Player Matchup

Erlang Shen
Erlang Shen
BearDontEatBeets
Erlang Shen
Level 29
God Stats
18W - 10L
1,692 SR
Queue Stats
104W - 97L
1,593 Elo+
Solo
Yemoja
Yemoja
DroopyForkLift
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,763 Elo+
Party 1
Anhur
Anhur
Radical Soup605
Anhur
Level 29
God Stats
1W - 0L
1,861 SR
Queue Stats
81W - 68L
1,531 Elo+
Solo
Da Ji
Da Ji
UnsoakedShirt
Da Ji
Level 5
God Stats
5W - 0L
1,806 SR
Queue Stats
17W - 7L
1,763 Elo+
Party 1
Chang'e
Chang'e
adamx776
Chang'e
Level 7
God Stats
16W - 13L
1,590 SR
Queue Stats
43W - 36L
1,571 Elo+
Solo
Team Averages
Level 15
1,690 SR
1,644 Elo+

VS

Team Averages
Level 16
1,548 SR
1,563 Elo+
Ares
Ares
Joys of Jesus
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,761 Elo+
Solo
Anhur
Anhur
Siilent_Voiid
Anhur
Level 28
God Stats
2W - 1L
1,803 SR
Queue Stats
101W - 132L
1,633 Elo+
Solo
Artemis
Artemis
TrX Killz3803
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,425 Elo+
Solo
Baba Yaga
Baba Yaga
justtdf55
Baba Yaga
Level 26
God Stats
3W - 4L
1,436 SR
Queue Stats
58W - 66L
1,536 Elo+
Solo
Thor
Thor
tj_frm_okc
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BearDontEatBeets
Erlang Shen
11
6 / 1 / 1
6,180
618
2,433
5,934
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
5,075
508
2,757
2,876
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 6
6,480
648
1,972
4,402
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
4 / 1 / 2
5,584
558
2,907
5,000
2,965
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
adamx776
Chang'e
11
1 / 0 / 3
6,079
608
5,463
4,838
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
3,964
396
1,051
5,756
3,316
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,260
526
1,369
6,354
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
4
0 / 3 / 0
3,885
389
1,242
2,916
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
justtdf55
Baba Yaga
8
0 / 3 / 0
4,776
478
2,580
4,374
1,452
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 0
6,307
631
1,888
5,523
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BearDontEatBeets
Erlang Shen
6
1
1
6.5
W
1
0
2
2
L
0
5
0
0
W
2
0
6
5
L
0
2
1
0.25
L
Artemis
0
3
0
0
W
4
1
2
5
W
Chang'e
adamx776
Chang'e
1
0
3
2.5
L
Baba Yaga
justtdf55
Baba Yaga
0
3
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
8,130
23,050
Taken
24,923
10,181
Mitigated
9,194
7,962
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BearDontEatBeets
Erlang Shen
2,433
919
0
1,923
5,934
2,490
547
574
5,360
0
26,639
W
2,757
324
72
180
2,876
893
444
1,807
1,069
17,987
0
L
1,051
510
0
0
5,756
3,316
0
1,052
4,642
6,051
0
W
1,972
1,435
0
2,252
4,402
1,240
392
477
3,925
0
37,353
L
1,369
271
0
2,162
6,354
2,194
0
3,588
2,766
0
26,326
L
Artemis
1,242
352
0
345
2,916
436
0
0
2,916
0
8,287
W
2,907
853
0
125
5,000
2,965
594
512
4,488
0
21,275
W
Chang'e
adamx776
Chang'e
5,463
61
284
3,126
4,838
2,593
142
261
4,577
37,216
0
L
Baba Yaga
justtdf55
Baba Yaga
2,580
270
0
853
4,374
1,452
310
1,583
2,551
22,369
0
L
1,888
682
0
0
5,523
1,796
0
1,665
3,828
0
32,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
24,192
274
Minions Killed
189
0
Camps Cleared
0
809,464
Distance Traveled
760,281
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,180
618
58
6
0
183,718
0
W
Yemoja
5,075
508
33
3
0
134,322
1
L
Ares
3,964
396
6
1
0
171,764
1
W
Anhur
6,480
648
80
8
0
171,222
1
L
Anhur
5,260
526
49
5
0
160,526
1
L
Artemis
3,885
389
16
2
0
99,893
3
W
Da Ji
5,584
558
41
4
0
143,277
2
W
Chang'e
6,079
608
62
6
0
176,925
0
L
Baba Yaga
4,776
478
37
4
0
153,990
0
L
Thor
6,307
631
81
8
0
174,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role