Player Matchup

Cthulhu
Cthulhu
FoX4280
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 23L
1,100 Elo+
Party 3
Neith
Neith
IshxtOnKids88
Neith
Level 6
God Stats
1W - 3L
1,290 SR
Queue Stats
5W - 13L
1,219 Elo+
Party 1
Skadi
Skadi
Swift_Baiter
Skadi
Level 14
God Stats
6W - 10L
1,449 SR
Queue Stats
18W - 29L
1,273 Elo+
Party 1
Pele
Pele
Yannikmeyer
Pele
Level 23
God Stats
14W - 14L
1,634 SR
Queue Stats
68W - 80L
1,306 Elo+
Party 1
Sol
Sol
Агнаёк
Sol
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
6W - 14L
1,140 Elo+
Party 3
Team Averages
Level 10
1,474 SR
1,208 Elo+

VS

Team Averages
Level 24
1,357 SR
1,267 Elo+
Aphrodite
Aphrodite
Groyss
Aphrodite
Level 66
God Stats
3W - 3L
1,188 SR
Queue Stats
17W - 18L
1,329 Elo+
Party 4
Chernobog
Chernobog
Meledefix
Chernobog
Level 6
God Stats
3W - 1L
1,300 SR
Queue Stats
8W - 12L
1,237 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MiQuna
Morgan Le Fay
Level 6
God Stats
4W - 10L
1,230 SR
Queue Stats
7W - 14L
1,241 Elo+
Party 2
Olorun
Olorun
Snejno
Olorun
Level 11
God Stats
4W - 3L
1,420 SR
Queue Stats
18W - 23L
1,308 Elo+
Party 4
Guan Yu
Guan Yu
Utopium
Guan Yu
Level 29
God Stats
5W - 4L
1,648 SR
Queue Stats
174W - 196L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FoX4280
Cthulhu
16
1 / 11 / 8
10,894
389
10,475
35,223
31,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
3 / 8 / 7
12,995
464
15,422
15,514
6,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 5 / 4
12,680
453
11,585
17,966
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 8 / 7
15,107
540
35,094
25,431
10,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 5 / 8
12,158
434
16,154
14,387
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Groyss
Aphrodite
18
3 / 5 / 14
12,234
437
7,228
20,039
15,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Meledefix
Chernobog
19
10 / 8 / 11
13,751
491
24,596
25,688
10,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
MiQuna
Morgan Le Fay
20
10 / 7 / 11
13,911
497
25,973
17,513
5,094
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Snejno
Olorun
17
6 / 7 / 10
11,941
426
16,640
22,191
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Utopium
Guan Yu
20
8 / 3 / 14
13,440
480
13,510
30,170
28,193
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
30
Kills
37
37
Deaths
30
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FoX4280
Cthulhu
1
11
8
0.45
W
Aphrodite
Groyss
Aphrodite
3
5
14
2
L
3
8
7
0.81
W
Chernobog
Meledefix
Chernobog
10
8
11
1.94
W
Morgan Le Fay
MiQuna
Morgan Le Fay
10
7
11
2.21
W
Olorun
Snejno
Olorun
6
7
10
1.57
L
5
5
4
1.4
W
Guan Yu
Utopium
Guan Yu
8
3
14
5
L
17
8
7
2.56
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,730
Damage
87,947
108,521
Taken
115,601
59,406
Mitigated
67,759
17,087
Healing
37,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FoX4280
Cthulhu
10,475
1,194
0
7,902
35,223
31,407
31
15,729
19,494
40,643
0
W
Aphrodite
Groyss
Aphrodite
7,228
840
8,588
9,243
20,039
15,390
655
2,543
17,224
35,134
0
L
15,422
6,175
0
1,939
15,514
6,015
4,138
7,708
7,806
0
88,521
W
Chernobog
Meledefix
Chernobog
24,596
11,784
0
391
25,688
10,832
3,549
4,004
21,407
0
70,994
W
Morgan Le Fay
MiQuna
Morgan Le Fay
25,973
2,779
0
2,426
17,513
5,094
1,067
4,318
13,029
64,585
0
W
Olorun
Snejno
Olorun
16,640
7,689
3,674
7,097
22,191
8,250
1,080
5,406
16,647
68,940
7,190
L
11,585
3,726
0
850
17,966
7,403
1,234
8,301
9,665
0
58,840
W
Guan Yu
Utopium
Guan Yu
13,510
2,763
2,661
3,339
30,170
28,193
3,549
9,177
20,568
0
75,014
L
35,094
5,856
0
2,029
25,431
10,196
2,284
11,182
14,249
0
98,780
L
16,154
3,387
0
4,367
14,387
4,385
1,146
6,174
8,213
58,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,834
Gold Earned
65,277
505
Minions Killed
452
0
Camps Cleared
0
2,256,977
Distance Traveled
2,465,356
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,894
389
51
2
0
447,353
5
W
Aphrodite
12,234
437
57
2
0
496,288
0
L
Neith
12,995
464
143
5
0
434,160
0
W
Chernobog
13,751
491
109
4
0
471,959
3
W
Morgan Le Fay
13,911
497
71
3
0
467,019
0
W
Olorun
11,941
426
115
4
0
463,531
0
L
Skadi
12,680
453
103
4
0
431,098
0
W
Guan Yu
13,440
480
100
4
0
566,559
5
L
Pele
15,107
540
117
4
0
474,694
0
L
Sol
12,158
434
91
3
0
469,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role