Player Matchup

Zeus
Zeus
BigHiefnar
Zeus
Level 29
God Stats
41W - 41L
1,648 SR
Queue Stats
297W - 359L
1,304 Elo+
Solo
Neith
Neith
CashappMeezy
Neith
Level 15
God Stats
14W - 9L
1,598 SR
Queue Stats
47W - 37L
1,253 Elo+
Solo
Xing Tian
Xing Tian
HighschDxD
Xing Tian
Level 7
God Stats
5W - 2L
1,395 SR
Queue Stats
22W - 24L
1,358 Elo+
Solo
Ymir
Ymir
MdleFinger
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,059 Elo+
Solo
Anhur
Anhur
PitterPatt3r
Anhur
Level 10
God Stats
7W - 17L
1,285 SR
Queue Stats
8W - 19L
1,218 Elo+
Solo
Team Averages
Level 13
1,485 SR
1,238 Elo+

VS

Team Averages
Level 19
1,483 SR
1,375 Elo+
King Arthur
King Arthur
EmOgRr22
King Arthur
Level 26
God Stats
2W - 7L
1,169 SR
Queue Stats
18W - 29L
1,244 Elo+
Solo
Hel
Hel
Kanelly
Hel
Level 26
God Stats
29W - 34L
1,521 SR
Queue Stats
487W - 486L
1,325 Elo+
Solo
Hades
Hades
Mr_Boy743
Hades
Level 28
God Stats
74W - 51L
1,779 SR
Queue Stats
94W - 95L
1,460 Elo+
Solo
Nemesis
Nemesis
areksonix
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
kanard_exe
Chiron
Level 12
God Stats
23W - 22L
1,448 SR
Queue Stats
30W - 32L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 9
14,029
484
31,599
22,768
11,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 2 / 8
14,534
501
28,800
23,202
10,163
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
HighschDxD
Xing Tian
17
2 / 3 / 11
11,643
401
8,365
29,797
29,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 2 / 10
14,154
488
20,483
25,276
25,414
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 6
12,432
429
12,672
16,597
6,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EmOgRr22
King Arthur
17
0 / 6 / 8
10,658
368
7,125
31,054
24,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
20
7 / 4 / 7
13,349
460
26,736
28,719
18,589
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Mr_Boy743
Hades
20
7 / 9 / 9
13,476
465
32,340
33,655
19,659
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
areksonix
Nemesis
5
1 / 3 / 0
7,740
267
1,378
4,560
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
kanard_exe
Chiron
17
6 / 10 / 4
11,685
403
10,135
27,697
9,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
49
32
Kills
21
21
Deaths
32
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
8
9
1.69
W
10
2
8
7
L
King Arthur
EmOgRr22
King Arthur
0
6
8
0.67
W
Xing Tian
HighschDxD
Xing Tian
2
3
11
2.5
L
Hel
7
4
7
2.63
W
7
2
10
6
L
Hades
Mr_Boy743
Hades
7
9
9
1.28
W
4
6
6
1.17
L
Nemesis
areksonix
Nemesis
1
3
0
0.33
L
Chiron
kanard_exe
Chiron
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,919
Damage
77,714
117,640
Taken
125,685
82,757
Mitigated
74,061
28,000
Healing
39,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,599
10,894
0
10,233
22,768
11,657
2,093
12,693
9,387
116,442
0
W
28,800
9,336
0
8,593
23,202
10,163
4,328
10,893
12,113
0
113,673
L
King Arthur
EmOgRr22
King Arthur
7,125
837
0
3,261
31,054
24,837
96
13,837
16,751
0
49,899
W
Xing Tian
HighschDxD
Xing Tian
8,365
1,179
0
3,104
29,797
29,432
998
13,408
16,152
34,520
0
L
Hel
26,736
1,806
4,736
13,737
28,719
18,589
185
14,898
13,769
89,451
0
W
20,483
4,097
0
4,957
25,276
25,414
870
12,225
12,827
62,682
0
L
Hades
Mr_Boy743
Hades
32,340
3,772
388
7,003
33,655
19,659
2,062
18,295
15,097
99,841
0
W
12,672
6,756
0
1,113
16,597
6,091
3,504
8,333
8,085
0
49,851
L
Nemesis
areksonix
Nemesis
1,378
656
0
423
4,560
1,372
0
2,394
2,166
0
7,501
L
Chiron
kanard_exe
Chiron
10,135
4,128
939
8,841
27,697
9,604
1,889
9,940
17,455
0
64,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,792
Gold Earned
56,908
522
Minions Killed
459
0
Camps Cleared
0
2,367,257
Distance Traveled
2,110,281
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,029
484
143
5
0
399,059
0
W
Neith
14,534
501
168
6
0
513,087
0
L
King Arthur
10,658
368
82
3
0
479,166
1
W
Xing Tian
11,643
401
39
1
0
502,454
1
L
Hel
13,349
460
141
5
0
581,527
0
W
Ymir
14,154
488
110
4
0
481,314
4
L
Hades
13,476
465
123
4
0
419,246
0
W
Anhur
12,432
429
62
2
0
471,343
1
L
Nemesis
7,740
267
12
0
0
169,450
1
L
Chiron
11,685
403
101
3
0
460,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role