Player Matchup

Sylvanus
Sylvanus
OptimalAcorn922
Sylvanus
Level 27
God Stats
11W - 7L
1,710 SR
Queue Stats
95W - 82L
1,541 Elo+
Solo
Guan Yu
Guan Yu
ShanksLeWongas
Guan Yu
Level 22
God Stats
1W - 0L
1,782 SR
Queue Stats
4W - 2L
1,590 Elo+
Solo
Thanatos
Thanatos
awesome_gabe007
Thanatos
Level 22
God Stats
1W - 4L
1,573 SR
Queue Stats
49W - 36L
1,607 Elo+
Solo
Neith
Neith
dusty223322
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 43L
1,438 Elo+
Party 2
Vulcan
Vulcan
xSpyder223
Vulcan
Level 18
God Stats
9W - 9L
1,581 SR
Queue Stats
358W - 400L
1,452 Elo+
Party 2
Team Averages
Level 24
1,629 SR
1,525 Elo+

VS

Team Averages
Level 28
1,624 SR
1,542 Elo+
Ratatoskr
Ratatoskr
Andrew-_-1331
Ratatoskr
Level 68
God Stats
11W - 9L
1,358 SR
Queue Stats
350W - 392L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Mimah309
Cthulhu
Level 28
God Stats
4W - 2L
1,889 SR
Queue Stats
92W - 86L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
Nukehero93
Kuzenbo
Level 12
God Stats
2W - 4L
1,616 SR
Queue Stats
9W - 11L
1,505 Elo+
Solo
Neith
Neith
mblp1
Neith
Level 3
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 8L
1,618 Elo+
Party 1
Agni
Agni
nopoblemo
Agni
Level 28
God Stats
11W - 9L
1,540 SR
Queue Stats
223W - 201L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
3 / 2 / 4
14,821
529
20,678
27,157
19,355
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 1 / 11
13,530
483
11,161
30,173
40,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
16 / 7 / 4
15,318
547
27,761
25,847
11,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 5 / 3
12,940
462
15,883
18,659
6,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
xSpyder223
Vulcan
20
5 / 1 / 7
14,387
514
14,538
14,029
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Andrew-_-1331
Ratatoskr
19
5 / 15 / 3
12,904
461
13,941
24,901
7,086
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Mimah309
Cthulhu
20
3 / 3 / 6
13,865
495
25,666
35,645
26,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kuzenbo
Nukehero93
Kuzenbo
8
0 / 1 / 0
7,419
265
1,459
7,087
3,910
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
mblp1
Neith
15
0 / 11 / 0
9,768
349
5,647
21,062
4,912
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
20
7 / 5 / 1
14,303
511
22,860
23,000
9,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
35
Kills
15
16
Deaths
35
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Andrew-_-1331
Ratatoskr
5
15
3
0.43
L
Cthulhu
Mimah309
Cthulhu
3
3
6
2
L
Kuzenbo
Nukehero93
Kuzenbo
0
1
0
0
W
Sylvanus
3
2
4
2.5
W
4
1
11
9.5
W
Thanatos
16
7
4
2.57
W
7
5
3
1.7
L
Neith
mblp1
Neith
0
11
0
0
L
Agni
7
5
1
1.5
W
Vulcan
xSpyder223
Vulcan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,021
Damage
69,573
115,865
Taken
111,695
82,725
Mitigated
51,638
60,539
Healing
22,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Andrew-_-1331
Ratatoskr
13,941
3,701
0
828
24,901
7,086
2,344
6,567
18,251
0
67,865
L
Cthulhu
Mimah309
Cthulhu
25,666
1,303
257
12,466
35,645
26,310
325
16,496
19,002
112,152
0
L
Kuzenbo
Nukehero93
Kuzenbo
1,459
549
119
594
7,087
3,910
0
722
6,365
8,174
0
W
Sylvanus
20,678
5,322
4,304
15,581
27,157
19,355
3,721
15,476
10,901
106,641
29,255
W
11,161
1,707
5,790
9,315
30,173
40,553
237
10,631
19,542
0
59,359
W
Thanatos
27,761
8,072
0
20,209
25,847
11,268
1,723
10,575
15,140
0
116,400
W
15,883
6,616
0
2,877
18,659
6,147
3,633
6,310
12,349
0
82,337
L
Neith
mblp1
Neith
5,647
2,346
0
876
21,062
4,912
612
2,898
18,101
0
46,708
L
Agni
22,860
521
283
6,680
23,000
9,420
629
6,411
16,395
117,562
0
W
Vulcan
xSpyder223
Vulcan
14,538
7,829
0
2,463
14,029
5,402
2,044
6,993
7,036
103,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,996
Gold Earned
58,259
748
Minions Killed
542
0
Camps Cleared
0
2,500,997
Distance Traveled
2,094,461
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,904
461
93
3
0
489,093
2
L
Cthulhu
13,865
495
172
6
0
549,694
2
L
Kuzenbo
7,419
265
4
0
0
161,676
3
W
Sylvanus
14,821
529
231
8
0
429,920
0
W
Guan Yu
13,530
483
66
2
0
576,816
9
W
Thanatos
15,318
547
143
5
0
514,459
1
W
Neith
12,940
462
123
4
0
449,162
0
L
Neith
9,768
349
89
3
0
384,578
1
L
Agni
14,303
511
184
7
0
509,420
5
W
Vulcan
14,387
514
185
7
0
530,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role