Player Matchup

Danzaburou
Danzaburou
BloodAndGore
Danzaburou
Level 11
God Stats
3W - 8L
1,435 SR
Queue Stats
161W - 184L
1,302 Elo+
Party 3
Cthulhu
Cthulhu
IceSamogon
Cthulhu
Level 18
God Stats
1W - 2L
1,511 SR
Queue Stats
11W - 15L
1,356 Elo+
Solo
Chang'e
Chang'e
Lilith767
Chang'e
Level 65
God Stats
22W - 17L
1,427 SR
Queue Stats
197W - 252L
1,321 Elo+
Party 3
Set
Set
Verdanriel
Set
Level 14
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 4L
1,643 Elo+
Party 1
Merlin
Merlin
kichiMURA
Merlin
Level 3
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 4L
1,643 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,453 Elo+

VS

Team Averages
Level 17
1,521 SR
1,361 Elo+
Jormungandr
Jormungandr
Badavis77
Jormungandr
Level 14
God Stats
4W - 2L
1,462 SR
Queue Stats
45W - 40L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fleshking1
Morgan Le Fay
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
236W - 259L
1,397 Elo+
Party 2
Chang'e
Chang'e
LOONEYTOONZZ
Chang'e
Level 28
God Stats
1W - 0L
1,498 SR
Queue Stats
83W - 84L
1,338 Elo+
Solo
Danzaburou
Danzaburou
RedLsnake2340
Danzaburou
Level 12
God Stats
3W - 2L
1,647 SR
Queue Stats
94W - 84L
1,354 Elo+
Solo
Thanatos
Thanatos
anas3408
Thanatos
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
382W - 403L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloodAndGore
Danzaburou
17
5 / 5 / 4
11,515
443
12,553
18,936
6,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
IceSamogon
Cthulhu
16
1 / 8 / 6
10,099
388
11,814
21,123
19,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Lilith767
Chang'e
16
1 / 6 / 12
10,097
388
13,144
21,185
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 11 / 3
13,456
518
13,129
26,335
18,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
kichiMURA
Merlin
18
5 / 11 / 3
11,978
461
18,779
21,194
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Badavis77
Jormungandr
20
19 / 2 / 4
15,801
608
31,495
21,692
26,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Fleshking1
Morgan Le Fay
19
5 / 7 / 7
13,282
511
17,763
18,887
7,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
LOONEYTOONZZ
Chang'e
18
9 / 6 / 4
12,511
481
12,149
21,064
10,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
RedLsnake2340
Danzaburou
18
1 / 3 / 9
12,359
475
17,371
16,172
6,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
anas3408
Thanatos
20
7 / 4 / 4
13,635
524
10,016
18,640
8,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
21
Kills
41
41
Deaths
22
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Badavis77
Jormungandr
19
2
4
10.5
L
Danzaburou
BloodAndGore
Danzaburou
5
5
4
1.4
W
Morgan Le Fay
Fleshking1
Morgan Le Fay
5
7
7
1.21
L
Cthulhu
IceSamogon
Cthulhu
1
8
6
0.5
W
Chang'e
LOONEYTOONZZ
Chang'e
9
6
4
1.83
L
Chang'e
Lilith767
Chang'e
1
6
12
1.17
W
Danzaburou
RedLsnake2340
Danzaburou
1
3
9
1.83
L
9
11
3
0.95
W
Thanatos
anas3408
Thanatos
7
4
4
2.25
L
Merlin
kichiMURA
Merlin
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,419
Damage
88,794
108,773
Taken
96,455
58,290
Mitigated
58,989
30,265
Healing
41,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Badavis77
Jormungandr
31,495
5,718
0
4,710
21,692
26,994
1,434
11,278
10,219
99,082
0
L
Danzaburou
BloodAndGore
Danzaburou
12,553
6,707
0
4,744
18,936
6,395
243
9,460
9,311
0
62,974
W
Morgan Le Fay
Fleshking1
Morgan Le Fay
17,763
2,239
0
3,668
18,887
7,052
5,386
9,698
9,153
91,378
0
L
Cthulhu
IceSamogon
Cthulhu
11,814
685
64
1,504
21,123
19,401
0
12,775
7,370
48,530
0
W
Chang'e
LOONEYTOONZZ
Chang'e
12,149
1,159
4,962
8,361
21,064
10,702
329
12,382
8,013
39,230
0
L
Chang'e
Lilith767
Chang'e
13,144
953
6,156
9,431
21,185
6,638
0
11,492
9,479
44,971
0
W
Danzaburou
RedLsnake2340
Danzaburou
17,371
7,494
0
5,190
16,172
6,023
4,110
6,429
9,595
0
85,545
L
13,129
4,884
0
3,955
26,335
18,768
976
12,304
13,686
0
65,976
W
Thanatos
anas3408
Thanatos
10,016
3,284
144
14,651
18,640
8,218
2,860
2,832
15,738
0
92,978
L
Merlin
kichiMURA
Merlin
18,779
1,938
334
4,077
21,194
7,088
182
13,324
7,458
72,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
67,588
466
Minions Killed
616
0
Camps Cleared
0
2,105,387
Distance Traveled
2,358,008
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,801
608
131
5
0
443,817
0
L
Danzaburou
11,515
443
112
4
0
425,363
4
W
Morgan Le Fay
13,282
511
137
5
0
437,918
0
L
Cthulhu
10,099
388
74
3
0
402,048
3
W
Chang'e
12,511
481
57
2
0
489,325
3
L
Chang'e
10,097
388
61
2
0
478,996
5
W
Danzaburou
12,359
475
154
6
0
494,826
1
L
Set
13,456
518
110
4
0
396,388
1
W
Thanatos
13,635
524
137
5
0
492,122
2
L
Merlin
11,978
461
109
4
0
402,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role