Player Matchup

Loki
Loki
I-ProdigY-I-_-
Loki
Level 23
God Stats
12W - 3L
2,098 SR
Queue Stats
115W - 104L
1,631 Elo+
Solo
Medusa
Medusa
ManWithoutFear1
Medusa
Level 15
God Stats
2W - 1L
1,554 SR
Queue Stats
12W - 9L
1,623 Elo+
Solo
Nu Wa
Nu Wa
SIN OF SLOTH10
Nu Wa
Level 27
God Stats
3W - 1L
1,678 SR
Queue Stats
90W - 74L
1,665 Elo+
Solo
Gilgamesh
Gilgamesh
TheDuckMaster
Gilgamesh
Level 14
God Stats
6W - 7L
1,335 SR
Queue Stats
35W - 28L
1,567 Elo+
Solo
Chang'e
Chang'e
Thom3756
Chang'e
Level 27
God Stats
6W - 8L
1,836 SR
Queue Stats
83W - 91L
1,472 Elo+
Solo
Team Averages
Level 21
1,700 SR
1,592 Elo+

VS

Team Averages
Level 20
1,646 SR
1,613 Elo+
Hachiman
Hachiman
CutieWithBooty-
Hachiman
Level 29
God Stats
36W - 28L
1,634 SR
Queue Stats
298W - 206L
1,656 Elo+
Solo
Arachne
Arachne
DREBIN_0930
Arachne
Level 26
God Stats
0W - 1L
1,819 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kurashaiii
Cu Chulainn
Level 26
God Stats
2W - 3L
1,510 SR
Queue Stats
59W - 62L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MagicGTM
Morgan Le Fay
Level 16
God Stats
2W - 4L
1,768 SR
Queue Stats
74W - 45L
1,580 Elo+
Solo
Khepri
Khepri
XCouthEel27147X
Khepri
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 131L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,156
596
4,644
7,044
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 6 / 0
5,181
432
2,083
7,893
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 2
8,118
677
9,021
7,209
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TheDuckMaster
Gilgamesh
13
3 / 1 / 0
8,169
681
3,566
6,766
3,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Thom3756
Chang'e
9
0 / 3 / 3
5,975
498
3,262
7,157
3,591
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
10 / 2 / 1
8,039
670
9,487
7,363
2,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
DREBIN_0930
Arachne
6
1 / 6 / 1
5,116
426
1,595
6,727
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Kurashaiii
Cu Chulainn
7
0 / 2 / 0
5,674
473
2,069
5,789
1,682
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
MagicGTM
Morgan Le Fay
13
3 / 2 / 0
7,302
609
6,103
9,103
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 4
6,279
523
1,893
5,221
5,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
11
Kills
15
15
Deaths
12
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
10
2
1
5.25
L
Arachne
DREBIN_0930
Arachne
1
6
1
0.25
W
3
2
0
1.5
L
Cu Chulainn
Kurashaiii
Cu Chulainn
0
2
0
0
L
Morgan Le Fay
MagicGTM
Morgan Le Fay
3
2
0
1.5
W
0
6
0
0
W
5
3
2
2
W
Gilgamesh
TheDuckMaster
Gilgamesh
3
1
0
3
W
Chang'e
Thom3756
Chang'e
0
3
3
0.5
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
21,147
36,069
Taken
34,203
13,414
Mitigated
14,773
9,286
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,487
5,906
0
2,874
7,363
2,475
40
3,239
3,974
0
59,130
L
Arachne
DREBIN_0930
Arachne
1,595
1,170
0
851
6,727
2,029
0
2,456
4,121
0
17,978
W
4,644
2,038
0
1,259
7,044
2,503
0
1,624
5,349
0
47,631
L
Cu Chulainn
Kurashaiii
Cu Chulainn
2,069
622
0
2,625
5,789
1,682
0
576
5,153
0
15,384
L
Morgan Le Fay
MagicGTM
Morgan Le Fay
6,103
174
0
2,455
9,103
3,202
192
4,335
4,466
44,943
0
W
2,083
1,185
0
579
7,893
1,803
786
459
7,434
0
15,740
W
9,021
1,533
0
2,652
7,209
1,844
28
4,214
2,649
50,711
0
W
Gilgamesh
TheDuckMaster
Gilgamesh
3,566
835
0
2,504
6,766
3,673
0
928
5,838
0
43,332
W
Chang'e
Thom3756
Chang'e
3,262
313
202
2,090
7,157
3,591
203
354
6,803
23,106
0
L
1,893
566
57
1,567
5,221
5,385
0
896
4,167
23,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
32,410
367
Minions Killed
284
0
Camps Cleared
0
1,179,654
Distance Traveled
983,306
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,039
670
89
7
0
214,126
1
L
Arachne
5,116
426
21
2
0
231,327
1
W
Loki
7,156
596
87
7
0
280,319
0
L
Cu Chulainn
5,674
473
35
3
0
115,920
1
L
Morgan Le Fay
7,302
609
96
8
0
217,583
5
W
Medusa
5,181
432
31
3
0
221,909
0
W
Nu Wa
8,118
677
102
9
0
209,366
0
W
Gilgamesh
8,169
681
104
9
0
247,555
0
W
Chang'e
5,975
498
43
4
0
220,505
1
L
Khepri
6,279
523
43
4
0
204,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role