Player Matchup

Tyr
Tyr
AyyRmao
Tyr
Level 31
God Stats
17W - 11L
1,568 SR
Queue Stats
225W - 220L
1,448 Elo+
Party 3
Jormungandr
Jormungandr
Enderslayer108
Jormungandr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 69L
1,667 Elo+
Party 1
Set
Set
GhxstRyu
Set
Level 81
God Stats
19W - 14L
1,576 SR
Queue Stats
283W - 250L
1,441 Elo+
Party 3
Susano
Susano
NutsGod
Susano
Level 48
God Stats
13W - 13L
1,545 SR
Queue Stats
66W - 95L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
Volk_Swag_
Zhong Kui
Level 106
God Stats
8W - 20L
1,193 SR
Queue Stats
232W - 269L
1,386 Elo+
Party 1
Team Averages
Level 67
1,477 SR
1,473 Elo+

VS

Team Averages
Level 47
1,480 SR
1,455 Elo+
Gilgamesh
Gilgamesh
Aridalis
Gilgamesh
Level 60
God Stats
14W - 16L
1,472 SR
Queue Stats
201W - 213L
1,378 Elo+
Party 2
Athena
Athena
Grassass72
Athena
Level 27
God Stats
8W - 15L
1,561 SR
Queue Stats
66W - 78L
1,526 Elo+
Party 2
Zeus
Zeus
SlayerFlux18
Zeus
Level 46
God Stats
9W - 6L
1,590 SR
Queue Stats
17W - 16L
1,473 Elo+
Solo
Bastet
Bastet
blakememe-team12
Bastet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,451 Elo+
Party 2
Apollo
Apollo
zz-ABADDON-zz
Apollo
Level 7
God Stats
0W - 5L
1,279 SR
Queue Stats
142W - 161L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 2 / 3
9,004
563
3,544
11,608
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Enderslayer108
Jormungandr
13
4 / 1 / 10
7,996
500
7,024
10,225
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 2 / 1
9,614
601
6,875
7,818
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
NutsGod
Susano
15
12 / 4 / 4
10,015
626
12,717
10,811
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Volk_Swag_
Zhong Kui
14
6 / 0 / 6
8,710
544
7,352
6,606
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aridalis
Gilgamesh
13
1 / 2 / 2
7,399
462
4,590
13,039
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Grassass72
Athena
9
0 / 4 / 0
5,960
373
2,519
9,911
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 7 / 1
8,286
518
7,736
10,719
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 9 / 2
7,766
485
8,914
12,666
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 7 / 0
5,944
372
2,177
8,787
2,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
29
Kills
9
9
Deaths
29
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aridalis
Gilgamesh
1
2
2
1
W
Tyr
4
2
3
2.75
W
Jormungandr
Enderslayer108
Jormungandr
4
1
10
9
W
3
2
1
1.75
L
Athena
Grassass72
Athena
0
4
0
0
W
Susano
NutsGod
Susano
12
4
4
3.5
L
5
7
1
0.79
W
Zhong Kui
Volk_Swag_
Zhong Kui
6
0
6
9
L
3
9
2
0.44
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
25,936
47,068
Taken
55,122
28,030
Mitigated
21,604
11,630
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aridalis
Gilgamesh
4,590
1,326
0
4,823
13,039
5,741
0
1,437
11,510
0
37,646
W
Tyr
3,544
794
0
3,343
11,608
5,503
100
2,771
8,633
0
57,559
W
Jormungandr
Enderslayer108
Jormungandr
7,024
1,858
0
1,968
10,225
8,614
335
1,936
8,253
26,208
0
W
6,875
2,711
0
2,288
7,818
4,767
1,078
440
7,338
0
63,762
L
Athena
Grassass72
Athena
2,519
616
0
2,261
9,911
5,914
0
5,157
4,512
14,005
0
W
Susano
NutsGod
Susano
12,717
3,548
0
250
10,811
3,856
1,051
3,324
7,167
0
37,213
L
7,736
1,732
0
2,355
10,719
3,013
0
676
9,912
37,653
0
W
Zhong Kui
Volk_Swag_
Zhong Kui
7,352
908
0
3,781
6,606
5,290
1,808
1,144
5,422
48,734
0
L
8,914
4,004
0
977
12,666
4,912
0
1,428
11,144
0
42,338
L
2,177
731
0
933
8,787
2,024
0
5,382
3,126
0
27,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,339
Gold Earned
35,355
427
Minions Killed
301
0
Camps Cleared
0
1,511,066
Distance Traveled
1,379,925
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,399
462
74
5
0
314,857
0
W
Tyr
9,004
563
98
6
0
311,162
1
W
Jormungandr
7,996
500
35
2
0
271,130
1
W
Set
9,614
601
122
8
0
322,852
5
L
Athena
5,960
373
21
1
0
284,072
1
W
Susano
10,015
626
76
5
0
316,965
1
L
Zeus
8,286
518
78
5
0
244,512
4
W
Zhong Kui
8,710
544
96
6
0
288,957
1
L
Bastet
7,766
485
75
5
0
264,095
0
L
Apollo
5,944
372
53
3
0
272,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role