Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
F2BAttack
Neith
Level 32
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 3L
1,094 Elo+
Party 4
Da Ji
Da Ji
KawaiiKitana
Da Ji
Level 18
God Stats
1W - 1L
1,722 SR
Queue Stats
15W - 30L
1,328 Elo+
Party 3
Jormungandr
Jormungandr
StepbroPapi
Jormungandr
Level 57
God Stats
21W - 22L
1,469 SR
Queue Stats
252W - 283L
1,349 Elo+
Party 3
Team Averages
Level 63
1,542 SR
1,354 Elo+

VS

Team Averages
Level 64
1,351 SR
1,399 Elo+
Sobek
Sobek
MasterLevi4662
Sobek
Level 77
God Stats
1W - 1L
1,326 SR
Queue Stats
160W - 173L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
SIxnkz
Cthulhu
Level 49
God Stats
5W - 9L
1,153 SR
Queue Stats
245W - 288L
1,417 Elo+
Party 2
Bakasura
Bakasura
corpralhicks45
Bakasura
Level 95
God Stats
2W - 4L
1,330 SR
Queue Stats
246W - 280L
1,370 Elo+
Party 2
Izanami
Izanami
m6ryy
Izanami
Level 49
God Stats
10W - 16L
1,415 SR
Queue Stats
67W - 99L
1,330 Elo+
Party 1
Anubis
Anubis
sf1nkse
Anubis
Level 48
God Stats
3W - 1L
1,533 SR
Queue Stats
73W - 68L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
2 / 3 / 0
4,192
599
3,608
4,854
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
 
Hercules
7
0 / 0 / 0
3,762
537
581
3,520
1,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
F2BAttack
Neith
6
0 / 1 / 0
3,480
497
2,100
2,892
571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 4 / 2
4,005
572
929
4,903
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
StepbroPapi
Jormungandr
4
0 / 1 / 0
3,565
509
692
3,278
688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,506
644
1,395
4,443
1,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SIxnkz
Cthulhu
8
0 / 0 / 1
4,923
703
784
2,703
959
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
8
3 / 1 / 1
5,199
743
1,379
5,022
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
m6ryy
Izanami
7
0 / 0 / 2
4,436
634
1,960
2,193
522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
sf1nkse
Anubis
10
5 / 1 / 1
5,714
816
4,337
4,747
2,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
0
0.67
L
Hercules
 
Hercules
0
0
0
0
L
Neith
F2BAttack
Neith
0
1
0
0
L
0
4
2
0.25
W
1
0
1
1.5
W
Cthulhu
SIxnkz
Cthulhu
0
0
1
0.5
L
Jormungandr
StepbroPapi
Jormungandr
0
1
0
0
W
Bakasura
3
1
1
3.5
W
Izanami
m6ryy
Izanami
0
0
2
1
W
Anubis
sf1nkse
Anubis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,910
Damage
9,855
19,447
Taken
19,108
5,211
Mitigated
7,448
4,347
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,608
338
0
320
4,854
1,042
0
3,094
1,760
18,011
0
L
Hercules
 
Hercules
581
129
0
1,455
3,520
1,790
0
731
2,778
0
11,373
L
Neith
F2BAttack
Neith
2,100
1,041
0
363
2,892
571
0
889
2,003
0
9,721
L
929
148
0
1,318
4,903
1,120
0
1,296
3,567
0
13,248
W
1,395
348
0
1,709
4,443
1,881
0
452
3,991
9,350
0
W
Cthulhu
SIxnkz
Cthulhu
784
41
0
1,000
2,703
959
0
0
2,703
20,208
0
L
Jormungandr
StepbroPapi
Jormungandr
692
187
21
870
3,278
688
0
506
2,690
6,090
0
W
Bakasura
1,379
1,009
0
2,712
5,022
1,856
0
769
4,253
0
18,959
W
Izanami
m6ryy
Izanami
1,960
1,287
66
461
2,193
522
0
230
1,963
0
22,551
W
Anubis
sf1nkse
Anubis
4,337
333
0
2,972
4,747
2,230
1,253
2,849
1,898
28,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,004
Gold Earned
24,778
107
Minions Killed
229
0
Camps Cleared
0
650,456
Distance Traveled
697,026
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,192
599
29
4
0
137,677
3
L
Hercules
3,762
537
23
3
0
129,004
1
L
Neith
3,480
497
13
2
0
134,687
0
L
Da Ji
4,005
572
32
5
0
154,624
1
W
Sobek
4,506
644
14
2
0
136,244
0
W
Cthulhu
4,923
703
49
7
0
137,280
2
L
Jormungandr
3,565
509
10
1
0
94,464
0
W
Bakasura
5,199
743
54
8
0
172,990
0
W
Izanami
4,436
634
52
7
0
132,552
0
W
Anubis
5,714
816
60
9
0
117,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role