Player Matchup

Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
HomieJ54
Zhong Kui
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
611W - 529L
1,491 Elo+
Solo
Medusa
Medusa
MadamPIague
Medusa
Level 146
God Stats
9W - 11L
1,583 SR
Queue Stats
191W - 206L
1,508 Elo+
Party 3
Mercury
Mercury
dArK_wArLoCk92
Mercury
Level 158
God Stats
4W - 6L
1,460 SR
Queue Stats
411W - 424L
1,553 Elo+
Solo
Team Averages
Level 129
1,508 SR
1,510 Elo+

VS

Team Averages
Level 88
1,731 SR
1,597 Elo+
Danzaburou
Danzaburou
ItsBearRick
Danzaburou
Level 125
God Stats
14W - 5L
1,810 SR
Queue Stats
105W - 77L
1,651 Elo+
Party 1
Sylvanus
Sylvanus
MillenniumXCain
Sylvanus
Level 67
God Stats
28W - 22L
1,684 SR
Queue Stats
45W - 28L
1,662 Elo+
Party 1
Fenrir
Fenrir
NightRaven
Fenrir
Level 123
God Stats
38W - 15L
1,698 SR
Queue Stats
208W - 173L
1,563 Elo+
Party 2
Scylla
Scylla
UWUbean
Scylla
Level 68
God Stats
3W - 0L
1,813 SR
Queue Stats
53W - 44L
1,590 Elo+
Party 1
Skadi
Skadi
feuCeleste
Skadi
Level 59
God Stats
18W - 11L
1,649 SR
Queue Stats
261W - 239L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 2 / 1
9,565
478
8,732
16,044
20,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
 
Sobek
9
1 / 8 / 1
6,571
329
4,387
17,746
11,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
HomieJ54
Zhong Kui
18
3 / 5 / 3
10,983
549
13,087
19,573
14,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
11
0 / 4 / 3
7,614
381
4,276
11,500
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 10 / 3
9,286
464
3,961
17,142
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsBearRick
Danzaburou
20
9 / 1 / 3
14,956
748
15,803
13,003
6,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
15
1 / 1 / 18
11,753
588
8,723
12,721
11,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
NightRaven
Fenrir
18
11 / 3 / 11
12,785
639
18,916
16,960
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
UWUbean
Scylla
18
1 / 2 / 11
11,872
594
5,807
10,344
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
19
7 / 1 / 9
12,539
627
12,083
8,071
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
8
Kills
29
29
Deaths
8
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
1
1.25
L
Sobek
 
Sobek
1
8
1
0.19
L
Zhong Kui
HomieJ54
Zhong Kui
3
5
3
0.9
W
Danzaburou
ItsBearRick
Danzaburou
9
1
3
10.5
L
Medusa
0
4
3
0.38
W
Sylvanus
1
1
18
10
W
Fenrir
NightRaven
Fenrir
11
3
11
5.5
W
Scylla
UWUbean
Scylla
1
2
11
3.25
L
2
10
3
0.35
W
Skadi
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
61,332
82,005
Taken
61,099
56,211
Mitigated
33,539
22,150
Healing
24,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,732
947
0
6,477
16,044
20,392
52
539
15,505
0
62,840
L
Sobek
 
Sobek
4,387
236
402
2,537
17,746
11,987
0
3,206
13,904
12,145
0
L
Zhong Kui
HomieJ54
Zhong Kui
13,087
478
0
9,594
19,573
14,636
0
4,493
14,983
80,756
0
W
Danzaburou
ItsBearRick
Danzaburou
15,803
8,393
0
6,695
13,003
6,046
4,904
589
12,316
0
118,070
L
Medusa
4,276
1,771
0
2,452
11,500
3,122
97
2,746
8,683
0
44,305
W
Sylvanus
8,723
1,942
2,534
3,830
12,721
11,668
254
4,314
8,407
30,219
0
W
Fenrir
NightRaven
Fenrir
18,916
4,589
0
6,241
16,960
8,123
0
6,539
10,364
0
83,190
W
Scylla
UWUbean
Scylla
5,807
500
0
2,103
10,344
4,160
0
4,597
5,747
58,509
0
L
3,961
256
0
688
17,142
6,074
0
2,864
14,278
0
63,288
W
Skadi
12,083
6,118
0
2,706
8,071
3,542
2,782
2,367
5,574
0
105,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,019
Gold Earned
63,905
490
Minions Killed
582
0
Camps Cleared
0
1,774,551
Distance Traveled
1,994,583
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,565
478
117
6
0
385,228
4
L
Sobek
6,571
329
12
1
0
317,318
1
L
Zhong Kui
10,983
549
154
8
0
351,394
0
W
Danzaburou
14,956
748
195
10
0
403,223
4
L
Medusa
7,614
381
95
5
0
301,090
1
W
Sylvanus
11,753
588
33
2
0
391,614
9
W
Fenrir
12,785
639
101
5
0
411,513
4
W
Scylla
11,872
594
101
5
0
398,509
1
L
Mercury
9,286
464
112
6
0
419,521
6
W
Skadi
12,539
627
152
8
0
389,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role