Player Matchup

Nemesis
Nemesis
GordonB33
Nemesis
Level 18
God Stats
2W - 3L
1,325 SR
Queue Stats
23W - 43L
1,315 Elo+
Solo
Anubis
Anubis
L0RD C III
Anubis
Level 14
God Stats
20W - 16L
1,480 SR
Queue Stats
119W - 118L
1,370 Elo+
Solo
Bellona
Bellona
MarvelKidz300
Bellona
Level 43
God Stats
10W - 8L
1,625 SR
Queue Stats
72W - 73L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
artyprune929
Cthulhu
Level 16
God Stats
7W - 5L
1,466 SR
Queue Stats
30W - 20L
1,418 Elo+
Party 2
Izanami
Izanami
invertedbot
Izanami
Level 29
God Stats
2W - 1L
1,499 SR
Queue Stats
56W - 53L
1,415 Elo+
Solo
Team Averages
Level 24
1,479 SR
1,393 Elo+

VS

Team Averages
Level 21
1,637 SR
1,388 Elo+
Chaac
Chaac
LowKoalatea
Chaac
Level 22
God Stats
2W - 2L
1,759 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 3
Bastet
Bastet
SHEEPMABOULE
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,228 Elo+
Solo
Olorun
Olorun
SPFalconX
Olorun
Level 20
God Stats
2W - 4L
1,419 SR
Queue Stats
7W - 10L
1,469 Elo+
Party 3
Neith
Neith
vRyomen
Neith
Level 14
God Stats
5W - 5L
1,583 SR
Queue Stats
66W - 61L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
xcucax777
Cthulhu
Level 39
God Stats
4W - 6L
1,925 SR
Queue Stats
203W - 226L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GordonB33
Nemesis
17
3 / 0 / 3
11,539
502
7,401
10,075
4,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
L0RD C III
Anubis
20
12 / 3 / 7
13,331
580
18,754
15,352
9,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
17
4 / 5 / 19
11,879
516
23,977
21,725
17,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
artyprune929
Cthulhu
16
1 / 1 / 17
12,021
523
5,502
16,719
14,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
invertedbot
Izanami
20
16 / 3 / 5
13,908
605
23,295
17,275
7,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
11,484
499
9,628
16,510
15,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
13
0 / 6 / 5
9,113
396
3,650
18,014
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
SPFalconX
Olorun
16
2 / 10 / 4
10,706
465
12,397
21,414
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
vRyomen
Neith
15
3 / 8 / 4
10,388
452
10,819
17,275
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
xcucax777
Cthulhu
16
3 / 8 / 5
10,377
451
11,623
26,648
26,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
36
Kills
11
12
Deaths
36
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GordonB33
Nemesis
3
0
3
4.5
W
Anubis
L0RD C III
Anubis
12
3
7
5.17
L
3
4
2
1
W
Bellona
4
5
19
2.7
L
Bastet
0
6
5
0.42
L
Olorun
SPFalconX
Olorun
2
10
4
0.4
W
Cthulhu
artyprune929
Cthulhu
1
1
17
9.5
W
Izanami
invertedbot
Izanami
16
3
5
6.17
L
Neith
vRyomen
Neith
3
8
4
0.63
L
Cthulhu
xcucax777
Cthulhu
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,929
Damage
48,117
81,146
Taken
99,861
53,673
Mitigated
59,091
20,473
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GordonB33
Nemesis
7,401
2,646
0
2,754
10,075
4,511
494
2,666
7,409
0
67,933
W
Anubis
L0RD C III
Anubis
18,754
1,268
0
9,484
15,352
9,283
1,742
7,287
8,065
82,810
0
L
9,628
1,251
0
3,569
16,510
15,199
256
2,184
14,326
0
59,146
W
Bellona
23,977
12,652
0
1,316
21,725
17,987
173
6,064
15,661
0
86,420
L
Bastet
3,650
559
0
6,504
18,014
4,601
0
4,231
13,783
0
46,011
L
Olorun
SPFalconX
Olorun
12,397
7,656
256
5,723
21,414
6,333
770
7,450
13,964
64,357
0
W
Cthulhu
artyprune929
Cthulhu
5,502
381
449
3,905
16,719
14,010
559
4,724
11,995
30,685
0
W
Izanami
invertedbot
Izanami
23,295
17,077
0
2,565
17,275
7,882
4,890
3,418
13,857
0
122,192
L
Neith
vRyomen
Neith
10,819
3,254
1,103
2,936
17,275
6,509
1,426
2,887
14,388
0
47,240
L
Cthulhu
xcucax777
Cthulhu
11,623
693
511
2,411
26,648
26,449
306
7,504
19,144
46,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,678
Gold Earned
52,068
547
Minions Killed
460
0
Camps Cleared
0
2,014,558
Distance Traveled
1,943,288
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,539
502
110
5
0
464,347
9
W
Anubis
13,331
580
143
6
0
382,456
2
L
Chaac
11,484
499
128
6
0
417,505
3
W
Bellona
11,879
516
94
4
0
436,692
0
L
Bastet
9,113
396
76
3
0
413,381
3
L
Olorun
10,706
465
99
4
0
368,566
3
W
Cthulhu
12,021
523
42
2
0
356,257
0
W
Izanami
13,908
605
158
7
0
374,806
1
L
Neith
10,388
452
93
4
0
347,190
0
L
Cthulhu
10,377
451
64
3
0
396,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role