Player Matchup

Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
DarkDac
Discordia
Level 118
God Stats
4W - 5L
1,702 SR
Queue Stats
55W - 49L
1,611 Elo+
Party 2
Amaterasu
Amaterasu
M3G4N
Amaterasu
Level 86
God Stats
1W - 0L
1,168 SR
Queue Stats
7W - 10L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Rv2600
Danzaburou
Level 28
God Stats
13W - 8L
1,579 SR
Queue Stats
30W - 23L
1,546 Elo+
Party 2
Chaac
Chaac
phi1r
Chaac
Level 121
God Stats
21W - 13L
1,590 SR
Queue Stats
54W - 46L
1,593 Elo+
Party 2
Team Averages
Level 99
1,508 SR
1,542 Elo+

VS

Team Averages
Level 48
1,608 SR
1,490 Elo+
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AlucardGuardian
Chernobog
Level 44
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 5L
1,683 Elo+
Party 1
Sol
Sol
KizunaAJ
Sol
Level 17
God Stats
1W - 3L
1,308 SR
Queue Stats
62W - 78L
1,371 Elo+
Party 1
Loki
Loki
MsPixel
Loki
Level 32
God Stats
1W - 4L
1,872 SR
Queue Stats
83W - 113L
1,465 Elo+
Party 1
Athena
Athena
Swordonline
Athena
Level 29
God Stats
28W - 21L
1,647 SR
Queue Stats
42W - 49L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 2 / 9
9,808
545
9,954
13,947
9,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
DarkDac
Discordia
16
11 / 1 / 4
10,657
592
17,535
7,270
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
M3G4N
Amaterasu
15
5 / 3 / 9
9,739
541
7,419
12,235
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
Rv2600
Danzaburou
16
3 / 4 / 2
10,199
567
7,479
10,261
3,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
phi1r
Chaac
17
5 / 3 / 8
10,409
578
20,686
21,076
16,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 4 / 4
8,422
468
11,277
20,566
10,872
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
AlucardGuardian
Chernobog
13
2 / 6 / 6
8,270
459
8,087
11,126
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 2
8,299
461
6,858
13,610
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
MsPixel
Loki
12
2 / 5 / 6
7,998
444
7,197
14,342
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
12
5 / 5 / 5
9,463
526
6,536
19,050
17,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
27
Kills
13
13
Deaths
27
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
9
3.75
L
Chaac
 
Chaac
3
4
4
1.25
L
Chernobog
AlucardGuardian
Chernobog
2
6
6
0.83
W
Discordia
DarkDac
Discordia
11
1
4
13
L
1
7
2
0.29
W
Amaterasu
M3G4N
Amaterasu
5
3
9
3.17
L
Loki
MsPixel
Loki
2
5
6
1
W
Danzaburou
Rv2600
Danzaburou
3
4
2
1
L
Athena
5
5
5
1.5
W
Chaac
phi1r
Chaac
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,073
Damage
39,955
64,789
Taken
78,694
37,913
Mitigated
42,322
22,047
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,954
4,163
0
475
13,947
9,138
1,218
3,922
10,025
0
35,599
L
Chaac
 
Chaac
11,277
2,461
49
7,054
20,566
10,872
0
4,332
16,234
0
45,081
L
Chernobog
AlucardGuardian
Chernobog
8,087
6,267
0
500
11,126
4,188
318
2,055
9,071
0
45,677
W
Discordia
DarkDac
Discordia
17,535
1,007
0
1,879
7,270
2,570
540
1,755
5,515
66,638
0
L
6,858
1,631
0
2,972
13,610
5,115
0
4,379
9,231
46,070
0
W
Amaterasu
M3G4N
Amaterasu
7,419
3,141
0
4,564
12,235
6,355
128
2,203
10,032
0
45,204
L
Loki
MsPixel
Loki
7,197
1,373
0
3,612
14,342
4,994
0
1,773
12,569
0
32,860
W
Danzaburou
Rv2600
Danzaburou
7,479
4,449
0
3,501
10,261
3,550
2,544
2,214
8,047
0
72,506
L
Athena
6,536
1,768
711
1,468
19,050
17,153
226
4,996
14,054
31,224
0
W
Chaac
phi1r
Chaac
20,686
3,734
0
11,628
21,076
16,300
1,128
3,368
17,708
0
68,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,812
Gold Earned
42,452
484
Minions Killed
364
0
Camps Cleared
0
1,776,854
Distance Traveled
1,548,976
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,808
545
51
3
0
331,424
1
L
Chaac
8,422
468
83
5
0
337,188
0
L
Chernobog
8,270
459
79
4
0
292,939
1
W
Discordia
10,657
592
107
6
0
353,252
2
L
Sol
8,299
461
86
5
0
275,531
3
W
Amaterasu
9,739
541
74
4
0
411,882
5
L
Loki
7,998
444
56
3
0
342,507
7
W
Danzaburou
10,199
567
128
7
0
325,166
0
L
Athena
9,463
526
60
3
0
300,811
6
W
Chaac
10,409
578
124
7
0
355,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role