Player Matchup

Fenrir
Fenrir
Desdorf
Fenrir
Level 125
God Stats
1W - 1L
1,688 SR
Queue Stats
304W - 215L
1,627 Elo+
Party 2
Raijin
Raijin
MiniMe2
Raijin
Level 106
God Stats
0W - 1L
1,250 SR
Queue Stats
249W - 157L
1,661 Elo+
Party 2
Tyr
Tyr
Siphu
Tyr
Level 28
God Stats
38W - 7L
1,962 SR
Queue Stats
55W - 14L
1,844 Elo+
Party 2
Team Averages
Level 86
1,633 SR
1,710 Elo+

VS

Team Averages
Level 48
1,500 SR
1,500 Elo+
Bakasura
Bakasura
 
Bakasura
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Desdorf
Fenrir
14
7 / 5 / 2
10,935
841
7,999
12,503
11,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Raijin
MiniMe2
Raijin
14
3 / 8 / 5
9,866
759
13,278
13,390
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Siphu
Tyr
12
1 / 8 / 5
8,391
645
5,248
10,793
6,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
12 / 4 / 7
11,705
900
12,221
12,795
7,010
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
 
Sol
15
7 / 4 / 10
10,601
815
14,262
13,272
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
 
Ares
13
2 / 3 / 19
9,792
753
6,065
13,956
14,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
21
21
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
4
7
3.88
W
Sol
 
Sol
7
4
10
3
W
Ares
 
Ares
2
3
19
3.83
L
Fenrir
Desdorf
Fenrir
7
5
2
1.6
L
Raijin
MiniMe2
Raijin
3
8
5
0.69
L
Tyr
Siphu
Tyr
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,525
Damage
32,548
36,686
Taken
40,023
22,637
Mitigated
26,837
3,236
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,221
8,573
0
3,137
12,795
7,010
1,077
4,389
8,406
0
29,281
W
Sol
 
Sol
14,262
3,795
0
7,453
13,272
5,049
2,354
5,584
7,688
59,881
0
W
Ares
 
Ares
6,065
333
89
2,505
13,956
14,778
322
4,669
9,287
15,302
0
L
Fenrir
Desdorf
Fenrir
7,999
1,397
0
1,041
12,503
11,681
0
5,086
6,366
3,874
15,227
L
Raijin
MiniMe2
Raijin
13,278
667
0
1,508
13,390
4,348
0
7,980
4,434
41,452
0
L
Tyr
Siphu
Tyr
5,248
1,123
0
687
10,793
6,608
0
6,522
3,429
0
20,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
32,098
115
Minions Killed
172
0
Camps Cleared
0
710,560
Distance Traveled
747,310
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,705
900
60
5
0
278,482
0
W
Sol
10,601
815
95
7
0
238,463
4
W
Ares
9,792
753
17
1
0
230,365
5
L
Fenrir
10,935
841
25
2
0
264,263
5
L
Raijin
9,866
759
57
4
0
201,199
4
L
Tyr
8,391
645
33
3
0
245,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role