Player Matchup

Fenrir
Fenrir
Charleslee007
Fenrir
Level 38
God Stats
11W - 6L
1,618 SR
Queue Stats
112W - 131L
1,340 Elo+
Party 3
Yemoja
Yemoja
Justinho79
Yemoja
Level 62
God Stats
7W - 9L
1,480 SR
Queue Stats
15W - 18L
1,413 Elo+
Party 2
Nox
Nox
Rhazin7
Nox
Level 39
God Stats
4W - 5L
1,461 SR
Queue Stats
112W - 133L
1,327 Elo+
Party 3
Anhur
Anhur
ooShyy
Anhur
Level 108
God Stats
5W - 3L
1,527 SR
Queue Stats
31W - 34L
1,418 Elo+
Party 2
Erlang Shen
Erlang Shen
terminatorfun
Erlang Shen
Level 11
God Stats
1W - 2L
1,261 SR
Queue Stats
4W - 9L
1,299 Elo+
Party 2
Team Averages
Level 52
1,470 SR
1,359 Elo+

VS

Team Averages
Level 69
1,570 SR
1,437 Elo+
Set
Set
CyraxTG
Set
Level 105
God Stats
5W - 4L
1,511 SR
Queue Stats
355W - 332L
1,466 Elo+
Party 1
Athena
Athena
RevStrychnine16
Athena
Level 103
God Stats
30W - 24L
1,576 SR
Queue Stats
457W - 464L
1,414 Elo+
Party 1
Chiron
Chiron
ULTIMAT3S3NPAI
Chiron
Level 65
God Stats
29W - 21L
1,624 SR
Queue Stats
144W - 142L
1,462 Elo+
Party 1
Hades
Hades
bubi3055
Hades
Level 42
God Stats
5W - 9L
1,326 SR
Queue Stats
86W - 90L
1,391 Elo+
Solo
Achilles
Achilles
zHGTz
Achilles
Level 29
God Stats
13W - 20L
1,813 SR
Queue Stats
185W - 187L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 3
12,667
507
11,256
20,584
13,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Justinho79
Yemoja
17
2 / 3 / 6
11,352
454
10,613
18,628
23,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nox
17
1 / 5 / 6
11,042
442
9,081
13,157
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
ooShyy
Anhur
20
4 / 3 / 4
12,583
503
17,027
23,733
8,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
terminatorfun
Erlang Shen
19
1 / 6 / 7
11,245
450
11,273
21,450
14,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
11 / 4 / 7
14,637
585
20,461
21,825
13,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 1 / 13
12,250
490
9,088
23,826
33,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
2 / 5 / 4
12,352
494
14,410
16,758
6,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
bubi3055
Hades
18
4 / 4 / 7
12,535
501
14,804
17,548
11,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
zHGTz
Achilles
19
6 / 2 / 4
12,884
515
16,013
16,019
16,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
16
Kills
23
23
Deaths
16
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
Set
11
4
7
3.63
L
Yemoja
Justinho79
Yemoja
2
3
6
1.67
W
0
1
13
6.5
L
Nox
1
5
6
0.8
W
2
5
4
0.8
W
Hades
bubi3055
Hades
4
4
7
1.88
L
Anhur
ooShyy
Anhur
4
3
4
2
L
Erlang Shen
terminatorfun
Erlang Shen
1
6
7
0.75
W
Achilles
zHGTz
Achilles
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,250
Damage
74,776
97,552
Taken
95,976
64,591
Mitigated
81,517
29,837
Healing
24,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,256
2,694
0
4,586
20,584
13,222
0
4,272
16,312
0
75,234
W
Set
20,461
8,876
0
4,278
21,825
13,137
3,081
6,572
15,253
0
132,200
L
Yemoja
Justinho79
Yemoja
10,613
778
1,062
4,914
18,628
23,399
68
5,312
13,316
43,860
0
W
9,088
2,444
0
3,001
23,826
33,460
423
4,647
19,179
46,839
0
L
Nox
9,081
1,156
0
3,574
13,157
4,656
572
6,287
6,870
58,783
0
W
14,410
5,503
1,671
5,464
16,758
6,354
2,434
2,759
13,999
0
100,663
W
Hades
bubi3055
Hades
14,804
615
564
6,606
17,548
11,570
584
4,289
13,259
67,542
0
L
Anhur
ooShyy
Anhur
17,027
13,070
0
11,927
23,733
8,373
1,041
4,579
19,154
0
114,797
L
Erlang Shen
terminatorfun
Erlang Shen
11,273
7,678
0
3,774
21,450
14,941
93
3,660
17,790
0
61,504
W
Achilles
zHGTz
Achilles
16,013
4,873
0
2,640
16,019
16,996
365
2,996
13,023
0
62,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,889
Gold Earned
64,658
558
Minions Killed
646
0
Camps Cleared
0
2,267,023
Distance Traveled
2,472,959
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,667
507
103
4
0
454,833
7
W
Set
14,637
585
168
7
0
520,303
0
L
Yemoja
11,352
454
51
2
0
463,277
1
W
Athena
12,250
490
75
3
0
561,052
1
L
Nox
11,042
442
110
4
0
454,546
1
W
Chiron
12,352
494
152
6
0
441,910
2
W
Hades
12,535
501
135
5
0
452,816
3
L
Anhur
12,583
503
180
7
0
407,615
7
L
Erlang Shen
11,245
450
114
5
0
486,752
2
W
Achilles
12,884
515
116
5
0
496,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role