Player Matchup

Neith
Neith
LordxSavage77
Neith
Level 69
God Stats
0W - 1L
1,177 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 1
Tyr
Tyr
MikeWulfy
Tyr
Level 68
God Stats
2W - 2L
1,536 SR
Queue Stats
16W - 14L
1,573 Elo+
Party 1
Da Ji
Da Ji
YummyCentaur47
Da Ji
Level 115
God Stats
0W - 2L
1,855 SR
Queue Stats
1W - 4L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lWorldSerpentl
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,735 SR
Queue Stats
16W - 12L
1,606 Elo+
Party 1
Kumbhakarna
Kumbhakarna
undeadragon03
Kumbhakarna
Level 79
God Stats
0W - 1L
1,708 SR
Queue Stats
19W - 14L
1,591 Elo+
Party 1
Team Averages
Level 91
1,602 SR
1,482 Elo+

VS

Team Averages
Level 109
1,694 SR
1,677 Elo+
Serqet
Serqet
CaptainSquatch
Serqet
Level 46
God Stats
9W - 1L
1,870 SR
Queue Stats
138W - 43L
1,776 Elo+
Party 3
Sol
Sol
JDSteffano1
Sol
Level 132
God Stats
3W - 2L
1,752 SR
Queue Stats
97W - 112L
1,552 Elo+
Party 2
Mercury
Mercury
Misterkanti1
Mercury
Level 57
God Stats
3W - 3L
1,573 SR
Queue Stats
24W - 23L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
Orthho
Cthulhu
Level 157
God Stats
9W - 2L
1,842 SR
Queue Stats
238W - 156L
1,654 Elo+
Party 3
Eset
Eset
SuunMoon
Eset
Level 153
God Stats
3W - 4L
1,435 SR
Queue Stats
277W - 162L
1,781 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
8,567
476
6,958
11,053
3,655
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 2
8,158
453
7,491
18,589
14,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 5
8,673
482
5,600
12,824
3,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
lWorldSerpentl
Morgan Le Fay
15
5 / 7 / 2
9,572
532
17,927
14,035
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
undeadragon03
Kumbhakarna
13
2 / 5 / 2
7,674
426
2,428
12,736
10,151
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
10,039
558
5,118
14,070
13,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 2 / 3
11,203
622
13,899
15,162
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Misterkanti1
Mercury
16
8 / 3 / 8
10,081
560
7,451
14,111
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Orthho
Cthulhu
17
3 / 2 / 5
10,368
576
12,647
16,560
17,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
17
8 / 2 / 8
10,917
607
15,121
12,944
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
31
31
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
9
2
3
5.25
L
2
7
1
0.36
L
0
5
2
0.2
W
Mercury
Misterkanti1
Mercury
8
3
8
4
W
Cthulhu
Orthho
Cthulhu
3
2
5
2.75
W
Eset
8
2
8
6
L
1
7
5
0.5
L
Morgan Le Fay
lWorldSerpentl
Morgan Le Fay
5
7
2
0.86
L
Kumbhakarna
undeadragon03
Kumbhakarna
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,404
Damage
54,236
69,237
Taken
72,847
37,004
Mitigated
47,966
12,556
Healing
27,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,118
569
0
698
14,070
13,301
21
5,164
8,906
0
20,952
W
13,899
4,545
0
9,334
15,162
5,258
304
3,732
11,430
98,177
0
L
6,958
2,710
110
1,183
11,053
3,655
576
8,235
2,818
0
42,031
L
7,491
2,104
0
8,148
18,589
14,849
0
10,436
7,799
0
49,412
W
Mercury
Misterkanti1
Mercury
7,451
3,930
0
6,246
14,111
5,656
1,482
3,707
10,404
0
61,039
W
Cthulhu
Orthho
Cthulhu
12,647
1,364
346
5,148
16,560
17,752
0
3,109
13,451
65,323
0
W
Eset
15,121
842
1,658
3,967
12,944
5,999
0
4,978
7,966
91,723
0
L
5,600
713
0
357
12,824
3,919
0
6,066
6,620
0
35,341
L
Morgan Le Fay
lWorldSerpentl
Morgan Le Fay
17,927
1,391
0
2,448
14,035
4,430
0
9,409
4,368
54,372
0
L
Kumbhakarna
undeadragon03
Kumbhakarna
2,428
272
0
310
12,736
10,151
101
7,521
4,789
17,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
52,608
345
Minions Killed
566
0
Camps Cleared
0
1,578,300
Distance Traveled
1,748,672
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,039
558
31
2
0
380,193
2
W
Sol
11,203
622
143
8
0
319,318
1
L
Neith
8,567
476
90
5
0
290,617
2
L
Tyr
8,158
453
103
6
0
326,034
1
W
Mercury
10,081
560
92
5
0
371,858
5
W
Cthulhu
10,368
576
143
8
0
336,111
1
W
Eset
10,917
607
157
9
0
341,192
6
L
Da Ji
8,673
482
56
3
0
299,741
0
L
Morgan Le Fay
9,572
532
73
4
0
318,686
3
L
Kumbhakarna
7,674
426
23
1
0
343,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role