Player Matchup

Arachne
Arachne
 
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BorisAgallot
Xbalanque
Level 29
God Stats
2W - 1L
1,554 SR
Queue Stats
56W - 44L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ColetrainOp
Morgan Le Fay
Level 18
God Stats
9W - 5L
1,624 SR
Queue Stats
39W - 28L
1,506 Elo+
Solo
Ares
Ares
Gordofobia
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,766 Elo+
Party 1
Erlang Shen
Erlang Shen
igorblackshadow3
Erlang Shen
Level 18
God Stats
2W - 0L
1,344 SR
Queue Stats
8W - 10L
1,238 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,494 Elo+

VS

Team Averages
Level 15
1,549 SR
1,537 Elo+
Ares
Ares
Cadore1909
Ares
Level 10
God Stats
4W - 4L
1,505 SR
Queue Stats
12W - 13L
1,424 Elo+
Solo
Cerberus
Cerberus
GanjaLover23
Cerberus
Level 8
God Stats
8W - 9L
1,620 SR
Queue Stats
9W - 14L
1,591 Elo+
Solo
Fenrir
Fenrir
Juanbolso1
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,462 Elo+
Solo
Neith
Neith
Leoloubety
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,651 Elo+
Solo
Janus
Janus
Lulanaro
Janus
Level 22
God Stats
11W - 10L
1,618 SR
Queue Stats
111W - 91L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 0 / 4
8,507
567
4,881
6,653
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
BorisAgallot
Xbalanque
15
7 / 1 / 1
8,927
595
10,891
6,715
2,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ColetrainOp
Morgan Le Fay
13
1 / 4 / 4
7,512
501
5,734
10,961
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 5
8,912
594
6,223
10,044
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
igorblackshadow3
Erlang Shen
12
2 / 5 / 0
7,488
499
4,355
10,626
3,331
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
5,944
396
3,255
10,879
5,517
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
GanjaLover23
Cerberus
13
3 / 2 / 0
7,439
496
4,273
9,223
6,958
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Juanbolso1
Fenrir
12
5 / 5 / 2
8,337
556
7,145
12,375
5,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
11
1 / 3 / 0
6,874
458
2,960
8,677
2,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Lulanaro
Janus
13
1 / 2 / 1
7,699
513
6,770
6,731
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
17
Kills
11
11
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
4
4
W
Xbalanque
BorisAgallot
Xbalanque
7
1
1
7.5
L
1
5
3
0.5
W
Morgan Le Fay
ColetrainOp
Morgan Le Fay
1
4
4
0.75
L
Cerberus
GanjaLover23
Cerberus
3
2
0
1.5
W
5
1
5
7.5
L
Fenrir
Juanbolso1
Fenrir
5
5
2
1.2
L
Neith
1
3
0
0.33
L
Janus
Lulanaro
Janus
1
2
1
0.75
W
Erlang Shen
igorblackshadow3
Erlang Shen
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,084
Damage
24,403
44,999
Taken
47,885
18,730
Mitigated
22,416
11,010
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,881
3,161
0
3,161
6,653
3,133
0
1,420
5,127
0
69,004
W
Xbalanque
BorisAgallot
Xbalanque
10,891
6,221
0
3,607
6,715
2,103
950
1,557
5,128
0
59,553
L
3,255
244
0
1,430
10,879
5,517
0
2,242
8,558
11,296
0
W
Morgan Le Fay
ColetrainOp
Morgan Le Fay
5,734
316
0
3,587
10,961
3,443
136
5,185
5,504
35,067
0
L
Cerberus
GanjaLover23
Cerberus
4,273
458
0
1,122
9,223
6,958
634
99
9,072
39,368
0
W
6,223
961
0
0
10,044
6,720
0
1,503
8,511
24,507
0
L
Fenrir
Juanbolso1
Fenrir
7,145
3,026
0
1,963
12,375
5,001
37
4,248
8,069
0
44,287
L
Neith
2,960
627
0
1,693
8,677
2,520
0
1,836
6,822
0
44,586
L
Janus
Lulanaro
Janus
6,770
128
0
809
6,731
2,420
0
3,301
3,407
49,189
0
W
Erlang Shen
igorblackshadow3
Erlang Shen
4,355
2,156
0
655
10,626
3,331
520
4,195
6,431
0
28,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
36,293
385
Minions Killed
383
0
Camps Cleared
0
1,510,801
Distance Traveled
1,399,958
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,507
567
121
8
0
363,115
3
W
Xbalanque
8,927
595
103
7
0
286,899
0
L
Ares
5,944
396
15
1
0
250,806
3
W
Morgan Le Fay
7,512
501
63
4
0
261,934
2
L
Cerberus
7,439
496
98
7
0
281,723
0
W
Ares
8,912
594
38
3
0
318,542
4
L
Fenrir
8,337
556
71
5
0
266,505
0
L
Neith
6,874
458
80
5
0
273,712
4
L
Janus
7,699
513
119
8
0
327,212
2
W
Erlang Shen
7,488
499
60
4
0
280,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role