Player Matchup

Yemoja
Yemoja
MajorGolem14
Yemoja
Level 18
God Stats
4W - 7L
1,262 SR
Queue Stats
30W - 34L
1,408 Elo+
Party 1
Arachne
Arachne
Radical Soup605
Arachne
Level 29
God Stats
5W - 3L
1,565 SR
Queue Stats
81W - 68L
1,522 Elo+
Solo
Cthulhu
Cthulhu
WTELTE
Cthulhu
Level 16
God Stats
2W - 0L
1,723 SR
Queue Stats
37W - 30L
1,556 Elo+
Party 1
Merlin
Merlin
me-embole
Merlin
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
118W - 161L
1,464 Elo+
Solo
Izanami
Izanami
pwsmusic1
Izanami
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 82L
1,474 Elo+
Party 1
Team Averages
Level 29
1,510 SR
1,485 Elo+

VS

Team Averages
Level 25
1,472 SR
1,449 Elo+
Yemoja
Yemoja
Blakock_Down
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,384 Elo+
Solo
Ra
Ra
M1styWaters
Ra
Level 3
God Stats
0W - 3L
1,271 SR
Queue Stats
5W - 12L
1,440 Elo+
Solo
Kukulkan
Kukulkan
TaliaJulia610
Kukulkan
Level 7
God Stats
1W - 3L
1,328 SR
Queue Stats
1W - 3L
1,449 Elo+
Solo
Izanami
Izanami
VAPEnoJUTSU2
Izanami
Level 10
God Stats
7W - 11L
1,645 SR
Queue Stats
13W - 23L
1,426 Elo+
Party 2
Loki
Loki
iJustSwung
Loki
Level 102
God Stats
90W - 67L
1,617 SR
Queue Stats
390W - 352L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 0 / 9
7,345
565
4,875
3,162
2,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 0 / 2
8,701
669
6,119
8,135
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
WTELTE
Cthulhu
13
2 / 1 / 3
7,837
603
6,606
7,836
6,150
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
me-embole
Merlin
12
3 / 0 / 3
7,174
552
4,179
1,515
424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
pwsmusic1
Izanami
13
8 / 2 / 2
8,013
616
8,135
10,160
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 4 / 1
5,884
453
1,821
6,461
3,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
0 / 6 / 0
5,059
389
1,553
9,109
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
TaliaJulia610
Kukulkan
7
0 / 3 / 0
4,809
370
621
3,766
1,142
Izanami
VAPEnoJUTSU2
Izanami
10
0 / 6 / 1
6,045
465
1,925
10,239
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 0
7,561
582
6,587
10,211
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
3
3
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
1
0.13
L
0
6
0
0
W
Yemoja
3
0
9
7.5
W
5
0
2
6
L
Kukulkan
TaliaJulia610
Kukulkan
0
3
0
0
L
Izanami
VAPEnoJUTSU2
Izanami
0
6
1
0.08
W
Cthulhu
WTELTE
Cthulhu
2
1
3
3.5
L
3
2
0
1.5
W
Merlin
me-embole
Merlin
3
0
3
4.5
W
Izanami
pwsmusic1
Izanami
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,914
Damage
12,507
30,808
Taken
39,786
15,741
Mitigated
13,328
16,100
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,821
117
345
50
6,461
3,288
0
3,894
2,567
10,755
0
L
1,553
313
0
1,560
9,109
2,597
195
4,697
4,412
20,398
0
W
Yemoja
4,875
760
1,953
457
3,162
2,071
69
303
2,859
16,532
0
W
6,119
3,031
0
5,159
8,135
3,597
0
1,068
7,067
0
68,090
L
Kukulkan
TaliaJulia610
Kukulkan
621
335
0
15
3,766
1,142
56
2,733
1,033
7,309
0
L
Izanami
VAPEnoJUTSU2
Izanami
1,925
1,370
0
2,131
10,239
2,512
1,072
1,634
8,605
0
32,777
W
Cthulhu
WTELTE
Cthulhu
6,606
1,017
0
3,329
7,836
6,150
1,195
1,397
6,439
46,080
0
L
6,587
2,553
0
1,258
10,211
3,789
0
2,702
7,509
0
53,102
W
Merlin
me-embole
Merlin
4,179
123
0
249
1,515
424
701
367
1,148
30,534
0
W
Izanami
pwsmusic1
Izanami
8,135
5,333
0
4,953
10,160
3,499
1,402
860
9,300
0
51,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
29,358
389
Minions Killed
242
0
Camps Cleared
0
1,312,900
Distance Traveled
1,150,830
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,884
453
19
1
0
255,569
0
L
Ra
5,059
389
27
2
0
188,820
0
W
Yemoja
7,345
565
13
1
0
262,180
1
W
Arachne
8,701
669
132
10
0
305,125
3
L
Kukulkan
4,809
370
17
1
0
181,411
1
L
Izanami
6,045
465
69
5
0
223,627
0
W
Cthulhu
7,837
603
85
7
0
259,766
5
L
Loki
7,561
582
110
8
0
301,403
3
W
Merlin
7,174
552
61
5
0
249,934
0
W
Izanami
8,013
616
98
8
0
235,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role