Player Matchup

Morgan Le Fay
Morgan Le Fay
CH33KC14PPER024
Morgan Le Fay
Level 17
God Stats
5W - 3L
1,478 SR
Queue Stats
10W - 10L
1,480 Elo+
Solo
Geb
Geb
Graceheart21
Geb
Level 18
God Stats
11W - 9L
1,532 SR
Queue Stats
52W - 40L
1,500 Elo+
Party 2
Izanami
Izanami
Night Kard
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 100L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
ShaxxiePoo
Baron Samedi
Level 25
God Stats
0W - 2L
1,332 SR
Queue Stats
147W - 122L
1,532 Elo+
Party 2
Ra
Ra
iDreadz-svg
Ra
Level 12
God Stats
6W - 14L
1,434 SR
Queue Stats
18W - 29L
1,336 Elo+
Party 2
Team Averages
Level 19
1,455 SR
1,460 Elo+

VS

Team Averages
Level 25
1,531 SR
1,494 Elo+
Cerberus
Cerberus
Aimassistisdum
Cerberus
Level 28
God Stats
16W - 16L
1,517 SR
Queue Stats
56W - 48L
1,447 Elo+
Solo
Geb
Geb
CipherZeroV
Geb
Level 17
God Stats
6W - 3L
1,453 SR
Queue Stats
182W - 186L
1,496 Elo+
Party 1
Anubis
Anubis
NIKK26
Anubis
Level 28
God Stats
79W - 70L
1,570 SR
Queue Stats
185W - 177L
1,502 Elo+
Solo
King Arthur
King Arthur
SaucyAura798
King Arthur
Level 28
God Stats
19W - 13L
1,719 SR
Queue Stats
243W - 243L
1,530 Elo+
Solo
Mercury
Mercury
Zakticia
Mercury
Level 26
God Stats
15W - 15L
1,395 SR
Queue Stats
313W - 298L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CH33KC14PPER024
Morgan Le Fay
16
1 / 5 / 0
10,012
834
10,843
11,334
3,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 2 / 3
10,459
872
9,420
14,968
20,128
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Night Kard
Izanami
16
2 / 4 / 0
10,723
894
10,234
10,673
3,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
ShaxxiePoo
Baron Samedi
17
1 / 1 / 3
10,794
900
15,105
11,641
5,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 4 / 1
9,815
818
6,819
11,528
4,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

124

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
7 / 0 / 8
12,801
1,067
18,281
14,039
6,882
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 0 / 11
11,092
924
6,515
14,246
17,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
NIKK26
Anubis
17
2 / 3 / 10
11,504
959
11,868
10,331
7,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
SaucyAura798
King Arthur
17
2 / 1 / 8
11,101
925
11,863
14,709
12,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Zakticia
Mercury
17
2 / 0 / 10
11,022
919
7,120
8,931
4,079
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
4
Kills
16
16
Deaths
4
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
0
8
11
L
Morgan Le Fay
CH33KC14PPER024
Morgan Le Fay
1
5
0
0.2
W
3
0
11
8.5
L
0
2
3
0.75
W
Anubis
NIKK26
Anubis
2
3
10
2.33
L
Izanami
Night Kard
Izanami
2
4
0
0.5
W
King Arthur
SaucyAura798
King Arthur
2
1
8
6
L
Baron Samedi
ShaxxiePoo
Baron Samedi
1
1
3
2.5
W
Mercury
Zakticia
Mercury
2
0
10
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,421
Damage
55,647
60,144
Taken
62,256
37,734
Mitigated
47,752
7,349
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
18,281
11
333
8,016
14,039
6,882
0
10,689
3,350
54,859
0
L
Morgan Le Fay
CH33KC14PPER024
Morgan Le Fay
10,843
1,522
0
461
11,334
3,913
0
6,183
5,151
28,097
0
W
6,515
410
0
0
14,246
17,049
0
8,951
4,710
9,397
0
L
9,420
374
0
0
14,968
20,128
0
9,086
5,882
29,456
0
W
Anubis
NIKK26
Anubis
11,868
205
629
3,923
10,331
7,555
0
7,253
3,078
44,718
0
L
Izanami
Night Kard
Izanami
10,234
6,035
0
491
10,673
3,770
0
4,665
6,008
0
32,883
W
King Arthur
SaucyAura798
King Arthur
11,863
1,310
0
1,549
14,709
12,187
0
9,738
4,971
0
35,327
L
Baron Samedi
ShaxxiePoo
Baron Samedi
15,105
700
3,069
2,553
11,641
5,768
0
8,070
3,571
34,839
0
W
Mercury
Zakticia
Mercury
7,120
1,952
0
0
8,931
4,079
0
5,556
3,375
0
19,721
L
6,819
665
775
0
11,528
4,155
0
8,660
2,868
20,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,803
Gold Earned
57,520
209
Minions Killed
306
8
Camps Cleared
7
908,786
Distance Traveled
1,210,119
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,801
1,067
118
10
1
249,057
0
L
Morgan Le Fay
10,012
834
30
3
2
177,439
0
W
Geb
11,092
924
9
1
1
255,728
0
L
Geb
10,459
872
29
2
2
222,331
0
W
Anubis
11,504
959
85
7
2
194,787
2
L
Izanami
10,723
894
51
4
2
136,652
0
W
King Arthur
11,101
925
59
5
2
250,958
0
L
Baron Samedi
10,794
900
45
4
2
220,002
0
W
Mercury
11,022
919
35
3
1
259,589
0
L
Ra
9,815
818
54
5
0
152,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role