Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Detroit Ghoul
Baron Samedi
Level 111
God Stats
2W - 1L
1,249 SR
Queue Stats
208W - 236L
1,436 Elo+
Solo
Xbalanque
Xbalanque
antrom
Xbalanque
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,612 Elo+
Solo
Zhong Kui
Zhong Kui
zMatrixSWAG
Zhong Kui
Level 64
God Stats
1W - 1L
1,558 SR
Queue Stats
3W - 6L
1,702 Elo+
Solo
Team Averages
Level 101
1,461 SR
1,550 Elo+

VS

Team Averages
Level 120
1,489 SR
1,478 Elo+
Terra
Terra
 
Terra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Frankieb4205189
Nemesis
Level 137
God Stats
1W - 2L
1,398 SR
Queue Stats
239W - 247L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
RoniMB
Kuzenbo
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,377 Elo+
Solo
Sol
Sol
Salo Wallin
Sol
Level 127
God Stats
1W - 2L
1,545 SR
Queue Stats
302W - 265L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 19
8,820
882
6,589
14,881
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
 
Susano
14
1 / 4 / 12
8,232
823
7,023
10,984
10,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Detroit Ghoul
Baron Samedi
16
6 / 1 / 14
9,277
928
12,753
9,462
5,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
antrom
Xbalanque
17
10 / 2 / 10
10,510
1,051
20,314
10,010
5,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
zMatrixSWAG
Zhong Kui
14
5 / 4 / 12
8,848
885
9,085
13,056
9,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 4 / 7
7,386
739
6,470
10,968
10,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
 
Scylla
14
1 / 4 / 4
7,131
713
9,190
8,874
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 6 / 7
7,193
719
5,341
14,607
13,592
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kuzenbo
RoniMB
Kuzenbo
13
1 / 3 / 9
7,283
728
6,278
13,120
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 5 / 6
8,383
838
13,957
12,413
5,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
22
Kills
14
14
Deaths
22
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
19
3.17
W
Susano
 
Susano
1
4
12
1.75
L
Terra
 
Terra
1
4
7
1.13
L
Scylla
 
Scylla
1
4
4
0.75
W
Baron Samedi
Detroit Ghoul
Baron Samedi
6
1
14
13
L
4
6
7
1.25
L
Kuzenbo
RoniMB
Kuzenbo
1
3
9
1.83
L
7
5
6
2
W
Xbalanque
antrom
Xbalanque
10
2
10
7.5
W
Zhong Kui
zMatrixSWAG
Zhong Kui
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,764
Damage
41,236
58,393
Taken
59,982
48,709
Mitigated
54,680
30,532
Healing
22,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,589
479
1,733
4,064
14,881
17,784
579
7,431
7,450
12,449
0
W
Susano
 
Susano
7,023
1,344
1,985
2,658
10,984
10,632
323
5,669
5,315
0
13,730
L
Terra
 
Terra
6,470
596
5,675
2,447
10,968
10,842
0
5,590
5,378
11,266
0
L
Scylla
 
Scylla
9,190
710
2,836
1,499
8,874
3,934
0
3,923
4,951
22,263
0
W
Baron Samedi
Detroit Ghoul
Baron Samedi
12,753
1,381
6,764
4,769
9,462
5,392
456
5,447
4,015
25,177
0
L
5,341
1,311
839
3,062
14,607
13,592
0
6,837
7,770
0
6,610
L
Kuzenbo
RoniMB
Kuzenbo
6,278
1,912
0
966
13,120
20,502
0
5,983
7,137
11,554
0
L
13,957
4,726
1,410
3,626
12,413
5,810
0
6,094
6,319
24,073
2,171
W
Xbalanque
antrom
Xbalanque
20,314
11,714
1,241
4,254
10,010
5,041
2,716
6,465
3,545
0
43,466
W
Zhong Kui
zMatrixSWAG
Zhong Kui
9,085
1,273
0
3,064
13,056
9,860
1,188
9,332
3,724
17,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
37,376
120
Minions Killed
72
0
Camps Cleared
0
915,530
Distance Traveled
861,498
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,820
882
0
0
0
174,363
0
W
Susano
8,232
823
20
2
0
185,924
4
L
Terra
7,386
739
18
2
0
171,971
0
L
Scylla
7,131
713
20
2
0
175,962
2
W
Baron Samedi
9,277
928
30
3
0
192,981
0
L
Nemesis
7,193
719
4
0
0
175,887
0
L
Kuzenbo
7,283
728
6
1
0
179,514
0
L
Sol
8,383
838
24
2
0
158,164
0
W
Xbalanque
10,510
1,051
54
5
0
181,843
0
W
Zhong Kui
8,848
885
16
2
0
180,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role