Player Matchup

Discordia
Discordia
Chortichto
Discordia
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,442 Elo+
Party 2
Medusa
Medusa
DeaTh1eSSs
Medusa
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
266W - 259L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Visteror
Tsukuyomi
Level 127
God Stats
1W - 1L
1,725 SR
Queue Stats
48W - 53L
1,495 Elo+
Party 2
Geb
Geb
b0bbe
Geb
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 194L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
onevoneme
Guan Yu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 143L
1,507 Elo+
Party 1
Team Averages
Level 114
1,545 SR
1,487 Elo+

VS

Team Averages
Level 120
1,546 SR
1,521 Elo+
Bastet
Bastet
Orchestralus
Bastet
Level 109
God Stats
9W - 7L
1,700 SR
Queue Stats
241W - 246L
1,481 Elo+
Solo
Izanami
Izanami
WeeRuz
Izanami
Level 140
God Stats
2W - 1L
1,875 SR
Queue Stats
86W - 97L
1,498 Elo+
Party 3
Terra
Terra
bornaprebeg24
Terra
Level 106
God Stats
1W - 0L
1,462 SR
Queue Stats
24W - 20L
1,544 Elo+
Solo
Amaterasu
Amaterasu
d3nyh
Amaterasu
Level 160
God Stats
5W - 2L
1,403 SR
Queue Stats
330W - 301L
1,505 Elo+
Solo
Mulan
Mulan
kcad
Mulan
Level 87
God Stats
1W - 1L
1,293 SR
Queue Stats
155W - 150L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chortichto
Discordia
20
7 / 3 / 19
12,600
700
34,546
16,432
8,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DeaTh1eSSs
Medusa
20
7 / 5 / 19
12,774
710
35,855
26,975
15,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Visteror
Tsukuyomi
19
6 / 6 / 17
12,794
711
32,567
22,639
19,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Geb
b0bbe
Geb
19
4 / 3 / 22
12,818
712
21,840
31,608
55,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
onevoneme
Guan Yu
19
5 / 4 / 21
12,171
676
17,861
28,101
55,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
5 / 3 / 7
12,533
696
21,842
21,318
10,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
WeeRuz
Izanami
20
12 / 6 / 5
15,804
878
42,239
25,761
12,367
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 5 / 15
12,729
707
12,388
32,806
46,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
d3nyh
Amaterasu
19
2 / 6 / 12
12,205
678
15,895
48,857
56,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
kcad
Mulan
16
0 / 9 / 10
10,848
603
8,658
30,870
28,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
69
29
Kills
20
21
Deaths
29
98
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chortichto
Discordia
7
3
19
5.5
L
Medusa
DeaTh1eSSs
Medusa
7
5
19
3.3
W
Bastet
5
3
7
2.83
L
Tsukuyomi
Visteror
Tsukuyomi
6
6
17
2.42
W
Izanami
WeeRuz
Izanami
12
6
5
2.42
L
Geb
b0bbe
Geb
4
3
22
5
W
1
5
15
1.7
W
Amaterasu
d3nyh
Amaterasu
2
6
12
1.33
W
Mulan
kcad
Mulan
0
9
10
0.56
L
Guan Yu
onevoneme
Guan Yu
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,669
Damage
101,022
125,755
Taken
159,612
153,863
Mitigated
154,036
54,529
Healing
71,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chortichto
Discordia
34,546
1,962
2,683
4,263
16,432
8,137
1,404
1,353
14,884
54,409
0
L
Medusa
DeaTh1eSSs
Medusa
35,855
23,132
3,370
6,799
26,975
15,950
2,884
2,225
24,617
0
63,432
W
Bastet
21,842
4,129
3,012
5,401
21,318
10,895
996
10,121
11,197
0
32,229
L
Tsukuyomi
Visteror
Tsukuyomi
32,567
5,173
2,565
1,629
22,639
19,099
658
2,742
19,682
4,445
48,354
W
Izanami
WeeRuz
Izanami
42,239
22,516
3,544
6,390
25,761
12,367
5,200
9,622
16,139
0
99,930
L
Geb
b0bbe
Geb
21,840
2,836
1,288
5,482
31,608
55,469
893
3,679
27,605
33,690
0
W
12,388
1,416
14,846
9,851
32,806
46,135
735
12,629
20,177
19,623
0
W
Amaterasu
d3nyh
Amaterasu
15,895
2,239
3,844
19,189
48,857
56,560
710
14,997
33,860
1,646
23,871
W
Mulan
kcad
Mulan
8,658
687
1,372
4,114
30,870
28,079
838
12,934
17,936
0
15,953
L
Guan Yu
onevoneme
Guan Yu
17,861
3,791
14,124
12,326
28,101
55,208
863
3,417
24,366
4,234
22,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,157
Gold Earned
64,119
190
Minions Killed
169
0
Camps Cleared
0
1,716,579
Distance Traveled
1,704,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,600
700
42
2
0
333,377
3
L
Medusa
12,774
710
79
4
0
308,570
0
W
Bastet
12,533
696
25
1
0
423,045
0
L
Tsukuyomi
12,794
711
37
2
0
370,647
1
W
Izanami
15,804
878
110
6
0
281,034
1
L
Geb
12,818
712
13
1
0
348,739
0
W
Terra
12,729
707
11
1
0
361,208
1
W
Amaterasu
12,205
678
13
1
0
345,023
0
W
Mulan
10,848
603
10
1
0
293,899
0
L
Guan Yu
12,171
676
19
1
0
355,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role