Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Hello_Navi_
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 418L
1,391 Elo+
Solo
Sobek
Sobek
NappyNooch
Sobek
Level 117
God Stats
1W - 3L
1,385 SR
Queue Stats
115W - 111L
1,420 Elo+
Solo
Geb
Geb
Void4556
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,313 Elo+
Solo
Team Averages
Level 108
1,477 SR
1,425 Elo+

VS

Team Averages
Level 99
1,653 SR
1,376 Elo+
Izanami
Izanami
Circasisam
Izanami
Level 107
God Stats
4W - 1L
1,820 SR
Queue Stats
135W - 156L
1,372 Elo+
Party 1
Osiris
Osiris
D0NK3yK0nG0818
Osiris
Level 88
God Stats
5W - 0L
1,852 SR
Queue Stats
169W - 146L
1,426 Elo+
Solo
Thanatos
Thanatos
ItsVanna4329
Thanatos
Level 109
God Stats
8W - 11L
1,343 SR
Queue Stats
242W - 238L
1,341 Elo+
Party 1
Jormungandr
Jormungandr
latepandora29
Jormungandr
Level 83
God Stats
3W - 1L
1,470 SR
Queue Stats
78W - 67L
1,390 Elo+
Solo
Olorun
Olorun
notanothr1
Olorun
Level 107
God Stats
2W - 1L
1,782 SR
Queue Stats
154W - 156L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 8 / 6
9,593
738
9,777
13,419
5,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
 
Da Ji
14
3 / 9 / 10
8,751
673
12,967
15,192
6,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 8
10,034
772
13,789
11,487
6,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
16
1 / 6 / 15
8,912
686
9,464
20,574
24,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 9
8,546
657
8,700
21,567
18,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Circasisam
Izanami
18
10 / 3 / 16
11,192
861
22,376
15,555
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 5 / 17
10,240
788
10,106
13,054
10,383
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ItsVanna4329
Thanatos
16
6 / 3 / 15
10,182
783
8,925
12,365
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
latepandora29
Jormungandr
18
6 / 4 / 18
11,045
850
15,431
17,334
24,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
notanothr1
Olorun
17
6 / 3 / 21
10,677
821
15,223
10,379
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
119
17
Kills
32
32
Deaths
18
48
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
8
6
1.13
L
Da Ji
 
Da Ji
3
9
10
0.89
W
Izanami
Circasisam
Izanami
10
3
16
6
W
4
5
17
2.5
L
6
3
8
3.33
W
Thanatos
ItsVanna4329
Thanatos
6
3
15
4.5
L
Sobek
1
6
15
1.42
L
1
6
9
0.92
W
Jormungandr
latepandora29
Jormungandr
6
4
18
3.75
W
Olorun
notanothr1
Olorun
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,697
Damage
72,061
82,239
Taken
68,687
61,688
Mitigated
51,771
22,355
Healing
32,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,777
2,593
1,884
1,853
13,419
5,857
510
4,665
8,754
0
16,758
L
Da Ji
 
Da Ji
12,967
2,280
745
1,727
15,192
6,519
0
6,316
8,876
0
16,554
W
Izanami
Circasisam
Izanami
22,376
14,727
2,400
5,676
15,555
6,798
4,480
4,179
11,376
0
44,737
W
10,106
2,796
2,667
1,337
13,054
10,383
943
4,263
8,791
0
16,901
L
13,789
6,740
1,215
3,805
11,487
6,531
250
5,550
5,937
0
36,608
W
Thanatos
ItsVanna4329
Thanatos
8,925
3,304
2,105
5,981
12,365
5,105
330
3,205
7,792
0
13,807
L
Sobek
9,464
358
1,484
3,595
20,574
24,668
54
5,561
15,013
16,880
0
L
8,700
1,003
1,454
4,593
21,567
18,113
50
8,562
13,005
16,623
0
W
Jormungandr
latepandora29
Jormungandr
15,431
4,962
382
320
17,334
24,889
503
3,697
13,637
34,349
0
W
Olorun
notanothr1
Olorun
15,223
7,033
6,724
4,902
10,379
4,596
680
2,820
7,559
25,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,836
Gold Earned
53,336
101
Minions Killed
127
0
Camps Cleared
0
1,049,537
Distance Traveled
1,196,560
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,593
738
12
1
0
219,417
2
L
Da Ji
8,751
673
6
0
0
197,999
0
W
Izanami
11,192
861
46
4
0
231,925
0
W
Osiris
10,240
788
8
1
0
242,863
1
L
Rama
10,034
772
52
4
0
211,281
1
W
Thanatos
10,182
783
17
1
0
259,917
1
L
Sobek
8,912
686
10
1
0
198,014
0
L
Geb
8,546
657
21
2
0
222,826
4
W
Jormungandr
11,045
850
36
3
0
216,198
0
W
Olorun
10,677
821
20
2
0
245,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role