Player Matchup

Bastet
Bastet
Addair1994
Bastet
Level 18
God Stats
5W - 7L
1,768 SR
Queue Stats
100W - 100L
1,765 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElHunnyBooBoo
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,810 SR
Queue Stats
124W - 133L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
Lunerny
Erlang Shen
Level 29
God Stats
1W - 5L
1,654 SR
Queue Stats
95W - 88L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
logicaljourney
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,637 Elo+
Solo
Cerberus
Cerberus
scalar-sake3
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 151L
1,561 Elo+
Solo
Team Averages
Level 20
1,647 SR
1,599 Elo+

VS

Team Averages
Level 18
1,533 SR
1,550 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IAmAdc3340
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,728 Elo+
Solo
Merlin
Merlin
JKIDD2317
Merlin
Level 28
God Stats
8W - 4L
1,642 SR
Queue Stats
126W - 88L
1,658 Elo+
Solo
Izanami
Izanami
SHjFFLE SHANKS
Izanami
Level 21
God Stats
20W - 20L
1,457 SR
Queue Stats
51W - 45L
1,472 Elo+
Solo
Apollo
Apollo
SavageChiChu-
Apollo
Level 8
God Stats
4W - 3L
1,568 SR
Queue Stats
12W - 10L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Addair1994
Bastet
8
2 / 2 / 0
5,669
515
1,763
4,984
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ElHunnyBooBoo
Ah Muzen Cab
8
0 / 3 / 0
4,841
440
3,452
5,796
1,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
Lunerny
Erlang Shen
11
1 / 3 / 0
6,889
626
3,615
7,376
3,575
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
logicaljourney
Morgan Le Fay
10
1 / 1 / 0
5,731
521
2,755
3,827
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
scalar-sake3
Cerberus
7
0 / 2 / 1
4,997
454
2,313
9,392
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 0 / 1
5,942
540
2,520
4,606
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
10
2 / 0 / 3
5,730
521
6,982
5,252
1,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
JKIDD2317
Merlin
11
1 / 2 / 3
6,626
602
2,250
3,939
1,229
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
6,255
569
4,396
4,970
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 2
6,975
634
4,538
5,753
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
11
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
1
2.5
L
Bastet
Addair1994
Bastet
2
2
0
1
L
Ah Muzen Cab
ElHunnyBooBoo
Ah Muzen Cab
0
3
0
0
W
Neith
2
0
3
3.5
W
Merlin
JKIDD2317
Merlin
1
2
3
1.25
L
Erlang Shen
Lunerny
Erlang Shen
1
3
0
0.33
W
1
1
2
2
W
5
1
2
6
L
Morgan Le Fay
logicaljourney
Morgan Le Fay
1
1
0
1
L
Cerberus
scalar-sake3
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,898
Damage
20,686
31,375
Taken
24,520
13,081
Mitigated
10,800
8,525
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,520
354
0
1,454
4,606
2,841
0
1,164
3,378
7,803
0
L
Bastet
Addair1994
Bastet
1,763
531
0
1,424
4,984
1,350
0
137
4,847
0
17,081
L
Ah Muzen Cab
ElHunnyBooBoo
Ah Muzen Cab
3,452
1,174
0
1,959
5,796
1,381
0
1,057
4,739
0
25,587
W
Neith
6,982
3,814
0
2,563
5,252
1,550
0
1,640
3,589
0
39,605
W
Merlin
JKIDD2317
Merlin
2,250
70
0
546
3,939
1,229
0
1,286
2,539
34,184
0
L
Erlang Shen
Lunerny
Erlang Shen
3,615
1,964
0
1,552
7,376
3,575
0
0
7,376
0
35,244
W
4,396
3,298
0
1,673
4,970
2,740
548
0
4,970
0
37,563
W
4,538
1,887
0
1,827
5,753
2,440
610
707
4,976
0
45,171
L
Morgan Le Fay
logicaljourney
Morgan Le Fay
2,755
204
0
1,056
3,827
1,324
0
1,260
2,567
29,145
0
L
Cerberus
scalar-sake3
Cerberus
2,313
83
0
2,534
9,392
5,451
0
2,316
7,076
15,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
31,528
263
Minions Killed
334
0
Camps Cleared
0
990,427
Distance Traveled
1,043,318
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,942
540
16
1
0
212,864
5
L
Bastet
5,669
515
40
4
0
230,158
2
L
Ah Muzen Cab
4,841
440
50
5
0
189,719
2
W
Neith
5,730
521
71
6
0
189,721
2
W
Merlin
6,626
602
73
7
0
213,149
4
L
Erlang Shen
6,889
626
85
8
0
194,229
1
W
Izanami
6,255
569
79
7
0
203,278
0
W
Apollo
6,975
634
95
9
0
224,306
3
L
Morgan Le Fay
5,731
521
66
6
0
180,831
1
L
Cerberus
4,997
454
22
2
0
195,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role