Player Matchup

Izanami
Izanami
IJBDIRTYSAMURAI
Izanami
Level 27
God Stats
206W - 221L
1,516 SR
Queue Stats
399W - 464L
1,420 Elo+
Solo
Rama
Rama
JaCo13
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,188 Elo+
Solo
Cthulhu
Cthulhu
Moshkill7
Cthulhu
Level 22
God Stats
10W - 7L
1,596 SR
Queue Stats
21W - 18L
1,411 Elo+
Solo
Olorun
Olorun
birdzaa9112
Olorun
Level 13
God Stats
1W - 2L
1,507 SR
Queue Stats
10W - 17L
1,343 Elo+
Solo
Ares
Ares
hungry_fly955
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,373 Elo+

VS

Team Averages
Level 16
1,461 SR
1,339 Elo+
Neith
Neith
CookieMaker04
Neith
Level 11
God Stats
43W - 42L
1,322 SR
Queue Stats
103W - 114L
1,262 Elo+
Solo
Kukulkan
Kukulkan
Knelly09
Kukulkan
Level 12
God Stats
9W - 17L
1,285 SR
Queue Stats
18W - 30L
1,285 Elo+
Party 1
Mulan
Mulan
Majujo
Mulan
Level 25
God Stats
67W - 46L
1,423 SR
Queue Stats
79W - 52L
1,345 Elo+
Solo
Anubis
Anubis
MasterChang15
Anubis
Level 17
God Stats
42W - 22L
1,531 SR
Queue Stats
70W - 63L
1,393 Elo+
Party 1
Thor
Thor
UNdeadLUCKY13
Thor
Level 17
God Stats
1W - 0L
1,743 SR
Queue Stats
8W - 11L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 2
10,166
1,017
15,302
23,179
5,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
JaCo13
Rama
14
0 / 10 / 3
8,580
858
4,469
14,825
4,566
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Moshkill7
Cthulhu
14
2 / 6 / 0
9,628
963
5,044
17,790
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
15
0 / 9 / 3
9,063
906
5,863
15,205
5,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 1 / 0
7,760
776
36
854
291
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 14
10,474
1,047
7,828
5,181
2,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Knelly09
Kukulkan
18
6 / 0 / 17
10,459
1,046
13,817
4,307
1,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Majujo
Mulan
17
12 / 1 / 10
11,367
1,137
18,476
9,271
5,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
12 / 1 / 10
11,978
1,198
18,982
8,011
4,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 2 / 16
10,262
1,026
7,488
8,253
5,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
105
4
Kills
38
38
Deaths
4
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
2
12
2
0.25
L
Rama
JaCo13
Rama
0
10
3
0.15
W
Kukulkan
Knelly09
Kukulkan
6
0
17
14.5
W
Mulan
Majujo
Mulan
12
1
10
17
W
12
1
10
17
L
Cthulhu
Moshkill7
Cthulhu
2
6
0
0.33
W
4
2
16
6
L
Olorun
0
9
3
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,714
Damage
66,591
71,853
Taken
35,023
25,061
Mitigated
19,895
1,712
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,828
5,012
0
1,487
5,181
2,060
0
2,158
3,023
0
34,895
L
15,302
10,633
0
0
23,179
5,144
0
11,169
12,010
0
50,953
L
Rama
JaCo13
Rama
4,469
2,738
0
50
14,825
4,566
0
5,557
9,268
0
10,324
W
Kukulkan
Knelly09
Kukulkan
13,817
493
0
98
4,307
1,737
0
1,437
2,870
29,347
0
W
Mulan
Majujo
Mulan
18,476
4,188
0
2,840
9,271
5,798
0
2,853
6,418
0
30,375
W
18,982
569
0
744
8,011
4,372
0
1,733
6,278
39,539
0
L
Cthulhu
Moshkill7
Cthulhu
5,044
393
0
816
17,790
9,866
0
6,045
11,745
20,146
0
W
7,488
1,434
0
0
8,253
5,928
0
2,762
5,491
0
16,433
L
Olorun
5,863
2,298
170
676
15,205
5,194
0
9,642
5,563
16,175
0
L
36
36
0
0
854
291
0
386
468
262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
54,540
139
Minions Killed
205
3
Camps Cleared
9
583,644
Distance Traveled
941,847
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,474
1,047
61
6
0
169,391
0
L
Izanami
10,166
1,017
90
9
0
148,120
0
L
Rama
8,580
858
2
0
0
109,133
4
W
Kukulkan
10,459
1,046
40
4
1
210,632
0
W
Mulan
11,367
1,137
32
3
1
224,086
1
W
Anubis
11,978
1,198
41
4
6
190,403
0
L
Cthulhu
9,628
963
27
3
1
169,807
0
W
Thor
10,262
1,026
31
3
1
147,335
2
L
Olorun
9,063
906
19
2
1
134,669
0
L
Ares
7,760
776
1
0
1
21,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role