Player Matchup

Olorun
Olorun
Jacobpop11011
Olorun
Level 20
God Stats
14W - 16L
1,516 SR
Queue Stats
45W - 37L
1,524 Elo+
Solo
Bellona
Bellona
Ka0sRuLes
Bellona
Level 8
God Stats
2W - 1L
1,711 SR
Queue Stats
37W - 30L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
MrRabanoYT
Ao Kuang
Level 29
God Stats
2W - 1L
1,580 SR
Queue Stats
106W - 87L
1,535 Elo+
Solo
Ullr
Ullr
Tromgar
Ullr
Level 12
God Stats
62W - 39L
1,659 SR
Queue Stats
81W - 52L
1,667 Elo+
Solo
Hun Batz
Hun Batz
zzDHzz
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,499 Elo+
Solo
Team Averages
Level 15
1,593 SR
1,545 Elo+

VS

Team Averages
Level 19
1,661 SR
1,641 Elo+
Ymir
Ymir
Cloudblazer
Ymir
Level 4
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 1L
1,897 Elo+
Party 1
Thanatos
Thanatos
KhaPlayz
Thanatos
Level 23
God Stats
18W - 13L
1,584 SR
Queue Stats
48W - 49L
1,501 Elo+
Party 2
Anubis
Anubis
RageQuit1001
Anubis
Level 33
God Stats
8W - 6L
1,706 SR
Queue Stats
60W - 62L
1,509 Elo+
Party 2
Tyr
Tyr
Sica06
Tyr
Level 6
God Stats
2W - 5L
1,610 SR
Queue Stats
22W - 22L
1,663 Elo+
Solo
Apollo
Apollo
Unwant3dPhantom
Apollo
Level 28
God Stats
2W - 2L
1,665 SR
Queue Stats
172W - 135L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 8
13,344
580
12,163
18,038
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Ka0sRuLes
Bellona
16
1 / 7 / 6
10,577
460
6,877
20,851
18,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
MrRabanoYT
Ao Kuang
20
20 / 4 / 4
16,831
732
37,408
33,947
16,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ullr
Tromgar
Ullr
20
8 / 2 / 4
14,952
650
17,730
13,799
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
zzDHzz
Hun Batz
13
0 / 10 / 4
9,326
405
2,020
13,069
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
11,235
488
2,748
24,748
21,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
KhaPlayz
Thanatos
18
13 / 8 / 2
12,941
563
16,954
20,507
8,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
7 / 6 / 4
11,782
512
19,810
18,076
9,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Sica06
Tyr
18
3 / 6 / 9
11,295
491
12,212
21,263
22,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 6 / 3
12,168
529
10,797
17,714
6,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
32
Kills
27
28
Deaths
32
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
5
8
1.4
W
Bellona
Ka0sRuLes
Bellona
1
7
6
0.57
L
Thanatos
KhaPlayz
Thanatos
13
8
2
1.75
W
Ao Kuang
MrRabanoYT
Ao Kuang
20
4
4
5.5
L
Anubis
7
6
4
1.5
L
Tyr
Sica06
Tyr
3
6
9
1.25
W
Ullr
Tromgar
Ullr
8
2
4
5
L
3
6
3
0.75
W
Hun Batz
zzDHzz
Hun Batz
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,198
Damage
62,521
99,704
Taken
102,308
50,200
Mitigated
68,479
39,111
Healing
28,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,748
1,461
0
440
24,748
21,471
0
10,671
14,077
46,204
0
W
12,163
7,016
362
8,492
18,038
6,056
2,692
9,451
8,587
100,626
0
W
Bellona
Ka0sRuLes
Bellona
6,877
2,003
0
5,972
20,851
18,127
899
3,219
17,632
0
47,127
L
Thanatos
KhaPlayz
Thanatos
16,954
6,477
0
10,535
20,507
8,231
0
13,176
7,331
0
72,875
W
Ao Kuang
MrRabanoYT
Ao Kuang
37,408
10,858
206
18,570
33,947
16,067
1,399
4,118
29,829
111,234
0
L
Anubis
19,810
701
0
8,209
18,076
9,803
0
11,285
6,791
88,466
0
L
Tyr
Sica06
Tyr
12,212
1,184
0
6,992
21,263
22,182
0
7,100
14,163
470
58,490
W
Ullr
Tromgar
Ullr
17,730
8,641
0
5,223
13,799
6,271
4,036
2,018
11,781
0
140,617
L
10,797
6,783
0
1,917
17,714
6,792
0
7,399
10,315
0
72,085
W
Hun Batz
zzDHzz
Hun Batz
2,020
616
0
286
13,069
3,679
479
4,433
8,636
0
24,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,030
Gold Earned
59,421
588
Minions Killed
526
0
Camps Cleared
0
1,991,155
Distance Traveled
1,987,865
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,235
488
70
3
0
390,885
0
W
Olorun
13,344
580
167
7
0
366,424
1
W
Bellona
10,577
460
76
3
0
364,870
1
L
Thanatos
12,941
563
100
4
0
416,621
0
W
Ao Kuang
16,831
732
114
5
0
429,248
3
L
Anubis
11,782
512
140
6
0
370,157
5
L
Tyr
11,295
491
90
4
0
408,581
9
W
Ullr
14,952
650
198
9
0
447,530
9
L
Apollo
12,168
529
126
5
0
401,621
8
W
Hun Batz
9,326
405
33
1
0
383,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role