Player Matchup

Cerberus
Cerberus
Altnatedmist
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 149L
1,468 Elo+
Solo
Bellona
Bellona
D0gS0LdIeR666
Bellona
Level 25
God Stats
13W - 8L
1,829 SR
Queue Stats
282W - 239L
1,398 Elo+
Solo
Freya
Freya
Incrassus
Freya
Level 24
God Stats
3W - 2L
1,198 SR
Queue Stats
86W - 69L
1,386 Elo+
Solo
Da Ji
Da Ji
Kido1503
Da Ji
Level 17
God Stats
8W - 15L
1,376 SR
Queue Stats
39W - 51L
1,385 Elo+
Solo
Cupid
Cupid
comi_shadow2
Cupid
Level 17
God Stats
2W - 1L
1,326 SR
Queue Stats
36W - 40L
1,313 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,390 Elo+

VS

Team Averages
Level 20
1,492 SR
1,358 Elo+
Hades
Hades
Adabizi520
Hades
Level 28
God Stats
16W - 9L
1,713 SR
Queue Stats
163W - 209L
1,299 Elo+
Party 1
King Arthur
King Arthur
FamiljenRoden
King Arthur
Level 22
God Stats
6W - 8L
1,443 SR
Queue Stats
61W - 90L
1,306 Elo+
Party 1
Loki
Loki
Karneolen
Loki
Level 27
God Stats
1W - 5L
1,344 SR
Queue Stats
114W - 156L
1,323 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Respected112
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 105L
1,570 Elo+
Solo
Cerberus
Cerberus
Turbo-SILG7
Cerberus
Level 14
God Stats
6W - 5L
1,459 SR
Queue Stats
14W - 18L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Altnatedmist
Cerberus
14
7 / 4 / 7
10,072
630
10,161
16,899
17,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
14
5 / 4 / 3
9,739
609
9,015
10,554
10,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Incrassus
Freya
15
4 / 6 / 4
9,363
585
10,030
11,122
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Kido1503
Da Ji
16
9 / 1 / 5
10,821
676
8,332
11,300
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 6 / 3
9,682
605
8,417
11,205
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
4 / 8 / 2
8,092
506
10,403
13,733
5,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FamiljenRoden
King Arthur
12
2 / 10 / 3
7,640
478
5,204
17,628
13,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
16
10 / 3 / 2
9,626
602
8,411
11,237
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Respected112
Ah Muzen Cab
12
3 / 5 / 3
8,034
502
10,558
10,546
2,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Turbo-SILG7
Cerberus
10
1 / 7 / 2
7,525
470
2,989
14,358
5,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
33
Kills
20
21
Deaths
33
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
4
8
2
0.63
W
Cerberus
Altnatedmist
Cerberus
7
4
7
2.63
W
Bellona
5
4
3
1.63
L
King Arthur
FamiljenRoden
King Arthur
2
10
3
0.35
W
Freya
Incrassus
Freya
4
6
4
1
L
Loki
10
3
2
3.67
W
Da Ji
Kido1503
Da Ji
9
1
5
11.5
L
Ah Muzen Cab
Respected112
Ah Muzen Cab
3
5
3
0.9
L
Cerberus
Turbo-SILG7
Cerberus
1
7
2
0.29
W
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,955
Damage
37,565
61,080
Taken
67,502
40,037
Mitigated
31,849
11,721
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
10,403
1,211
98
3,011
13,733
5,984
404
8,528
5,205
38,960
0
W
Cerberus
Altnatedmist
Cerberus
10,161
1,027
0
2,947
16,899
17,548
0
3,749
13,150
35,890
0
W
Bellona
9,015
5,407
0
786
10,554
10,005
5,345
408
10,146
0
49,202
L
King Arthur
FamiljenRoden
King Arthur
5,204
695
0
2,421
17,628
13,916
92
3,229
14,399
251
28,072
W
Freya
Incrassus
Freya
10,030
3,778
0
3,564
11,122
3,549
720
5,776
5,346
46,217
0
L
Loki
8,411
2,440
0
960
11,237
3,975
0
2,230
9,007
0
54,017
W
Da Ji
Kido1503
Da Ji
8,332
1,889
0
1,709
11,300
5,453
0
1,430
9,870
0
70,817
L
Ah Muzen Cab
Respected112
Ah Muzen Cab
10,558
6,521
0
2,879
10,546
2,805
580
4,224
6,322
0
50,429
L
Cerberus
Turbo-SILG7
Cerberus
2,989
147
0
2,050
14,358
5,169
208
2,034
12,324
14,546
0
W
8,417
4,647
451
2,264
11,205
3,482
650
2,140
9,065
72
43,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
40,917
456
Minions Killed
307
0
Camps Cleared
0
1,528,900
Distance Traveled
1,381,483
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,092
506
73
5
0
255,581
6
W
Cerberus
10,072
630
92
6
0
296,110
0
W
Bellona
9,739
609
85
5
0
347,206
4
L
King Arthur
7,640
478
43
3
0
301,753
1
W
Freya
9,363
585
86
5
0
283,398
2
L
Loki
9,626
602
84
5
0
339,306
0
W
Da Ji
10,821
676
100
6
0
344,501
0
L
Ah Muzen Cab
8,034
502
86
5
0
229,835
0
L
Cerberus
7,525
470
21
1
0
255,008
0
W
Cupid
9,682
605
93
6
0
257,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role