Player Matchup

Bellona
Bellona
ChauvinsKnee368
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,689 Elo+
Party 1
Chaac
Chaac
FloydNeck3694
Chaac
Level 27
God Stats
1W - 1L
1,633 SR
Queue Stats
50W - 28L
1,678 Elo+
Party 1
Athena
Athena
IbRoKeMyLeG1507
Athena
Level 29
God Stats
4W - 2L
1,670 SR
Queue Stats
41W - 32L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
Level 27
God Stats
9W - 3L
1,715 SR
Queue Stats
135W - 134L
1,583 Elo+
Solo
Aphrodite
Aphrodite
OperationIvy139
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,703 Elo+
Solo
Team Averages
Level 25
1,603 SR
1,645 Elo+

VS

Team Averages
Level 22
1,500 SR
1,644 Elo+
Thor
Thor
I_R_Noodle
Thor
Level 28
God Stats
1W - 4L
1,406 SR
Queue Stats
41W - 30L
1,675 Elo+
Solo
Artio
Artio
Lulapalooza328
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,555 Elo+
Solo
Medusa
Medusa
Siilent_Voiid
Medusa
Level 28
God Stats
2W - 2L
1,560 SR
Queue Stats
101W - 132L
1,636 Elo+
Solo
Ares
Ares
SinewyJaguar391
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,644 Elo+
Solo
Zhong Kui
Zhong Kui
handsome-foot917
Zhong Kui
Level 25
God Stats
6W - 11L
1,533 SR
Queue Stats
151W - 139L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,122
647
3,570
5,498
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 1 / 0
7,196
654
5,747
7,199
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 10
7,308
664
3,150
9,224
5,662
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
12
8 / 0 / 2
8,384
762
9,086
4,932
1,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
OperationIvy139
Aphrodite
12
2 / 0 / 4
7,417
674
2,709
2,954
1,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,355
487
3,018
6,660
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 0
4,827
439
1,251
7,234
4,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 0
4,957
451
2,177
6,772
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 0
4,933
448
789
9,853
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
12
3 / 2 / 0
6,441
586
4,000
6,035
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
3
3
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
3
1
0
3
L
0
4
1
0.13
W
3
2
10
4
W
Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
8
0
2
9
L
0
3
0
0
W
Aphrodite
OperationIvy139
Aphrodite
2
0
4
4
L
0
3
0
0
L
0
7
0
0
L
Zhong Kui
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
11,235
29,807
Taken
36,554
17,777
Mitigated
18,684
12,653
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,570
1,344
0
2,459
5,498
3,355
0
992
4,506
0
45,092
W
5,747
1,911
0
3,878
7,199
6,139
0
578
6,621
0
37,959
L
3,018
951
0
847
6,660
4,995
0
241
6,419
0
27,527
W
3,150
1,132
0
500
9,224
5,662
36
2,306
6,918
19,900
0
W
Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
9,086
5,506
0
2,450
4,932
1,533
2,668
1,199
3,733
0
56,818
L
1,251
223
68
1,181
7,234
4,202
0
1,204
6,030
9,416
0
W
Aphrodite
OperationIvy139
Aphrodite
2,709
536
1,001
2,365
2,954
1,088
614
965
1,989
35,730
0
L
2,177
944
0
2,484
6,772
2,493
228
1,218
5,554
0
24,729
L
789
227
0
0
9,853
3,414
0
1,069
8,784
10,034
0
L
Zhong Kui
4,000
83
0
1,825
6,035
3,580
0
2,127
3,908
39,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
26,513
361
Minions Killed
252
0
Camps Cleared
0
1,028,641
Distance Traveled
897,725
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,122
647
91
8
0
255,436
3
W
Chaac
7,196
654
77
7
0
209,830
0
L
Thor
5,355
487
68
6
0
191,145
2
W
Athena
7,308
664
22
2
0
191,086
3
W
Ah Muzen Cab
8,384
762
84
8
0
165,731
1
L
Artio
4,827
439
23
2
0
180,083
1
W
Aphrodite
7,417
674
87
8
0
206,558
6
L
Medusa
4,957
451
52
5
0
186,979
3
L
Ares
4,933
448
17
2
0
152,890
0
L
Zhong Kui
6,441
586
92
8
0
186,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role