Player Matchup

Morgan Le Fay
Morgan Le Fay
ArthurDent4242
Morgan Le Fay
Level 64
God Stats
4W - 4L
1,653 SR
Queue Stats
17W - 22L
1,526 Elo+
Party 3
He Bo
He Bo
FitThroughThis
He Bo
Level 131
God Stats
2W - 2L
1,199 SR
Queue Stats
245W - 190L
1,685 Elo+
Party 3
Cernunnos
Cernunnos
Jarby04
Cernunnos
Level 107
God Stats
2W - 2L
1,728 SR
Queue Stats
236W - 162L
1,621 Elo+
Party 2
Heimdallr
Heimdallr
Snazz
Heimdallr
Level 147
God Stats
7W - 8L
1,581 SR
Queue Stats
160W - 138L
1,603 Elo+
Party 3
Hercules
Hercules
Yuskos4
Hercules
Level 59
God Stats
12W - 6L
1,671 SR
Queue Stats
312W - 189L
1,654 Elo+
Party 2
Team Averages
Level 102
1,567 SR
1,618 Elo+

VS

Team Averages
Level 138
1,642 SR
1,646 Elo+
Cabrakan
Cabrakan
GreenxRanger26
Cabrakan
Level 127
God Stats
6W - 3L
1,750 SR
Queue Stats
107W - 95L
1,677 Elo+
Party 1
Persephone
Persephone
Reiiid
Persephone
Level 119
God Stats
0W - 1L
1,768 SR
Queue Stats
33W - 53L
1,672 Elo+
Party 1
Ullr
Ullr
SleekMeek
Ullr
Level 147
God Stats
3W - 3L
1,621 SR
Queue Stats
104W - 94L
1,661 Elo+
Party 1
Kali
Kali
Steeziing
Kali
Level 136
God Stats
8W - 3L
1,569 SR
Queue Stats
114W - 92L
1,690 Elo+
Party 1
Nike
Nike
ToastedBuuns
Nike
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 69L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArthurDent4242
Morgan Le Fay
14
4 / 2 / 3
8,944
559
4,421
5,743
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 6
9,388
587
11,031
8,415
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Jarby04
Cernunnos
15
5 / 1 / 2
9,080
568
6,249
8,692
3,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Snazz
Heimdallr
15
1 / 1 / 1
8,788
549
4,512
10,539
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Yuskos4
Hercules
14
1 / 0 / 9
7,916
495
6,765
14,002
6,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 1 / 2
7,897
494
6,880
10,127
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Reiiid
Persephone
13
0 / 4 / 2
8,060
504
3,728
8,492
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
12
0 / 5 / 1
7,401
463
3,645
9,600
2,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
14
2 / 3 / 3
8,572
536
6,424
11,402
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 1
8,176
511
6,807
9,839
7,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
5
5
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArthurDent4242
Morgan Le Fay
4
2
3
2.75
W
4
1
6
7
L
Cabrakan
2
1
2
3
W
Cernunnos
Jarby04
Cernunnos
5
1
2
6
L
Persephone
Reiiid
Persephone
0
4
2
0.25
L
Ullr
0
5
1
0.1
W
Heimdallr
Snazz
Heimdallr
1
1
1
1.5
L
Kali
2
3
3
1.17
L
1
2
1
0.75
W
Hercules
Yuskos4
Hercules
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,978
Damage
27,484
47,391
Taken
49,460
18,151
Mitigated
29,472
17,334
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArthurDent4242
Morgan Le Fay
4,421
349
82
717
5,743
2,248
297
2,254
3,489
50,736
0
W
11,031
790
296
4,914
8,415
2,526
333
1,820
6,595
66,140
0
L
Cabrakan
6,880
704
0
2,258
10,127
11,561
0
2,357
7,770
32,989
0
W
Cernunnos
Jarby04
Cernunnos
6,249
2,887
0
3,144
8,692
3,036
564
2,215
6,477
0
76,293
L
Persephone
Reiiid
Persephone
3,728
572
0
1,386
8,492
2,467
0
4,594
3,894
42,180
0
L
Ullr
3,645
954
179
1,834
9,600
2,948
260
1,373
8,227
0
45,300
W
Heimdallr
Snazz
Heimdallr
4,512
2,028
0
2,726
10,539
4,123
457
0
10,539
0
53,197
L
Kali
6,424
2,691
0
3,488
11,402
5,317
826
3,992
7,410
0
58,743
L
6,807
602
0
887
9,839
7,179
0
3,133
6,706
0
47,748
W
Hercules
Yuskos4
Hercules
6,765
1,805
180
5,275
14,002
6,218
0
4,446
9,556
0
29,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
40,106
507
Minions Killed
433
0
Camps Cleared
0
1,536,566
Distance Traveled
1,607,345
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,944
559
111
7
0
300,464
3
W
He Bo
9,388
587
120
8
0
323,741
5
L
Cabrakan
7,897
494
47
3
0
270,206
3
W
Cernunnos
9,080
568
121
8
0
303,813
6
L
Persephone
8,060
504
97
6
0
288,108
2
L
Ullr
7,401
463
97
6
0
292,175
5
W
Heimdallr
8,788
549
117
7
0
279,928
1
L
Kali
8,572
536
106
7
0
344,924
5
L
Nike
8,176
511
86
5
0
411,932
4
W
Hercules
7,916
495
38
2
0
328,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role