Player Matchup

Anubis
Anubis
 
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Gyuvisz
Da Ji
Level 131
God Stats
3W - 2L
1,581 SR
Queue Stats
144W - 156L
1,475 Elo+
Solo
Sobek
Sobek
Teesuck
Sobek
Level 66
God Stats
21W - 28L
1,463 SR
Queue Stats
1,092W - 979L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
babai152
Ne Zha
Level 160
God Stats
11W - 11L
1,652 SR
Queue Stats
1,118W - 1,161L
1,495 Elo+
Party 1
Team Averages
Level 123
1,539 SR
1,504 Elo+

VS

Team Averages
Level 106
1,528 SR
1,536 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChrissiBaby91
Chaac
Level 156
God Stats
10W - 6L
1,503 SR
Queue Stats
742W - 777L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
Seiler2akk
Cthulhu
Level 47
God Stats
2W - 3L
1,686 SR
Queue Stats
116W - 102L
1,562 Elo+
Party 2
Eset
Eset
geschulzter
Eset
Level 158
God Stats
17W - 17L
1,452 SR
Queue Stats
1,278W - 1,254L
1,564 Elo+
Party 2
Jing Wei
Jing Wei
sikylek
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
15 / 2 / 13
12,299
820
28,307
12,634
8,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
 
Apollo
19
3 / 4 / 25
11,577
772
15,747
17,645
8,829
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Da Ji
Gyuvisz
Da Ji
19
9 / 5 / 17
11,691
779
25,100
15,985
9,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Teesuck
Sobek
19
1 / 5 / 28
11,190
746
9,186
29,612
40,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
babai152
Ne Zha
19
4 / 4 / 22
11,485
766
24,059
21,679
11,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
4 / 5 / 12
11,307
754
16,536
20,261
8,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 4 / 10
12,022
801
12,622
27,034
28,885
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Seiler2akk
Cthulhu
20
5 / 5 / 12
12,094
806
21,414
30,823
38,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 8 / 11
11,317
754
18,522
19,681
7,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
sikylek
Jing Wei
13
0 / 11 / 6
8,833
589
8,743
16,827
5,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
71
32
Kills
20
20
Deaths
33
105
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
2
13
10.75
W
Apollo
 
Apollo
3
4
25
3.88
L
Cernunnos
 
Cernunnos
4
5
12
2
L
7
4
10
3
W
Da Ji
Gyuvisz
Da Ji
9
5
17
3.5
L
Cthulhu
Seiler2akk
Cthulhu
5
5
12
2.2
W
Sobek
Teesuck
Sobek
1
5
28
3
W
Ne Zha
babai152
Ne Zha
4
4
22
3.75
L
4
8
11
1.19
L
Jing Wei
sikylek
Jing Wei
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,399
Damage
77,837
97,555
Taken
114,626
79,177
Mitigated
89,263
36,670
Healing
36,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
28,307
344
4,331
4,493
12,634
8,493
964
7,595
4,617
42,246
0
W
Apollo
 
Apollo
15,747
11,426
1,780
5,954
17,645
8,829
2,391
6,946
10,367
0
38,929
L
Cernunnos
 
Cernunnos
16,536
7,280
1,904
4,126
20,261
8,820
634
9,560
10,701
0
27,754
L
12,622
765
2,001
8,419
27,034
28,885
719
5,642
21,392
8,292
18,121
W
Da Ji
Gyuvisz
Da Ji
25,100
4,724
1,185
1,434
15,985
9,070
2,103
7,285
8,447
0
33,476
L
Cthulhu
Seiler2akk
Cthulhu
21,414
1,072
2,143
4,461
30,823
38,768
263
7,821
23,002
41,454
0
W
Sobek
Teesuck
Sobek
9,186
248
2,169
7,595
29,612
40,988
247
11,769
17,325
22,075
0
W
Ne Zha
babai152
Ne Zha
24,059
3,080
1,865
5,864
21,679
11,797
794
8,421
12,928
0
47,054
L
18,522
845
5,746
5,678
19,681
7,491
887
8,351
11,330
29,900
0
L
Jing Wei
sikylek
Jing Wei
8,743
4,623
305
1,336
16,827
5,299
923
6,119
10,708
0
18,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,242
Gold Earned
55,573
160
Minions Killed
150
0
Camps Cleared
0
1,399,197
Distance Traveled
1,297,038
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,299
820
15
1
0
277,839
0
W
Apollo
11,577
772
63
4
0
244,208
2
L
Cernunnos
11,307
754
20
1
0
256,664
4
L
Chaac
12,022
801
27
2
0
277,011
0
W
Da Ji
11,691
779
16
1
0
279,048
0
L
Cthulhu
12,094
806
55
4
0
254,172
3
W
Sobek
11,190
746
18
1
0
298,937
5
W
Ne Zha
11,485
766
48
3
0
299,165
0
L
Eset
11,317
754
29
2
0
270,600
0
L
Jing Wei
8,833
589
19
1
0
238,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role