Player Matchup

Morgan Le Fay
Morgan Le Fay
Arkametes
Morgan Le Fay
Level 46
God Stats
17W - 7L
1,755 SR
Queue Stats
144W - 142L
1,592 Elo+
Party 4
Bellona
Bellona
CobaltChthonic
Bellona
Level 104
God Stats
5W - 4L
1,632 SR
Queue Stats
271W - 277L
1,526 Elo+
Party 4
Da Ji
Da Ji
WRXDope
Da Ji
Level 27
God Stats
3W - 1L
1,288 SR
Queue Stats
272W - 151L
1,753 Elo+
Party 3
Neith
Neith
daddycuumm
Neith
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 29L
1,442 Elo+
Party 4
Xing Tian
Xing Tian
wookiepi
Xing Tian
Level 48
God Stats
24W - 12L
1,709 SR
Queue Stats
603W - 283L
1,705 Elo+
Party 3
Team Averages
Level 50
1,577 SR
1,604 Elo+

VS

Team Averages
Level 83
1,622 SR
1,607 Elo+
Tyr
Tyr
ProKevin HM
Tyr
Level 40
God Stats
21W - 29L
1,496 SR
Queue Stats
260W - 271L
1,578 Elo+
Party 2
Khepri
Khepri
Sambone617
Khepri
Level 68
God Stats
6W - 3L
1,697 SR
Queue Stats
150W - 120L
1,578 Elo+
Party 1
Bakasura
Bakasura
Zewmy
Bakasura
Level 158
God Stats
13W - 7L
1,732 SR
Queue Stats
101W - 88L
1,600 Elo+
Party 1
Chronos
Chronos
lalanchas
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 218L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
lguprodigy
Kukulkan
Level 25
God Stats
2W - 2L
1,683 SR
Queue Stats
3W - 2L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arkametes
Morgan Le Fay
17
3 / 6 / 5
10,507
500
12,624
15,423
6,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 4
10,707
510
12,465
13,046
12,038
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
WRXDope
Da Ji
19
9 / 2 / 3
12,067
575
15,920
15,486
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
20
5 / 0 / 6
12,527
597
7,529
10,614
3,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
wookiepi
Xing Tian
14
2 / 1 / 12
10,707
510
10,820
15,421
16,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 2
9,932
473
8,371
21,123
19,073
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Sambone617
Khepri
13
2 / 3 / 3
9,676
461
2,924
11,770
8,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Zewmy
Bakasura
18
5 / 1 / 0
12,270
584
9,362
21,808
9,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
lalanchas
Chronos
17
0 / 8 / 0
9,851
469
8,359
15,501
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
lguprodigy
Kukulkan
15
0 / 5 / 4
9,192
438
8,642
11,565
2,903
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
19
Kills
11
13
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Arkametes
Morgan Le Fay
3
6
5
0.92
W
0
4
4
0.5
L
4
2
2
2.5
L
Khepri
Sambone617
Khepri
2
3
3
1.17
W
Da Ji
WRXDope
Da Ji
9
2
3
5.25
L
Bakasura
Zewmy
Bakasura
5
1
0
5
W
Neith
5
0
6
8
L
Chronos
lalanchas
Chronos
0
8
0
0
L
Kukulkan
lguprodigy
Kukulkan
0
5
4
0.4
W
Xing Tian
wookiepi
Xing Tian
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,358
Damage
37,658
69,990
Taken
81,767
47,510
Mitigated
45,084
17,301
Healing
22,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Arkametes
Morgan Le Fay
12,624
953
0
3,422
15,423
6,717
12
4,227
9,937
83,418
0
W
12,465
3,509
0
3,182
13,046
12,038
0
499
11,987
2,816
71,789
L
8,371
351
0
9,982
21,123
19,073
0
3,740
17,267
0
54,647
L
Khepri
Sambone617
Khepri
2,924
192
1,214
1,730
11,770
8,284
0
5,520
6,040
18,004
0
W
Da Ji
WRXDope
Da Ji
15,920
3,909
0
3,551
15,486
8,476
0
4,801
10,540
0
98,366
L
Bakasura
Zewmy
Bakasura
9,362
5,004
0
8,297
21,808
9,799
60
4,735
16,944
0
82,493
W
Neith
7,529
3,298
0
6,576
10,614
3,732
0
4,908
5,456
0
101,259
L
Chronos
lalanchas
Chronos
8,359
2,687
0
1,002
15,501
5,025
0
4,257
11,114
80,310
0
L
Kukulkan
lguprodigy
Kukulkan
8,642
758
0
335
11,565
2,903
0
4,966
6,392
60,371
0
W
Xing Tian
wookiepi
Xing Tian
10,820
1,231
0
570
15,421
16,547
104
5,487
9,197
33,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,515
Gold Earned
50,921
664
Minions Killed
570
0
Camps Cleared
0
2,105,938
Distance Traveled
2,137,222
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,507
500
158
8
0
393,941
10
W
Bellona
10,707
510
164
8
0
416,863
4
L
Tyr
9,932
473
96
5
0
465,922
3
L
Khepri
9,676
461
26
1
0
419,531
5
W
Da Ji
12,067
575
138
7
0
463,687
2
L
Bakasura
12,270
584
159
8
0
502,646
7
W
Neith
12,527
597
172
8
0
382,047
5
L
Chronos
9,851
469
153
7
0
396,377
4
L
Kukulkan
9,192
438
136
6
0
352,746
2
W
Xing Tian
10,707
510
32
2
0
449,400
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role