Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GenDrago
Ymir
Level 92
God Stats
1W - 1L
1,684 SR
Queue Stats
70W - 66L
1,517 Elo+
Party 1
Geb
Geb
Sikskiller
Geb
Level 43
God Stats
0W - 2L
1,234 SR
Queue Stats
36W - 38L
1,477 Elo+
Party 1
Rama
Rama
SteelRatchet
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 101L
1,493 Elo+
Solo
Merlin
Merlin
alexanderthegod
Merlin
Level 123
God Stats
1W - 2L
1,489 SR
Queue Stats
46W - 37L
1,569 Elo+
Party 1
Team Averages
Level 102
1,481 SR
1,511 Elo+

VS

Team Averages
Level 100
1,562 SR
1,450 Elo+
Thanatos
Thanatos
 
Thanatos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Elllios
Jormungandr
Level 63
God Stats
3W - 0L
1,830 SR
Queue Stats
22W - 39L
1,359 Elo+
Party 2
Poseidon
Poseidon
LaMett
Poseidon
Level 149
God Stats
2W - 0L
1,530 SR
Queue Stats
43W - 38L
1,478 Elo+
Solo
Chaac
Chaac
flepka
Chaac
Level 133
God Stats
3W - 1L
1,451 SR
Queue Stats
132W - 134L
1,487 Elo+
Solo
Apollo
Apollo
Акагур
Apollo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 5
7,629
848
12,829
10,353
2,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
14
3 / 4 / 6
7,616
846
5,466
10,562
8,408
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 6
7,250
806
8,147
13,015
12,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 5 / 6
7,329
814
8,906
9,647
3,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 3 / 5
7,444
827
11,700
6,845
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
10 / 2 / 8
9,718
1,080
13,054
12,018
5,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Elllios
Jormungandr
14
0 / 1 / 14
8,442
938
6,333
12,734
10,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
LaMett
Poseidon
14
2 / 3 / 12
8,663
963
8,743
8,516
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
flepka
Chaac
13
3 / 4 / 11
8,169
908
7,399
17,302
15,798
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
15
5 / 2 / 12
9,199
1,022
10,823
10,770
5,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
12
Kills
20
20
Deaths
12
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
5
0.9
W
Thanatos
 
Thanatos
10
2
8
7
W
Jormungandr
Elllios
Jormungandr
0
1
14
7
L
Ymir
3
4
6
1.5
W
Poseidon
LaMett
Poseidon
2
3
12
2.67
L
1
3
6
1.33
L
3
5
6
1.2
L
3
3
5
1.83
W
Chaac
flepka
Chaac
3
4
11
2.13
W
Apollo
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,048
Damage
46,352
50,422
Taken
61,340
29,446
Mitigated
41,274
17,897
Healing
29,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,829
4,464
1,640
3,529
10,353
2,580
425
2,961
7,392
23,516
0
W
Thanatos
 
Thanatos
13,054
2,504
1,929
8,998
12,018
5,876
1,222
7,931
4,037
0
22,166
W
Jormungandr
Elllios
Jormungandr
6,333
1,328
1,732
2,603
12,734
10,726
246
9,058
3,478
11,978
0
L
Ymir
5,466
257
694
1,266
10,562
8,408
0
3,283
7,279
9,894
0
W
Poseidon
LaMett
Poseidon
8,743
671
1,382
1,888
8,516
3,789
922
5,753
2,675
24,791
0
L
8,147
950
568
2,439
13,015
12,607
0
3,636
9,379
13,199
0
L
8,906
6,868
1,068
1,984
9,647
3,030
0
2,816
6,831
0
14,117
L
11,700
430
2,686
2,023
6,845
2,821
0
2,380
4,465
20,686
0
W
Chaac
flepka
Chaac
7,399
1,078
1,982
5,655
17,302
15,798
772
7,786
9,394
0
16,455
W
Apollo
10,823
3,924
618
2,602
10,770
5,085
1,095
7,002
3,614
0
25,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
44,191
81
Minions Killed
111
0
Camps Cleared
0
845,156
Distance Traveled
946,482
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,629
848
30
3
0
156,138
0
W
Thanatos
9,718
1,080
19
2
0
205,860
1
W
Jormungandr
8,442
938
13
1
0
192,038
0
L
Ymir
7,616
846
18
2
0
164,619
1
W
Poseidon
8,663
963
37
4
0
175,454
0
L
Geb
7,250
806
3
0
0
180,005
0
L
Rama
7,329
814
17
2
0
161,903
0
L
Merlin
7,444
827
13
1
0
182,491
0
W
Chaac
8,169
908
14
2
0
195,584
0
W
Apollo
9,199
1,022
28
3
0
177,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role