Player Matchup

Gilgamesh
Gilgamesh
KaRiN_RlTTeR88
Gilgamesh
Level 58
God Stats
2W - 1L
1,511 SR
Queue Stats
135W - 121L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
MichlM
Danzaburou
Level 14
God Stats
16W - 11L
1,815 SR
Queue Stats
46W - 52L
1,455 Elo+
Party 1
Hel
Hel
MrManiaGaming
Hel
Level 16
God Stats
8W - 5L
1,641 SR
Queue Stats
21W - 17L
1,374 Elo+
Party 3
Artemis
Artemis
Rancor Neil
Artemis
Level 23
God Stats
9W - 5L
1,760 SR
Queue Stats
66W - 60L
1,403 Elo+
Party 3
Zeus
Zeus
supertüfte
Zeus
Level 26
God Stats
51W - 40L
1,512 SR
Queue Stats
158W - 148L
1,414 Elo+
Party 1
Team Averages
Level 27
1,648 SR
1,431 Elo+

VS

Team Averages
Level 14
1,525 SR
1,268 Elo+
Hou Yi
Hou Yi
Emerald_Dragon5
Hou Yi
Level 18
God Stats
19W - 13L
1,510 SR
Queue Stats
76W - 52L
1,327 Elo+
Party 2
Ganesha
Ganesha
IgorTron
Ganesha
Level 18
God Stats
53W - 24L
1,611 SR
Queue Stats
88W - 69L
1,300 Elo+
Party 2
Fenrir
Fenrir
igalimullin75
Fenrir
Level 14
God Stats
9W - 8L
1,503 SR
Queue Stats
24W - 30L
1,312 Elo+
Party 2
Hades
Hades
mr_xaker
Hades
Level 18
God Stats
43W - 28L
1,504 SR
Queue Stats
103W - 92L
1,316 Elo+
Party 2
Ares
Ares
xXFIREXx-_-ogre
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KaRiN_RlTTeR88
Gilgamesh
16
6 / 1 / 2
10,076
593
3,498
9,827
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
MichlM
Danzaburou
15
2 / 4 / 3
9,625
566
3,032
8,274
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 12
9,261
545
4,511
9,544
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Rancor Neil
Artemis
15
10 / 1 / 6
9,923
584
14,056
10,581
3,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 1 / 6
11,042
650
18,834
6,658
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
8,436
496
6,512
10,978
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
IgorTron
Ganesha
12
0 / 4 / 7
7,871
463
6,326
14,094
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 5 / 2
8,847
520
4,613
12,183
4,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
mr_xaker
Hades
13
1 / 8 / 4
8,004
471
10,032
14,355
6,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 4
7,782
458
1,604
9,732
5,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
28
Kills
10
10
Deaths
28
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
L
Ganesha
IgorTron
Ganesha
0
4
7
0.88
W
Gilgamesh
KaRiN_RlTTeR88
Gilgamesh
6
1
2
7
W
Danzaburou
MichlM
Danzaburou
2
4
3
0.88
W
1
3
12
2.33
W
Artemis
Rancor Neil
Artemis
10
1
6
13
L
4
5
2
1
L
Hades
mr_xaker
Hades
1
8
4
0.38
W
9
1
6
12
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
29,087
44,884
Taken
61,342
18,383
Mitigated
31,133
16,398
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,512
2,811
0
0
10,978
3,362
530
4,922
5,813
0
32,673
L
Ganesha
IgorTron
Ganesha
6,326
208
0
1,987
14,094
11,728
90
4,135
9,770
32,404
0
W
Gilgamesh
KaRiN_RlTTeR88
Gilgamesh
3,498
828
0
2,172
9,827
4,431
1,124
1,774
8,053
0
58,681
W
Danzaburou
MichlM
Danzaburou
3,032
922
0
991
8,274
2,621
4,585
2,476
5,798
0
43,046
W
4,511
481
3,781
3,895
9,544
5,344
1,049
5,691
3,853
22,556
0
W
Artemis
Rancor Neil
Artemis
14,056
7,595
0
2,821
10,581
3,434
2,620
6,206
4,375
0
55,905
L
4,613
821
0
3,259
12,183
4,175
408
1,913
10,172
0
36,627
L
Hades
mr_xaker
Hades
10,032
753
213
3,358
14,355
6,259
968
7,617
6,564
37,742
0
W
18,834
1,090
81
2,657
6,658
2,553
1,035
1,915
4,743
75,776
0
L
1,604
252
0
250
9,732
5,609
397
4,091
5,393
19,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,927
Gold Earned
40,940
476
Minions Killed
278
0
Camps Cleared
0
1,631,723
Distance Traveled
1,514,292
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,436
496
92
5
0
309,565
0
L
Ganesha
7,871
463
12
1
0
311,854
1
W
Gilgamesh
10,076
593
107
6
0
372,872
0
W
Danzaburou
9,625
566
86
5
0
302,258
0
W
Hel
9,261
545
39
2
0
325,313
4
W
Artemis
9,923
584
99
6
0
316,245
0
L
Fenrir
8,847
520
58
3
0
338,674
0
L
Hades
8,004
471
97
6
0
285,858
0
W
Zeus
11,042
650
145
9
0
315,035
7
L
Ares
7,782
458
19
1
0
268,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role