Player Matchup

Tyr
Tyr
JKdoSBT
Tyr
Level 18
God Stats
1W - 0L
1,711 SR
Queue Stats
34W - 38L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
MICHELnakmuay
Cthulhu
Level 66
God Stats
14W - 8L
1,663 SR
Queue Stats
425W - 448L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
MatiasCraft II
Baron Samedi
Level 87
God Stats
3W - 0L
1,861 SR
Queue Stats
46W - 49L
1,472 Elo+
Party 2
Medusa
Medusa
TEMAMO
Medusa
Level 29
God Stats
31W - 27L
1,511 SR
Queue Stats
136W - 151L
1,453 Elo+
Party 3
Sol
Sol
Youssefz
Sol
Level 46
God Stats
3W - 1L
1,772 SR
Queue Stats
117W - 109L
1,539 Elo+
Solo
Team Averages
Level 49
1,704 SR
1,454 Elo+

VS

Team Averages
Level 40
1,586 SR
1,492 Elo+
Skadi
Skadi
Keythar
Skadi
Level 45
God Stats
5W - 4L
1,757 SR
Queue Stats
258W - 166L
1,537 Elo+
Party 1
Raijin
Raijin
VERAAGUS
Raijin
Level 47
God Stats
3W - 2L
1,695 SR
Queue Stats
213W - 136L
1,554 Elo+
Party 1
Loki
Loki
WnD-Dr_LOKI
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,355 Elo+
Solo
Nike
Nike
benjaotaku
Nike
Level 57
God Stats
2W - 8L
1,479 SR
Queue Stats
476W - 359L
1,512 Elo+
Party 1
Ares
Ares
ssDegrelle
Ares
Level 2
God Stats
11W - 5L
1,500 SR
Queue Stats
129W - 95L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
5 / 3 / 4
10,304
542
7,382
12,323
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
14
1 / 3 / 7
9,694
510
7,991
17,695
16,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
MatiasCraft II
Baron Samedi
17
4 / 1 / 2
10,617
559
11,350
9,878
7,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TEMAMO
Medusa
15
4 / 5 / 2
9,402
495
10,711
11,177
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 4 / 2
12,544
660
11,215
13,828
4,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Keythar
Skadi
14
3 / 2 / 6
9,045
476
10,778
10,358
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
VERAAGUS
Raijin
17
6 / 3 / 3
10,745
566
14,238
14,092
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 4
9,987
526
7,032
12,979
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 0
9,503
500
6,128
16,390
10,175
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 4 / 10
9,771
514
6,248
16,084
11,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
19
Kills
16
16
Deaths
19
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
5
3
4
2.33
L
Skadi
Keythar
Skadi
3
2
6
3
W
Cthulhu
1
3
7
1.5
W
Baron Samedi
MatiasCraft II
Baron Samedi
4
1
2
5
W
Medusa
TEMAMO
Medusa
4
5
2
1
L
Raijin
VERAAGUS
Raijin
6
3
3
2.5
L
4
5
4
1.2
W
5
4
2
1.5
L
1
5
0
0.2
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,649
Damage
44,424
64,901
Taken
69,903
40,812
Mitigated
33,317
20,314
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
7,382
1,271
0
6,106
12,323
7,654
0
3,936
8,205
0
60,401
L
Skadi
Keythar
Skadi
10,778
5,181
0
2,624
10,358
3,409
567
3,728
6,559
0
66,608
W
Cthulhu
7,991
496
70
2,319
17,695
16,309
324
6,652
11,043
38,639
0
W
Baron Samedi
MatiasCraft II
Baron Samedi
11,350
621
260
3,636
9,878
7,955
1,818
2,020
6,880
65,606
0
W
Medusa
TEMAMO
Medusa
10,711
3,847
0
2,354
11,177
4,590
1,078
3,257
7,920
0
51,438
L
Raijin
VERAAGUS
Raijin
14,238
1,724
0
2,002
14,092
4,321
263
8,545
5,547
84,724
0
L
7,032
1,330
0
3,902
12,979
4,016
0
4,157
8,822
0
60,985
W
11,215
3,447
0
5,569
13,828
4,304
1,107
5,286
8,494
75,553
0
L
6,128
522
0
4,755
16,390
10,175
0
11,131
5,259
2,500
48,164
L
6,248
296
0
2,120
16,084
11,396
321
3,035
13,049
19,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,561
Gold Earned
49,051
521
Minions Killed
502
0
Camps Cleared
0
1,729,136
Distance Traveled
1,734,980
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,304
542
88
5
0
391,892
2
L
Skadi
9,045
476
126
7
0
308,105
3
W
Cthulhu
9,694
510
47
2
0
352,777
4
W
Baron Samedi
10,617
559
137
7
0
315,847
5
W
Medusa
9,402
495
101
5
0
329,388
0
L
Raijin
10,745
566
143
8
0
337,041
2
L
Loki
9,987
526
99
5
0
377,478
0
W
Sol
12,544
660
148
8
0
339,232
3
L
Nike
9,503
500
117
6
0
362,391
3
L
Ares
9,771
514
17
1
0
349,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role