Player Matchup

Scylla
Scylla
CountDoogle
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,232 Elo+
Solo
Apollo
Apollo
ElsaMaria91
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Im_RealxZ
Artemis
Level 21
God Stats
11W - 9L
1,451 SR
Queue Stats
131W - 161L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ripher24
Morgan Le Fay
Level 29
God Stats
6W - 5L
1,617 SR
Queue Stats
16W - 16L
1,434 Elo+
Solo
Fenrir
Fenrir
finlaybear
Fenrir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,514 SR
1,399 Elo+

VS

Team Averages
Level 16
1,483 SR
1,297 Elo+
Medusa
Medusa
Eclipse-Diable
Medusa
Level 25
God Stats
70W - 88L
1,409 SR
Queue Stats
124W - 163L
1,270 Elo+
Party 1
Nemesis
Nemesis
MLG Hayes
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,140 Elo+
Solo
Baron Samedi
Baron Samedi
TTV_Squeaky-Boi
Baron Samedi
Level 18
God Stats
3W - 6L
1,326 SR
Queue Stats
48W - 64L
1,159 Elo+
Solo
Tyr
Tyr
kirxie
Tyr
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
100W - 106L
1,446 Elo+
Solo
Neith
Neith
rzoo9413
Neith
Level 6
God Stats
7W - 10L
1,679 SR
Queue Stats
63W - 72L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
7 / 7 / 3
8,232
484
9,761
8,684
2,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
10
1 / 7 / 0
7,028
413
5,407
10,070
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Im_RealxZ
Artemis
12
2 / 9 / 5
7,699
453
8,210
13,037
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Ripher24
Morgan Le Fay
15
6 / 1 / 2
10,850
638
6,945
11,695
4,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
finlaybear
Fenrir
9
1 / 10 / 2
6,482
381
2,441
9,873
6,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 2
10,950
644
10,504
9,413
2,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
MLG Hayes
Nemesis
14
6 / 3 / 3
9,324
548
4,337
12,966
4,423
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TTV_Squeaky-Boi
Baron Samedi
16
7 / 3 / 4
10,426
613
11,586
10,795
4,049
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
kirxie
Tyr
15
2 / 2 / 6
9,456
556
5,756
12,905
11,135
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
rzoo9413
Neith
12
2 / 9 / 6
8,343
491
4,691
11,099
3,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
17
Kills
30
34
Deaths
20
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
7
7
3
1.21
W
13
3
2
4.67
L
Apollo
1
7
0
0.14
L
Artemis
Im_RealxZ
Artemis
2
9
5
0.5
W
Nemesis
MLG Hayes
Nemesis
6
3
3
2.5
L
Morgan Le Fay
Ripher24
Morgan Le Fay
6
1
2
7
W
Baron Samedi
TTV_Squeaky-Boi
Baron Samedi
7
3
4
3
L
Fenrir
finlaybear
Fenrir
1
10
2
0.2
W
Tyr
kirxie
Tyr
2
2
6
2.5
W
Neith
rzoo9413
Neith
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,764
Damage
36,874
53,359
Taken
57,178
20,036
Mitigated
25,645
4,956
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,761
1,732
0
504
8,684
2,364
0
426
8,258
29,554
0
W
10,504
2,549
0
2,345
9,413
2,849
4,178
4,072
5,341
0
56,471
L
Apollo
5,407
3,549
0
1,679
10,070
3,155
125
17
10,053
0
28,844
L
Artemis
Im_RealxZ
Artemis
8,210
4,121
0
1,560
13,037
4,108
1,145
1,413
11,624
0
38,547
W
Nemesis
MLG Hayes
Nemesis
4,337
2,527
0
2,777
12,966
4,423
1,278
1,338
11,628
0
45,619
L
Morgan Le Fay
Ripher24
Morgan Le Fay
6,945
192
0
1,119
11,695
4,386
0
5,362
6,333
58,338
0
W
Baron Samedi
TTV_Squeaky-Boi
Baron Samedi
11,586
1,720
434
1,724
10,795
4,049
1,715
4,748
6,047
46,407
0
L
Fenrir
finlaybear
Fenrir
2,441
1,037
0
94
9,873
6,023
63
4,368
5,505
0
12,100
W
Tyr
kirxie
Tyr
5,756
1,835
0
3,032
12,905
11,135
2,896
1,736
11,169
0
39,916
W
Neith
rzoo9413
Neith
4,691
1,850
0
501
11,099
3,189
363
4,812
6,287
0
23,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
48,499
278
Minions Killed
384
0
Camps Cleared
0
1,322,108
Distance Traveled
1,587,209
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,232
484
51
3
0
315,316
0
W
Medusa
10,950
644
93
5
0
320,965
3
L
Apollo
7,028
413
51
3
0
207,295
1
L
Artemis
7,699
453
63
4
0
258,701
3
W
Nemesis
9,324
548
86
5
0
285,347
0
L
Morgan Le Fay
10,850
638
94
6
0
291,745
0
W
Baron Samedi
10,426
613
74
4
0
294,894
2
L
Fenrir
6,482
381
19
1
0
249,051
1
W
Tyr
9,456
556
86
5
0
380,025
1
W
Neith
8,343
491
45
3
0
305,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role