Player Matchup

Ares
Ares
CdotHoncho4201
Ares
Level 18
God Stats
2W - 1L
1,538 SR
Queue Stats
156W - 156L
1,367 Elo+
Solo
Hercules
Hercules
HI MY NAMES JEF
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,692 Elo+
Party 2
Kukulkan
Kukulkan
Pipelife28
Kukulkan
Level 16
God Stats
35W - 30L
1,605 SR
Queue Stats
115W - 129L
1,420 Elo+
Solo
Zeus
Zeus
Smelly Wasp
Zeus
Level 140
God Stats
4W - 1L
1,643 SR
Queue Stats
60W - 77L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
lXl Big Woz lXl
Guan Yu
Level 29
God Stats
21W - 25L
1,726 SR
Queue Stats
58W - 76L
1,525 Elo+
Party 2
Team Averages
Level 41
1,602 SR
1,506 Elo+

VS

Team Averages
Level 7
1,537 SR
1,446 Elo+
Ymir
Ymir
Gmoney_P15
Ymir
Level 8
God Stats
6W - 4L
1,439 SR
Queue Stats
8W - 6L
1,354 Elo+
Solo
Cerberus
Cerberus
JULESG59
Cerberus
Level 5
God Stats
6W - 4L
1,642 SR
Queue Stats
6W - 4L
1,488 Elo+
Solo
Ah Puch
Ah Puch
Knowledge007
Ah Puch
Level 13
God Stats
5W - 5L
1,492 SR
Queue Stats
31W - 18L
1,595 Elo+
Solo
Cthulhu
Cthulhu
njordanosu
Cthulhu
Level 6
God Stats
2W - 1L
1,812 SR
Queue Stats
5W - 5L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xDixiinormus
Ah Muzen Cab
Level 4
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 6L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 19
12,438
957
15,123
16,716
15,727
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
20
1 / 10 / 19
12,704
977
9,837
22,804
21,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Pipelife28
Kukulkan
20
9 / 1 / 20
14,427
1,110
31,890
14,462
4,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
29 / 4 / 10
18,909
1,455
58,561
17,540
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 4 / 20
12,893
992
9,741
18,133
14,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 6
10,961
843
3,574
13,846
6,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
JULESG59
Cerberus
20
2 / 17 / 14
13,158
1,012
12,872
45,481
21,817
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Knowledge007
Ah Puch
19
8 / 3 / 6
14,408
1,108
33,615
19,300
5,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
njordanosu
Cthulhu
19
2 / 7 / 13
12,321
948
11,708
32,727
21,763
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
xDixiinormus
Ah Muzen Cab
19
5 / 13 / 8
12,634
972
18,027
22,197
7,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
66
45
Kills
19
19
Deaths
46
88
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
L
2
6
6
0.83
W
Hercules
1
10
19
1.05
L
Cerberus
JULESG59
Cerberus
2
17
14
0.53
L
Ah Puch
Knowledge007
Ah Puch
8
3
6
3.67
W
Kukulkan
Pipelife28
Kukulkan
9
1
20
19
W
29
4
10
8.5
W
3
4
20
3.25
L
Cthulhu
njordanosu
Cthulhu
2
7
13
1.21
L
Ah Muzen Cab
xDixiinormus
Ah Muzen Cab
5
13
8
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,152
Damage
79,796
89,655
Taken
133,551
61,973
Mitigated
62,890
15,392
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,123
1,645
0
894
16,716
15,727
0
9,704
6,594
24,887
0
L
3,574
285
0
1,276
13,846
6,039
0
10,738
2,811
10,824
0
W
Hercules
9,837
3,312
0
4,408
22,804
21,986
0
14,222
8,171
0
27,183
L
Cerberus
JULESG59
Cerberus
12,872
419
0
8,083
45,481
21,817
0
33,973
11,049
39,483
0
L
Ah Puch
Knowledge007
Ah Puch
33,615
441
0
3,947
19,300
5,911
0
14,973
4,229
70,723
0
W
Kukulkan
Pipelife28
Kukulkan
31,890
3,308
0
930
14,462
4,655
0
11,265
2,878
61,039
0
W
58,561
5,151
0
6,296
17,540
5,502
0
13,407
3,956
100,070
0
W
9,741
595
903
1,961
18,133
14,103
0
11,435
6,287
0
13,485
L
Cthulhu
njordanosu
Cthulhu
11,708
1,280
442
1,682
32,727
21,763
0
27,042
5,379
32,796
0
L
Ah Muzen Cab
xDixiinormus
Ah Muzen Cab
18,027
6,054
0
2,581
22,197
7,360
0
18,848
3,241
0
39,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,371
Gold Earned
63,482
284
Minions Killed
285
9
Camps Cleared
1
1,214,850
Distance Traveled
1,101,555
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,438
957
15
1
0
222,768
0
L
Ymir
10,961
843
20
2
0
114,862
0
W
Hercules
12,704
977
42
3
1
224,978
0
L
Cerberus
13,158
1,012
74
6
0
222,207
2
L
Ah Puch
14,408
1,108
93
7
1
264,516
2
W
Kukulkan
14,427
1,110
76
6
0
267,428
0
W
Zeus
18,909
1,455
109
8
8
213,430
0
W
Guan Yu
12,893
992
42
3
0
286,246
0
L
Cthulhu
12,321
948
60
5
0
259,938
0
L
Ah Muzen Cab
12,634
972
38
3
0
240,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role