Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Cthulhu_Grim
Vulcan
Level 126
God Stats
6W - 8L
1,501 SR
Queue Stats
109W - 118L
1,524 Elo+
Party 1
Loki
Loki
Magnus-115-
Loki
Level 65
God Stats
18W - 18L
1,414 SR
Queue Stats
301W - 355L
1,416 Elo+
Solo
Izanami
Izanami
Skaeker
Izanami
Level 88
God Stats
5W - 4L
1,558 SR
Queue Stats
62W - 44L
1,552 Elo+
Solo
Ymir
Ymir
frostbited22
Ymir
Level 84
God Stats
1W - 1L
1,649 SR
Queue Stats
56W - 66L
1,281 Elo+
Solo
Team Averages
Level 98
1,524 SR
1,455 Elo+

VS

Team Averages
Level 87
1,565 SR
1,459 Elo+
Loki
Loki
Drac444
Loki
Level 62
God Stats
11W - 10L
1,484 SR
Queue Stats
205W - 203L
1,480 Elo+
Solo
Achilles
Achilles
GusM570_
Achilles
Level 108
God Stats
15W - 10L
1,535 SR
Queue Stats
432W - 424L
1,528 Elo+
Solo
Ullr
Ullr
OverGhoul
Ullr
Level 77
God Stats
6W - 5L
1,500 SR
Queue Stats
493W - 533L
1,409 Elo+
Solo
Danzaburou
Danzaburou
lilsusp
Danzaburou
Level 63
God Stats
7W - 5L
1,820 SR
Queue Stats
82W - 79L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wickdwitchy
Morgan Le Fay
Level 124
God Stats
21W - 20L
1,489 SR
Queue Stats
507W - 575L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 1
7,926
566
6,785
12,747
9,439
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
11
0 / 4 / 3
6,635
474
4,314
7,321
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 4
7,047
503
3,402
8,031
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Skaeker
Izanami
12
2 / 4 / 2
7,101
507
6,223
10,845
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 2
7,168
512
2,820
11,306
9,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Drac444
Loki
14
10 / 2 / 2
8,379
599
8,887
8,036
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
GusM570_
Achilles
14
1 / 1 / 2
7,631
545
7,257
9,104
3,472
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
10
0 / 2 / 4
5,942
424
5,364
6,582
1,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
lilsusp
Danzaburou
11
1 / 3 / 3
7,260
519
6,545
10,402
3,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
wickdwitchy
Morgan Le Fay
14
2 / 0 / 1
7,401
529
4,816
6,247
2,706
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
14
14
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
L
Vulcan
0
4
3
0.38
W
Loki
Drac444
Loki
10
2
2
5.5
W
Achilles
GusM570_
Achilles
1
1
2
2
L
2
1
4
4
W
Ullr
0
2
4
1
L
Izanami
Skaeker
Izanami
2
4
2
0.75
L
2
3
2
1
W
Danzaburou
lilsusp
Danzaburou
1
3
3
0.83
W
Morgan Le Fay
wickdwitchy
Morgan Le Fay
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,544
Damage
32,869
50,250
Taken
40,371
25,886
Mitigated
13,717
12,253
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,785
688
0
4,924
12,747
9,439
392
299
12,448
0
47,553
L
Vulcan
4,314
1,571
0
1,024
7,321
2,277
313
2,848
4,473
35,172
0
W
Loki
Drac444
Loki
8,887
2,846
0
619
8,036
2,503
0
649
7,331
0
49,778
W
Achilles
GusM570_
Achilles
7,257
2,683
0
4,064
9,104
3,472
0
265
8,839
0
46,034
L
3,402
582
0
730
8,031
2,275
0
192
7,839
0
40,416
W
Ullr
5,364
1,920
549
1,325
6,582
1,928
366
2,027
4,489
0
24,170
L
Izanami
Skaeker
Izanami
6,223
3,660
0
3,275
10,845
2,865
0
172
10,673
0
44,885
L
2,820
1,075
0
2,300
11,306
9,030
307
1,477
9,829
15,218
0
W
Danzaburou
lilsusp
Danzaburou
6,545
3,531
0
5,051
10,402
3,108
1,879
1,487
8,913
0
43,921
W
Morgan Le Fay
wickdwitchy
Morgan Le Fay
4,816
544
0
2,066
6,247
2,706
0
2,442
3,665
51,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
36,613
374
Minions Killed
395
0
Camps Cleared
0
1,327,270
Distance Traveled
1,374,066
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,926
566
101
7
0
285,899
3
L
Vulcan
6,635
474
71
5
0
260,038
3
W
Loki
8,379
599
79
6
0
298,478
2
W
Achilles
7,631
545
103
7
0
270,678
7
L
Loki
7,047
503
76
5
0
283,595
4
W
Ullr
5,942
424
36
3
0
258,335
1
L
Izanami
7,101
507
99
7
0
251,555
1
L
Ymir
7,168
512
27
2
0
246,183
0
W
Danzaburou
7,260
519
81
6
0
263,390
4
W
Morgan Le Fay
7,401
529
96
7
0
283,185
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role