Player Matchup

Rama
Rama
Bunlu89
Rama
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,244 Elo+
Solo
Janus
Janus
EarlFP
Janus
Level 23
God Stats
1W - 4L
1,462 SR
Queue Stats
18W - 20L
1,469 Elo+
Solo
Skadi
Skadi
Parmacita
Skadi
Level 27
God Stats
21W - 25L
1,398 SR
Queue Stats
87W - 109L
1,409 Elo+
Solo
Da Ji
Da Ji
Uzedax
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Vushaiku
Ares
Level 23
God Stats
0W - 3L
1,308 SR
Queue Stats
37W - 37L
1,413 Elo+
Solo
Team Averages
Level 21
1,434 SR
1,407 Elo+

VS

Team Averages
Level 23
1,728 SR
1,481 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Agnostoss
Zeus
Level 16
God Stats
2W - 0L
1,698 SR
Queue Stats
22W - 24L
1,329 Elo+
Party 2
Cupid
Cupid
DarkAhS
Cupid
Level 22
God Stats
4W - 0L
1,681 SR
Queue Stats
93W - 100L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
Rashedris
Gilgamesh
Level 20
God Stats
8W - 6L
1,909 SR
Queue Stats
57W - 58L
1,576 Elo+
Party 1
Mercury
Mercury
abooofahad
Mercury
Level 28
God Stats
29W - 14L
1,851 SR
Queue Stats
265W - 225L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bunlu89
Rama
7
0 / 5 / 0
4,594
459
1,141
4,852
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
EarlFP
Janus
10
2 / 2 / 1
5,852
585
3,807
4,013
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Parmacita
Skadi
8
1 / 1 / 1
4,799
480
2,890
2,842
1,133
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Uzedax
Da Ji
8
3 / 2 / 0
5,256
526
3,208
6,520
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
7
0 / 3 / 2
4,875
488
1,726
7,298
3,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 4
5,301
530
2,698
4,859
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
9
0 / 4 / 3
5,363
536
1,867
4,763
1,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
DarkAhS
Cupid
8
0 / 0 / 3
4,946
495
3,084
4,100
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Rashedris
Gilgamesh
10
3 / 0 / 0
6,162
616
2,388
5,367
2,828
Mercury
abooofahad
Mercury
12
9 / 0 / 1
7,204
720
5,539
5,482
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
4
1.5
W
Zeus
0
4
3
0.38
L
Rama
Bunlu89
Rama
0
5
0
0
W
Cupid
DarkAhS
Cupid
0
0
3
1.5
L
Janus
EarlFP
Janus
2
2
1
1.25
L
Skadi
Parmacita
Skadi
1
1
1
1.5
W
Gilgamesh
Rashedris
Gilgamesh
3
0
0
3
L
Da Ji
Uzedax
Da Ji
3
2
0
1.5
L
Ares
0
3
2
0.33
W
Mercury
abooofahad
Mercury
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,772
Damage
15,576
25,525
Taken
24,571
8,624
Mitigated
10,426
3,396
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,698
983
0
1,804
4,859
3,290
325
1,071
3,788
12,482
0
W
Zeus
1,867
490
0
682
4,763
1,396
0
2,548
2,215
18,723
0
L
Rama
Bunlu89
Rama
1,141
847
0
228
4,852
1,111
0
860
3,992
0
11,717
W
Cupid
DarkAhS
Cupid
3,084
1,841
135
1,105
4,100
951
633
508
3,592
0
22,120
L
Janus
EarlFP
Janus
3,807
167
0
100
4,013
962
112
782
3,231
31,349
0
L
Skadi
Parmacita
Skadi
2,890
982
0
54
2,842
1,133
0
803
2,039
0
20,246
W
Gilgamesh
Rashedris
Gilgamesh
2,388
897
0
504
5,367
2,828
998
899
4,468
0
21,317
L
Da Ji
Uzedax
Da Ji
3,208
994
0
2,514
6,520
1,884
0
563
5,957
0
22,074
L
Ares
1,726
145
0
500
7,298
3,534
0
1,557
5,741
6,120
0
W
Mercury
abooofahad
Mercury
5,539
3,618
0
1,175
5,482
1,961
0
507
4,975
0
39,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,376
Gold Earned
28,976
202
Minions Killed
224
0
Camps Cleared
0
857,090
Distance Traveled
942,552
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,301
530
17
2
0
183,597
4
W
Zeus
5,363
536
41
4
0
150,443
0
L
Rama
4,594
459
33
3
0
129,192
0
W
Cupid
4,946
495
47
5
0
169,256
2
L
Janus
5,852
585
61
6
0
194,625
4
L
Skadi
4,799
480
44
4
0
155,768
3
W
Gilgamesh
6,162
616
47
5
0
197,647
4
L
Da Ji
5,256
526
49
5
0
186,699
1
L
Ares
4,875
488
15
2
0
190,806
2
W
Mercury
7,204
720
72
7
0
241,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role