Player Matchup

Rama
Rama
ADSV714
Rama
Level 44
God Stats
2W - 4L
1,716 SR
Queue Stats
80W - 77L
1,461 Elo+
Solo
Mercury
Mercury
AX_FFRAN
Mercury
Level 71
God Stats
33W - 32L
1,496 SR
Queue Stats
254W - 267L
1,528 Elo+
Party 1
Achilles
Achilles
Pepila
Achilles
Level 34
God Stats
0W - 7L
1,075 SR
Queue Stats
175W - 127L
1,574 Elo+
Solo
Xing Tian
Xing Tian
WellSquid416773
Xing Tian
Level 45
God Stats
4W - 5L
1,847 SR
Queue Stats
250W - 248L
1,497 Elo+
Solo
Vulcan
Vulcan
culiadoring2
Vulcan
Level 42
God Stats
39W - 34L
1,655 SR
Queue Stats
233W - 212L
1,464 Elo+
Party 1
Team Averages
Level 47
1,558 SR
1,505 Elo+

VS

Team Averages
Level 88
1,593 SR
1,574 Elo+
Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FEEDBACKKKKK
Sylvanus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 80L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
Negroider
Cernunnos
Level 25
God Stats
4W - 4L
1,669 SR
Queue Stats
123W - 94L
1,563 Elo+
Party 2
Erlang Shen
Erlang Shen
OrientalConTos
Erlang Shen
Level 26
God Stats
2W - 3L
1,370 SR
Queue Stats
34W - 22L
1,576 Elo+
Party 2
Hera
Hera
centinent1
Hera
Level 117
God Stats
15W - 4L
1,925 SR
Queue Stats
165W - 130L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ADSV714
Rama
9
1 / 0 / 1
5,156
516
2,463
3,131
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
AX_FFRAN
Mercury
10
3 / 3 / 2
6,373
637
2,633
7,269
2,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Pepila
Achilles
8
0 / 3 / 0
4,956
496
3,597
6,763
2,102
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
WellSquid416773
Xing Tian
8
0 / 0 / 3
5,149
515
1,688
6,560
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
8
1 / 4 / 3
5,127
513
3,684
5,111
1,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 0
6,056
606
3,544
6,142
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
FEEDBACKKKKK
Sylvanus
10
0 / 1 / 3
5,488
549
3,787
6,173
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Negroider
Cernunnos
11
0 / 1 / 0
6,297
630
2,526
4,516
1,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
OrientalConTos
Erlang Shen
10
2 / 1 / 3
5,974
597
3,143
7,762
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
7 / 1 / 1
6,587
659
5,830
3,836
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
10
10
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
0
1
L
Rama
ADSV714
Rama
1
0
1
1.5
L
Mercury
AX_FFRAN
Mercury
3
3
2
1.33
W
Sylvanus
FEEDBACKKKKK
Sylvanus
0
1
3
1.5
W
Cernunnos
Negroider
Cernunnos
0
1
0
0
W
Erlang Shen
OrientalConTos
Erlang Shen
2
1
3
3.5
L
Achilles
Pepila
Achilles
0
3
0
0
L
Xing Tian
WellSquid416773
Xing Tian
0
0
3
1.5
W
7
1
1
7.5
L
Vulcan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,065
Damage
18,830
28,834
Taken
28,429
8,642
Mitigated
13,174
4,917
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,544
861
0
2,808
6,142
4,252
266
492
5,650
1,175
26,454
L
Rama
ADSV714
Rama
2,463
1,690
0
878
3,131
796
0
931
2,200
0
24,587
L
Mercury
AX_FFRAN
Mercury
2,633
1,361
0
740
7,269
2,023
0
1,725
5,412
0
26,142
W
Sylvanus
FEEDBACKKKKK
Sylvanus
3,787
882
693
1,630
6,173
3,139
260
1,872
4,301
22,715
8,479
W
Cernunnos
Negroider
Cernunnos
2,526
1,340
0
564
4,516
1,341
126
672
3,844
0
34,676
W
Erlang Shen
OrientalConTos
Erlang Shen
3,143
1,166
0
2,924
7,762
3,262
0
1,182
6,580
0
33,335
L
Achilles
Pepila
Achilles
3,597
1,057
0
1,572
6,763
2,102
0
1,549
5,188
0
24,738
L
Xing Tian
WellSquid416773
Xing Tian
1,688
227
0
1,250
6,560
2,255
0
1,812
4,638
13,376
0
W
5,830
1,806
0
250
3,836
1,180
392
1,214
2,622
36,093
0
L
Vulcan
3,684
1,020
0
477
5,111
1,466
0
2,892
2,063
17,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,761
Gold Earned
30,402
227
Minions Killed
321
0
Camps Cleared
0
1,057,650
Distance Traveled
1,033,766
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,056
606
67
7
0
208,703
2
L
Rama
5,156
516
63
6
0
200,277
3
L
Mercury
6,373
637
60
6
0
223,198
2
W
Sylvanus
5,488
549
63
6
0
197,611
4
W
Cernunnos
6,297
630
60
6
0
171,908
2
W
Erlang Shen
5,974
597
62
6
0
237,596
3
L
Achilles
4,956
496
48
5
0
197,686
4
L
Xing Tian
5,149
515
26
3
0
224,838
1
W
Hera
6,587
659
69
7
0
217,948
5
L
Vulcan
5,127
513
30
3
0
211,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role