Player Matchup

Neith
Neith
Littyuh
Neith
Level 8
God Stats
6W - 9L
1,474 SR
Queue Stats
6W - 10L
1,372 Elo+
Party 2
Guan Yu
Guan Yu
Njdeh4444
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,339 Elo+
Solo
Tsukuyomi
Tsukuyomi
SkyYeMumGia
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,376 Elo+
Party 2
Tiamat
Tiamat
sido09
Tiamat
Level 14
God Stats
7W - 11L
1,391 SR
Queue Stats
25W - 32L
1,343 Elo+
Solo
Scylla
Scylla
spikkedog245
Scylla
Level 42
God Stats
9W - 3L
1,644 SR
Queue Stats
22W - 13L
1,547 Elo+
Party 2
Team Averages
Level 17
1,502 SR
1,395 Elo+

VS

Team Averages
Level 13
1,481 SR
1,392 Elo+
Artio
Artio
ChaosDemolisher
Artio
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
152W - 150L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
Rinarix
Kukulkan
Level 10
God Stats
8W - 13L
1,221 SR
Queue Stats
43W - 53L
1,361 Elo+
Party 1
Neith
Neith
eriket
Neith
Level 18
God Stats
50W - 48L
1,411 SR
Queue Stats
69W - 67L
1,357 Elo+
Solo
Mulan
Mulan
nicademusss
Mulan
Level 8
God Stats
11W - 6L
1,700 SR
Queue Stats
29W - 24L
1,459 Elo+
Party 1
Scylla
Scylla
tinaxue
Scylla
Level 14
God Stats
15W - 13L
1,571 SR
Queue Stats
151W - 151L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Littyuh
Neith
20
2 / 2 / 13
13,285
949
21,062
12,544
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Njdeh4444
Guan Yu
20
2 / 14 / 11
12,892
921
7,431
29,907
37,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
SkyYeMumGia
Tsukuyomi
20
7 / 10 / 12
14,483
1,035
21,055
24,026
8,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
sido09
Tiamat
19
2 / 9 / 8
12,122
866
13,502
18,276
10,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
20
12 / 9 / 12
16,789
1,199
37,746
17,870
6,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 26
13,970
998
10,093
28,141
44,614
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Rinarix
Kukulkan
20
13 / 5 / 18
15,221
1,087
26,268
12,681
4,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
eriket
Neith
20
12 / 1 / 20
15,571
1,112
22,962
18,868
5,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 7 / 18
14,524
1,037
21,303
27,691
36,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
tinaxue
Scylla
20
4 / 5 / 28
14,595
1,043
15,560
18,611
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
154
25
Kills
44
44
Deaths
25
56
Assists
110
Player
Kills
Deaths
Assists
KDA
W
4
7
26
2.43
L
Neith
Littyuh
Neith
2
2
13
4.25
L
Guan Yu
Njdeh4444
Guan Yu
2
14
11
0.54
W
Kukulkan
Rinarix
Kukulkan
13
5
18
4.4
L
Tsukuyomi
SkyYeMumGia
Tsukuyomi
7
10
12
1.3
W
Neith
eriket
Neith
12
1
20
22
W
11
7
18
2.86
L
Tiamat
sido09
Tiamat
2
9
8
0.67
L
Scylla
12
9
12
2
W
Scylla
tinaxue
Scylla
4
5
28
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,796
Damage
96,186
102,623
Taken
105,992
68,988
Mitigated
96,658
9,288
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,093
1,578
2,798
1,751
28,141
44,614
0
11,961
16,180
22,093
0
L
Neith
Littyuh
Neith
21,062
7,742
0
4,273
12,544
4,944
0
6,550
5,994
0
46,847
L
Guan Yu
Njdeh4444
Guan Yu
7,431
629
941
1,998
29,907
37,949
0
15,566
14,341
0
13,317
W
Kukulkan
Rinarix
Kukulkan
26,268
5,295
0
902
12,681
4,404
0
7,130
5,551
43,936
0
L
Tsukuyomi
SkyYeMumGia
Tsukuyomi
21,055
6,343
0
154
24,026
8,638
0
13,377
10,649
0
54,970
W
Neith
eriket
Neith
22,962
15,615
124
4,173
18,868
5,590
0
11,315
7,553
0
59,651
W
21,303
2,585
738
2,408
27,691
36,813
0
10,950
16,741
746
30,364
L
Tiamat
sido09
Tiamat
13,502
1,058
0
1,089
18,276
10,523
0
10,799
7,477
27,273
0
L
Scylla
37,746
3,285
203
630
17,870
6,934
0
6,375
11,495
68,827
0
W
Scylla
tinaxue
Scylla
15,560
2,950
0
0
18,611
5,237
0
9,892
8,719
48,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,571
Gold Earned
73,881
243
Minions Killed
257
6
Camps Cleared
8
1,155,534
Distance Traveled
1,162,584
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,970
998
20
1
0
270,976
0
L
Neith
13,285
949
64
5
2
221,083
0
L
Guan Yu
12,892
921
8
1
0
224,819
0
W
Kukulkan
15,221
1,087
38
3
0
202,204
0
L
Tsukuyomi
14,483
1,035
73
5
1
239,926
0
W
Neith
15,571
1,112
69
5
7
222,703
1
W
Mulan
14,524
1,037
15
1
1
220,898
0
L
Tiamat
12,122
866
27
2
0
217,863
0
L
Scylla
16,789
1,199
71
5
3
251,843
0
W
Scylla
14,595
1,043
115
8
0
245,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role