Player Matchup

Tsukuyomi
Tsukuyomi
JANGAFETTY
Tsukuyomi
Level 109
God Stats
12W - 8L
1,460 SR
Queue Stats
376W - 392L
1,601 Elo+
Party 2
Achilles
Achilles
Misery9696
Achilles
Level 5
God Stats
13W - 5L
1,500 SR
Queue Stats
17W - 6L
1,740 Elo+
Party 2
Danzaburou
Danzaburou
PlebMaster69
Danzaburou
Level 26
God Stats
11W - 5L
1,703 SR
Queue Stats
32W - 33L
1,411 Elo+
Party 3
Eset
Eset
RaccooonFive
Eset
Level 18
God Stats
2W - 1L
1,497 SR
Queue Stats
12W - 6L
1,457 Elo+
Party 3
Sobek
Sobek
samiboy1511
Sobek
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,265 Elo+
Party 3
Team Averages
Level 36
1,532 SR
1,495 Elo+

VS

Team Averages
Level 24
1,407 SR
1,418 Elo+
Hades
Hades
Adeas
Hades
Level 33
God Stats
6W - 7L
1,319 SR
Queue Stats
21W - 24L
1,356 Elo+
Party 1
Medusa
Medusa
Desswolv
Medusa
Level 28
God Stats
1W - 3L
1,400 SR
Queue Stats
36W - 43L
1,368 Elo+
Party 1
Da Ji
Da Ji
FullMetalBitsh
Da Ji
Level 23
God Stats
26W - 25L
1,625 SR
Queue Stats
77W - 76L
1,417 Elo+
Party 1
Olorun
Olorun
Lunchypoo
Olorun
Level 10
God Stats
2W - 5L
1,392 SR
Queue Stats
26W - 27L
1,392 Elo+
Solo
Ra
Ra
RiscoHD
Ra
Level 26
God Stats
1W - 4L
1,298 SR
Queue Stats
41W - 27L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JANGAFETTY
Tsukuyomi
12
7 / 2 / 2
7,139
714
7,920
7,177
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Misery9696
Achilles
9
2 / 3 / 3
5,526
553
1,417
4,835
2,431
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
PlebMaster69
Danzaburou
9
5 / 1 / 1
5,922
592
5,260
4,630
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 2 / 3
6,918
692
5,539
5,213
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 5
5,447
545
3,278
5,224
3,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Adeas
Hades
9
1 / 3 / 0
5,188
519
3,050
7,058
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Desswolv
Medusa
10
3 / 4 / 1
6,198
620
3,207
6,975
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 3 / 0
6,381
638
4,327
7,751
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Lunchypoo
Olorun
7
0 / 4 / 0
4,724
472
2,242
6,400
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 4 / 1
4,274
427
488
2,334
520
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
18
Kills
8
8
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
Adeas
Hades
1
3
0
0.33
L
Medusa
Desswolv
Medusa
3
4
1
0.88
L
4
3
0
1.33
W
Tsukuyomi
JANGAFETTY
Tsukuyomi
7
2
2
4
L
Olorun
Lunchypoo
Olorun
0
4
0
0
W
Achilles
Misery9696
Achilles
2
3
3
1.17
W
Danzaburou
PlebMaster69
Danzaburou
5
1
1
5.5
W
4
2
3
2.75
L
0
4
1
0.13
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
13,314
27,079
Taken
30,518
10,883
Mitigated
10,092
5,094
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Adeas
Hades
3,050
804
19
2,204
7,058
4,257
184
2,718
4,208
13,950
0
L
Medusa
Desswolv
Medusa
3,207
1,544
0
2,033
6,975
1,763
631
147
6,706
0
23,119
L
4,327
1,030
0
3,019
7,751
2,261
0
2,162
5,425
0
29,505
W
Tsukuyomi
JANGAFETTY
Tsukuyomi
7,920
3,122
0
1,198
7,177
2,305
87
429
6,627
0
44,889
L
Olorun
Lunchypoo
Olorun
2,242
1,469
107
1,732
6,400
1,291
578
1,998
4,376
16,166
0
W
Achilles
Misery9696
Achilles
1,417
143
0
249
4,835
2,431
20
0
4,835
0
9,691
W
Danzaburou
PlebMaster69
Danzaburou
5,260
2,956
0
752
4,630
1,332
450
1,023
3,532
0
29,009
W
5,539
706
0
1,158
5,213
1,608
0
1,567
3,499
32,306
0
L
488
72
0
0
2,334
520
138
1,420
820
7,996
0
W
3,278
550
0
1,737
5,224
3,207
116
2,365
2,597
8,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
26,765
244
Minions Killed
185
0
Camps Cleared
0
1,014,417
Distance Traveled
822,210
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,188
519
29
3
0
190,661
1
L
Medusa
6,198
620
46
5
0
168,330
2
L
Da Ji
6,381
638
57
6
0
183,516
0
W
Tsukuyomi
7,139
714
87
9
0
221,150
2
L
Olorun
4,724
472
43
4
0
180,314
0
W
Achilles
5,526
553
16
2
0
199,937
0
W
Danzaburou
5,922
592
48
5
0
183,689
3
W
Eset
6,918
692
80
8
0
198,389
2
L
Ra
4,274
427
10
1
0
99,389
0
W
Sobek
5,447
545
13
1
0
211,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role