Player Matchup

Izanami
Izanami
Batatton22
Izanami
Level 26
God Stats
32W - 28L
1,432 SR
Queue Stats
49W - 40L
1,384 Elo+
Solo
Ares
Ares
ThunderlordeBR
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Bastet
Bastet
XXrandallXX301
Bastet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,399 Elo+
Solo
Set
Set
XxxDaniel I 8
Set
Level 29
God Stats
3W - 3L
1,215 SR
Queue Stats
126W - 143L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
mastermagico
Zhong Kui
Level 16
God Stats
2W - 3L
1,473 SR
Queue Stats
28W - 48L
1,241 Elo+
Solo
Team Averages
Level 18
1,424 SR
1,385 Elo+

VS

Team Averages
Level 11
1,531 SR
1,431 Elo+
Ymir
Ymir
BarbaNegra0202
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Geb
Geb
CyberTRoNFReaK
Geb
Level 23
God Stats
2W - 3L
1,458 SR
Queue Stats
9W - 18L
1,285 Elo+
Solo
Fenrir
Fenrir
Ilvness
Fenrir
Level 13
God Stats
10W - 4L
1,648 SR
Queue Stats
34W - 20L
1,611 Elo+
Party 1
Nemesis
Nemesis
Nicomedes10
Nemesis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Anubis
Anubis
rhuanboldoderr
Anubis
Level 17
God Stats
0W - 1L
1,550 SR
Queue Stats
6W - 12L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Batatton22
Izanami
9
3 / 0 / 1
5,377
672
1,970
1,865
540
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 4
4,711
589
702
3,476
1,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
2 / 2 / 0
4,886
611
2,327
3,529
757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
4,715
589
782
3,911
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
mastermagico
Zhong Kui
8
2 / 2 / 1
4,857
607
1,255
4,783
3,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,065
383
0
31
8
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 1 / 0
3,309
414
76
715
160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
Ilvness
Fenrir
8
4 / 3 / 0
4,889
611
3,255
5,569
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Nicomedes10
Nemesis
6
0 / 4 / 1
3,930
491
543
4,291
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 1 / 1
4,919
615
1,637
3,707
1,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
6
7
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Izanami
Batatton22
Izanami
3
0
1
3.5
L
0
1
0
0
L
Fenrir
Ilvness
Fenrir
4
3
0
1.33
L
Nemesis
Nicomedes10
Nemesis
0
4
1
0.13
W
0
2
4
1
W
2
2
0
1
W
0
1
1
0.5
W
Zhong Kui
mastermagico
Zhong Kui
2
2
1
1.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,036
Damage
5,511
17,564
Taken
14,313
6,994
Mitigated
4,526
2,681
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
31
8
0
0
31
0
0
W
Izanami
Batatton22
Izanami
1,970
989
0
560
1,865
540
2,428
0
1,865
0
37,172
L
76
0
0
0
715
160
0
0
715
534
0
L
Fenrir
Ilvness
Fenrir
3,255
1,202
0
2,088
5,569
1,456
0
907
4,662
0
15,118
L
Nemesis
Nicomedes10
Nemesis
543
109
0
412
4,291
969
0
650
3,641
0
10,049
W
702
0
0
190
3,476
1,031
353
735
2,741
4,309
0
W
2,327
644
0
590
3,529
757
360
717
2,812
0
11,858
W
782
538
0
128
3,911
1,020
0
261
3,650
0
21,814
W
Zhong Kui
mastermagico
Zhong Kui
1,255
0
0
1,213
4,783
3,646
258
0
4,783
13,771
0
L
1,637
162
0
1,352
3,707
1,933
170
400
3,307
17,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
20,112
192
Minions Killed
93
0
Camps Cleared
0
694,022
Distance Traveled
474,037
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,065
383
0
0
0
7,727
0
W
Izanami
5,377
672
78
10
0
123,136
1
L
Geb
3,309
414
0
0
0
30,537
0
L
Fenrir
4,889
611
36
5
0
162,845
2
L
Nemesis
3,930
491
26
3
0
140,691
0
W
Ares
4,711
589
9
1
0
179,795
0
W
Bastet
4,886
611
33
4
0
134,776
3
W
Set
4,715
589
47
6
0
142,999
0
W
Zhong Kui
4,857
607
25
3
0
113,316
0
L
Anubis
4,919
615
31
4
0
132,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role