Player Matchup

Bellona
Bellona
BoOoDa_07
Bellona
Level 14
God Stats
14W - 15L
1,857 SR
Queue Stats
25W - 30L
1,593 Elo+
Solo
Fenrir
Fenrir
Moody_BadgerBoi
Fenrir
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
12W - 16L
1,541 Elo+
Solo
Arachne
Arachne
Rooster1071
Arachne
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Watheley
Sol
Level 24
God Stats
6W - 2L
1,748 SR
Queue Stats
70W - 60L
1,428 Elo+
Solo
Thanatos
Thanatos
tehdon
Thanatos
Level 28
God Stats
0W - 3L
1,162 SR
Queue Stats
51W - 55L
1,498 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,512 Elo+

VS

Team Averages
Level 21
1,509 SR
1,572 Elo+
Kukulkan
Kukulkan
Cookie0715
Kukulkan
Level 14
God Stats
27W - 25L
1,476 SR
Queue Stats
239W - 281L
1,366 Elo+
Solo
Ganesha
Ganesha
QvoRamz
Ganesha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,587 Elo+
Party 1
Ao Kuang
Ao Kuang
Whotevofet
Ao Kuang
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,773 Elo+
Party 1
Cernunnos
Cernunnos
eykidu s
Cernunnos
Level 17
God Stats
4W - 3L
1,567 SR
Queue Stats
44W - 47L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
supermatic15
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoOoDa_07
Bellona
15
3 / 9 / 2
9,278
928
11,429
23,768
14,106
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 9 / 4
9,079
908
5,797
12,864
6,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
Rooster1071
Arachne
16
1 / 11 / 7
9,999
1,000
8,527
24,012
8,084
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
1 / 6 / 5
9,979
998
13,096
27,110
16,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
tehdon
Thanatos
15
3 / 7 / 4
9,980
998
9,795
19,002
6,918
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cookie0715
Kukulkan
18
7 / 0 / 14
11,173
1,117
8,528
3,366
1,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
QvoRamz
Ganesha
19
0 / 3 / 34
11,168
1,117
18,265
13,634
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Whotevofet
Ao Kuang
18
11 / 2 / 20
12,251
1,225
17,600
15,513
6,905
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
eykidu s
Cernunnos
19
13 / 1 / 24
12,462
1,246
30,446
9,043
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
supermatic15
Gilgamesh
18
11 / 3 / 17
12,653
1,265
22,451
16,986
14,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
151
9
Kills
42
42
Deaths
9
22
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Bellona
BoOoDa_07
Bellona
3
9
2
0.44
W
Kukulkan
Cookie0715
Kukulkan
7
0
14
14
L
1
9
4
0.33
W
Ganesha
QvoRamz
Ganesha
0
3
34
5.67
L
Arachne
Rooster1071
Arachne
1
11
7
0.41
L
1
6
5
0.58
W
Ao Kuang
Whotevofet
Ao Kuang
11
2
20
10.5
W
Cernunnos
eykidu s
Cernunnos
13
1
24
25
W
Gilgamesh
supermatic15
Gilgamesh
11
3
17
6.5
L
Thanatos
tehdon
Thanatos
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,644
Damage
97,290
106,756
Taken
58,542
51,594
Mitigated
33,269
10,542
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BoOoDa_07
Bellona
11,429
3,075
0
294
23,768
14,106
0
12,067
11,701
0
23,130
W
Kukulkan
Cookie0715
Kukulkan
8,528
31
680
320
3,366
1,478
0
264
3,102
32,147
0
L
5,797
1,686
0
108
12,864
6,368
0
6,002
6,862
0
14,615
W
Ganesha
QvoRamz
Ganesha
18,265
1,746
120
2,838
13,634
6,559
0
2,633
9,358
34,368
0
L
Arachne
Rooster1071
Arachne
8,527
6,543
0
2,057
24,012
8,084
0
9,150
14,862
0
17,457
L
13,096
3,420
0
3,255
27,110
16,118
0
9,018
18,092
45,249
0
W
Ao Kuang
Whotevofet
Ao Kuang
17,600
3,729
0
7,721
15,513
6,905
0
2,750
12,463
29,548
0
W
Cernunnos
eykidu s
Cernunnos
30,446
17,485
0
4,149
9,043
4,202
0
2,010
6,896
0
55,430
W
Gilgamesh
supermatic15
Gilgamesh
22,451
5,241
0
438
16,986
14,125
0
3,856
9,522
8,034
29,600
L
Thanatos
tehdon
Thanatos
9,795
1,414
0
4,828
19,002
6,918
0
12,570
6,432
0
25,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
59,707
159
Minions Killed
237
3
Camps Cleared
7
816,400
Distance Traveled
939,431
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,278
928
16
2
0
191,871
2
W
Kukulkan
11,173
1,117
69
7
0
195,780
2
L
Fenrir
9,079
908
15
2
0
114,292
1
W
Ganesha
11,168
1,117
0
0
0
189,814
3
L
Arachne
9,999
1,000
19
2
1
171,363
2
L
Sol
9,979
998
81
8
1
172,958
2
W
Ao Kuang
12,251
1,225
34
3
6
187,497
2
W
Cernunnos
12,462
1,246
84
8
1
165,332
0
W
Gilgamesh
12,653
1,265
50
5
0
201,008
0
L
Thanatos
9,980
998
28
3
1
165,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role