Player Matchup

Cthulhu
Cthulhu
LichKingTH
Cthulhu
Level 5
God Stats
3W - 1L
1,297 SR
Queue Stats
4W - 6L
1,101 Elo+
Solo
Skadi
Skadi
RosenGames
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 277L
1,469 Elo+
Party 1
Odin
Odin
SykGaming
Odin
Level 3
God Stats
2W - 1L
1,749 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
Wo0xy
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,164 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dantiking
Morgan Le Fay
Level 13
God Stats
2W - 2L
1,109 SR
Queue Stats
9W - 15L
1,385 Elo+
Solo
Team Averages
Level 26
1,431 SR
1,324 Elo+

VS

Team Averages
Level 23
1,301 SR
1,328 Elo+
Sun Wukong
Sun Wukong
BeeAndBee
Sun Wukong
Level 6
God Stats
2W - 7L
1,134 SR
Queue Stats
17W - 20L
1,141 Elo+
Party 2
Artemis
Artemis
Crihton
Artemis
Level 68
God Stats
9W - 6L
1,522 SR
Queue Stats
66W - 69L
1,432 Elo+
Party 2
Bakasura
Bakasura
DougeGimmeDome
Bakasura
Level 24
God Stats
7W - 15L
1,008 SR
Queue Stats
51W - 63L
1,326 Elo+
Solo
Ymir
Ymir
Ne3yko
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
TotoGianini1
Zeus
Level 15
God Stats
7W - 15L
1,340 SR
Queue Stats
14W - 27L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LichKingTH
Cthulhu
7
2 / 1 / 1
4,673
584
1,303
2,245
1,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
9
2 / 0 / 0
5,378
672
2,215
3,808
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
7
2 / 1 / 2
4,876
610
3,007
3,803
1,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
8
2 / 4 / 0
4,919
615
2,950
4,010
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
dantiking
Morgan Le Fay
6
0 / 2 / 0
3,937
492
824
2,613
650
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeeAndBee
Sun Wukong
7
1 / 1 / 0
4,475
559
958
4,728
1,674
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Crihton
Artemis
8
0 / 1 / 0
4,523
565
1,826
3,832
880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
6
5 / 4 / 0
4,872
609
3,340
6,256
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Ne3yko
Ymir
1
0 / 0 / 0
3,009
376
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
1 / 2 / 3
4,538
567
1,931
3,873
832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
8
Kills
7
8
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BeeAndBee
Sun Wukong
1
1
0
1
L
Artemis
Crihton
Artemis
0
1
0
0
L
Bakasura
5
4
0
1.25
W
Cthulhu
LichKingTH
Cthulhu
2
1
1
2.5
L
Ymir
Ne3yko
Ymir
0
0
0
0
W
Skadi
2
0
0
2
W
Odin
2
1
2
3
L
1
2
3
1.25
W
Ra
2
4
0
0.5
W
Morgan Le Fay
dantiking
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,299
Damage
8,055
16,479
Taken
18,689
5,424
Mitigated
5,047
2,270
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BeeAndBee
Sun Wukong
958
337
0
1,166
4,728
1,674
135
1,271
3,457
0
13,628
L
Artemis
Crihton
Artemis
1,826
484
0
1,468
3,832
880
0
209
3,623
0
23,610
L
Bakasura
3,340
2,367
0
706
6,256
1,661
44
2,567
3,501
0
13,707
W
Cthulhu
LichKingTH
Cthulhu
1,303
98
77
0
2,245
1,944
161
42
2,183
11,819
0
L
Ymir
Ne3yko
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
2,215
860
163
1,430
3,808
878
307
0
3,808
0
27,124
W
Odin
3,007
721
0
8
3,803
1,035
179
989
2,784
0
16,108
L
1,931
159
0
368
3,873
832
589
734
3,031
16,597
0
W
Ra
2,950
740
86
506
4,010
917
630
900
2,950
20,848
0
W
Morgan Le Fay
dantiking
Morgan Le Fay
824
252
0
0
2,613
650
675
0
2,543
8,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
21,417
172
Minions Killed
143
0
Camps Cleared
0
775,321
Distance Traveled
585,672
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,475
559
33
4
0
125,860
2
L
Artemis
4,523
565
43
5
0
137,940
1
L
Bakasura
4,872
609
30
4
0
183,948
0
W
Cthulhu
4,673
584
22
3
0
121,714
1
L
Ymir
3,009
376
0
0
0
0
0
W
Skadi
5,378
672
57
7
0
150,240
2
W
Odin
4,876
610
34
4
0
190,281
2
L
Zeus
4,538
567
37
5
0
137,924
1
W
Ra
4,919
615
42
5
0
152,943
0
W
Morgan Le Fay
3,937
492
17
2
0
160,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role