4,727
2,076
3,997
6,909
83,782
0
L
9,123
1,653
23
3,262
23,954
7,179
0
8,124
15,830
0
59,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,757
Gold Earned
45,069
473
Minions Killed
323
0
Camps Cleared
0
2,111,590
Distance Traveled
1,561,449
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,330
424
88
4
0
304,999
0
W
Da Ji
13,020
592
93
4
0
469,247
1
W
Sun Wukong
12,758
580
170
8
0
426,157
0
L
Cerberus
8,450
384
11
1
0
215,033
0
W
Athena
11,025
501
21
1
0
430,585
5
L
Olorun
9,011
410
67
3
0
315,786
3
W
Skadi
10,330
470
71
3
0
393,841
1
L
Skadi
8,401
382
65
3
0
364,506
1
W
Kukulkan
12,624
574
118
5
0
391,760
0
L
Pele
9,877
449
92
4
0
361,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role