Player Matchup

Persephone
Persephone
Floofy Ferret
Persephone
Level 7
God Stats
66W - 57L
1,077 SR
Queue Stats
148W - 152L
1,172 Elo+
Party 3
Ares
Ares
H3XDReaver
Ares
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 62L
1,342 Elo+
Party 1
Zhong Kui
Zhong Kui
LadyKunaya
Zhong Kui
Level 129
God Stats
1W - 0L
1,172 SR
Queue Stats
15W - 3L
1,764 Elo+
Party 3
Skadi
Skadi
NOTNICELADY
Skadi
Level 15
God Stats
34W - 28L
1,384 SR
Queue Stats
76W - 83L
1,300 Elo+
Party 1
Sol
Sol
NOTNICELORD
Sol
Level 18
God Stats
3W - 6L
1,372 SR
Queue Stats
49W - 60L
1,335 Elo+
Party 1
Team Averages
Level 39
1,301 SR
1,383 Elo+

VS

Team Averages
Level 15
1,448 SR
1,296 Elo+
Cerberus
Cerberus
DeenWinchester7
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,318 Elo+
Solo
Kuzenbo
Kuzenbo
TheDaddeh
Kuzenbo
Level 18
God Stats
0W - 3L
1,112 SR
Queue Stats
24W - 25L
1,337 Elo+
Party 2
Yemoja
Yemoja
WitchyMoonQueen
Yemoja
Level 21
God Stats
0W - 1L
1,642 SR
Queue Stats
41W - 47L
1,292 Elo+
Party 2
Erlang Shen
Erlang Shen
militaryboss67
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,191 Elo+
Party 2
Serqet
Serqet
spacious_son2
Serqet
Level 19
God Stats
11W - 8L
1,487 SR
Queue Stats
53W - 60L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Floofy Ferret
Persephone
20
6 / 2 / 13
12,616
970
17,056
8,716
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 1 / 25
12,302
946
14,365
12,976
14,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
LadyKunaya
Zhong Kui
20
13 / 0 / 15
13,476
1,037
36,361
16,517
12,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 1 / 18
12,347
950
12,153
7,690
3,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 0 / 22
12,843
988
24,315
6,610
2,897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 9 / 2
11,578
891
9,628
30,293
11,347
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
TheDaddeh
Kuzenbo
17
1 / 7 / 1
10,935
841
17,194
35,078
43,409
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 1 / 1
11,667
897
6,542
7,491
4,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
militaryboss67
Erlang Shen
17
0 / 13 / 2
10,424
802
4,505
22,798
9,031
17
1 / 3 / 2
12,337
949
10,266
19,628
15,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
12
33
Kills
4
4
Deaths
33
93
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
9
2
0.33
W
Persephone
Floofy Ferret
Persephone
6
2
13
6.25
W
2
1
25
14.5
W
Zhong Kui
LadyKunaya
Zhong Kui
13
0
15
20.5
W
5
1
18
14
W
7
0
22
18
L
Kuzenbo
TheDaddeh
Kuzenbo
1
7
1
0.21
L
0
1
1
0.5
L
Erlang Shen
militaryboss67
Erlang Shen
0
13
2
0.08
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,250
Damage
48,135
52,509
Taken
115,288
37,486
Mitigated
84,548
15,134
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,628
315
0
3,481
30,293
11,347
0
24,412
5,881
32,447
0
W
Persephone
Floofy Ferret
Persephone
17,056
2,547
0
1,596
8,716
3,814
0
6,245
2,469
43,888
0
W
14,365
2,215
0
0
12,976
14,396
0
8,865
3,961
25,652
0
W
Zhong Kui
LadyKunaya
Zhong Kui
36,361
5,838
835
8,484
16,517
12,821
0
10,393
4,858
59,330
0
W
12,153
6,306
0
944
7,690
3,558
0
3,581
3,809
0
24,689
W
24,315
11,374
0
3,275
6,610
2,897
0
3,883
2,247
43,479
0
L
Kuzenbo
TheDaddeh
Kuzenbo
17,194
4,996
0
0
35,078
43,409
0
29,815
5,263
31,775
0
L
6,542
866
1,592
730
7,491
4,929
0
5,322
749
21,527
0
L
Erlang Shen
militaryboss67
Erlang Shen
4,505
2,397
0
179
22,798
9,031
0
17,320
5,478
0
12,244
L
10,266
1,922
0
1,371
19,628
15,832
0
15,228
4,400
913
18,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,584
Gold Earned
56,941
241
Minions Killed
162
3
Camps Cleared
6
1,197,555
Distance Traveled
1,078,347
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,578
891
61
5
1
226,428
0
W
Persephone
12,616
970
78
6
0
238,267
0
W
Ares
12,302
946
20
2
0
243,023
0
W
Zhong Kui
13,476
1,037
62
5
2
237,146
1
W
Skadi
12,347
950
29
2
0
214,118
0
W
Sol
12,843
988
52
4
1
265,001
0
L
Kuzenbo
10,935
841
28
2
2
234,245
0
L
Yemoja
11,667
897
34
3
2
164,268
0
L
Erlang Shen
10,424
802
8
1
1
199,499
3
L
Serqet
12,337
949
31
2
0
253,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role