Player Matchup

Cthulhu
Cthulhu
ArchAngelCastien
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,628 Elo+
Party 2
Artemis
Artemis
KupoMog
Artemis
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,628 Elo+
Party 2
Gilgamesh
Gilgamesh
LHCDissension
Gilgamesh
Level 24
God Stats
4W - 2L
1,561 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 2
Mercury
Mercury
OrvilleN
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,469 Elo+
Party 2
Tiamat
Tiamat
Zafty
Tiamat
Level 78
God Stats
8W - 3L
1,498 SR
Queue Stats
37W - 29L
1,433 Elo+
Party 2
Team Averages
Level 31
1,512 SR
1,525 Elo+

VS

Team Averages
Level 37
1,437 SR
1,467 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BartFubbles
Chaac
Level 18
God Stats
4W - 3L
1,431 SR
Queue Stats
18W - 14L
1,453 Elo+
Party 1
Anhur
Anhur
Dritze
Anhur
Level 29
God Stats
0W - 2L
1,256 SR
Queue Stats
14W - 21L
1,449 Elo+
Party 1
Anubis
Anubis
Skizics
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
TerrorGoddess
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
8,441
402
4,316
11,648
10,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
KupoMog
Artemis
16
1 / 3 / 7
9,448
450
9,520
9,641
3,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
LHCDissension
Gilgamesh
18
4 / 5 / 3
11,134
530
5,562
14,110
10,097
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
OrvilleN
Mercury
16
2 / 3 / 6
10,023
477
6,675
11,072
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Zafty
Tiamat
18
10 / 2 / 4
12,062
574
15,676
14,286
8,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
9 / 5 / 3
12,136
578
11,011
15,579
12,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 3 / 2
8,948
426
8,249
10,765
11,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Anhur
Dritze
Anhur
15
0 / 3 / 4
9,077
432
3,984
11,937
4,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Skizics
Anubis
16
4 / 5 / 5
10,637
507
13,973
13,786
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
TerrorGoddess
Hun Batz
8
0 / 9 / 0
6,905
329
0
11,649
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
18
Kills
14
14
Deaths
25
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
9
5
3
2.1
W
1
1
7
4.5
L
1
3
2
0.67
L
Anhur
Dritze
Anhur
0
3
4
0.67
W
Artemis
KupoMog
Artemis
1
3
7
1.5
W
Gilgamesh
LHCDissension
Gilgamesh
4
5
3
1.1
W
Mercury
OrvilleN
Mercury
2
3
6
1.67
L
Anubis
Skizics
Anubis
4
5
5
1.3
L
Hun Batz
TerrorGoddess
Hun Batz
0
9
0
0
W
Tiamat
Zafty
Tiamat
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,749
Damage
37,217
60,757
Taken
63,716
36,343
Mitigated
36,775
9,853
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,011
2,916
0
3,840
15,579
12,608
1,156
5,642
9,937
0
76,872
W
4,316
539
0
849
11,648
10,634
160
2,875
8,773
20,650
0
L
8,249
559
0
1,559
10,765
11,137
150
3,538
7,227
0
47,783
L
Anhur
Dritze
Anhur
3,984
1,553
0
3,923
11,937
4,092
0
3,341
8,596
0
65,494
W
Artemis
KupoMog
Artemis
9,520
4,404
0
3,008
9,641
3,228
1,089
1,753
7,888
0
73,818
W
Gilgamesh
LHCDissension
Gilgamesh
5,562
977
0
1,914
14,110
10,097
456
2,289
11,821
7,809
47,101
W
Mercury
OrvilleN
Mercury
6,675
4,851
0
216
11,072
4,378
385
2,377
8,695
0
83,869
L
Anubis
Skizics
Anubis
13,973
345
0
5,664
13,786
6,066
0
7,147
6,639
49,964
0
L
Hun Batz
TerrorGoddess
Hun Batz
0
0
0
1,083
11,649
2,872
37
912
10,737
0
23,855
W
Tiamat
Zafty
Tiamat
15,676
1,061
0
3,866
14,286
8,006
1,236
4,679
9,607
69,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,108
Gold Earned
47,703
561
Minions Killed
475
0
Camps Cleared
0
2,067,806
Distance Traveled
1,788,541
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,136
578
157
7
0
394,938
3
W
Cthulhu
8,441
402
33
2
0
396,521
3
L
Chaac
8,948
426
70
3
0
376,231
4
L
Anhur
9,077
432
124
6
0
380,063
4
W
Artemis
9,448
450
144
7
0
373,153
2
W
Gilgamesh
11,134
530
123
6
0
398,379
5
W
Mercury
10,023
477
129
6
0
494,687
1
L
Anubis
10,637
507
93
4
0
346,096
8
L
Hun Batz
6,905
329
31
1
0
291,213
4
W
Tiamat
12,062
574
132
6
0
405,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role