Player Matchup

Loki
Loki
Garfield 10k
Loki
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
M4CH0_W4RR10R
Baron Samedi
Level 20
God Stats
0W - 2L
1,203 SR
Queue Stats
32W - 28L
1,381 Elo+
Solo
Guan Yu
Guan Yu
RequiemBoss
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Solo
Cerberus
Cerberus
SHE_4_DA_STREETS
Cerberus
Level 23
God Stats
9W - 8L
1,613 SR
Queue Stats
45W - 56L
1,304 Elo+
Solo
Scylla
Scylla
dannyjoao18
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,199 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,294 Elo+

VS

Team Averages
Level 12
1,434 SR
1,252 Elo+
Heimdallr
Heimdallr
KIDSENTAI1969
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 142L
1,202 Elo+
Solo
Hun Batz
Hun Batz
LithpWhithperer
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,293 Elo+
Solo
Merlin
Merlin
NimbusVader
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
970 Elo+
Solo
Bellona
Bellona
noiiiiice
Bellona
Level 8
God Stats
2W - 5L
1,170 SR
Queue Stats
26W - 28L
1,433 Elo+
Solo
Jormungandr
Jormungandr
pliskin101
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
10,420
744
0
0
0
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
M4CH0_W4RR10R
Baron Samedi
20
12 / 7 / 7
15,913
1,137
30,382
20,496
8,219
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
RequiemBoss
Guan Yu
20
3 / 4 / 13
14,254
1,018
16,048
24,538
30,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 5 / 10
14,352
1,025
16,912
31,441
20,508
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
18
0 / 16 / 5
11,821
844
3,081
21,514
5,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KIDSENTAI1969
Heimdallr
20
3 / 2 / 12
12,996
928
4,623
8,880
4,576
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
20
14 / 4 / 10
15,553
1,111
31,350
15,282
4,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
20
1 / 4 / 15
13,011
929
7,990
11,830
2,971
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
noiiiiice
Bellona
20
12 / 7 / 11
14,988
1,071
35,009
21,804
9,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
pliskin101
Jormungandr
20
0 / 4 / 21
13,489
964
5,190
18,240
17,828
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
99
21
Kills
30
32
Deaths
21
35
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Heimdallr
KIDSENTAI1969
Heimdallr
3
2
12
4.5
W
Hun Batz
14
4
10
4.75
L
Baron Samedi
M4CH0_W4RR10R
Baron Samedi
12
7
7
2.21
W
Merlin
1
4
15
2.13
L
Guan Yu
RequiemBoss
Guan Yu
3
4
13
2.38
L
6
5
10
2.2
L
Scylla
0
16
5
0.16
W
Bellona
noiiiiice
Bellona
12
7
11
2.5
W
Jormungandr
pliskin101
Jormungandr
0
4
21
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,423
Damage
84,162
97,989
Taken
76,036
65,032
Mitigated
38,695
18,948
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
KIDSENTAI1969
Heimdallr
4,623
2,537
0
266
8,880
4,576
0
6,738
2,142
0
9,830
W
Hun Batz
31,350
12,181
464
996
15,282
4,235
0
9,263
6,019
0
70,317
L
Baron Samedi
M4CH0_W4RR10R
Baron Samedi
30,382
4,644
4,484
4,464
20,496
8,219
0
2,810
17,686
55,321
0
W
Merlin
7,990
2,355
0
1,495
11,830
2,971
0
9,029
2,801
33,800
0
L
Guan Yu
RequiemBoss
Guan Yu
16,048
4,094
2,665
3,508
24,538
30,425
0
3,440
20,826
0
33,453
L
16,912
1,926
0
3,827
31,441
20,508
0
4,461
24,960
41,428
0
L
Scylla
3,081
2,062
0
0
21,514
5,880
0
2,197
18,823
17,055
0
W
Bellona
noiiiiice
Bellona
35,009
23,016
0
3,994
21,804
9,085
0
13,517
8,287
0
53,037
W
Jormungandr
pliskin101
Jormungandr
5,190
3,671
0
0
18,240
17,828
0
11,828
6,412
23,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,760
Gold Earned
70,037
196
Minions Killed
252
0
Camps Cleared
4
990,891
Distance Traveled
1,156,274
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,420
744
0
0
0
12,730
0
W
Heimdallr
12,996
928
10
1
0
250,700
1
W
Hun Batz
15,553
1,111
120
9
3
266,238
0
L
Baron Samedi
15,913
1,137
67
5
0
240,521
0
W
Merlin
13,011
929
59
4
0
193,156
1
L
Guan Yu
14,254
1,018
24
2
0
289,842
2
L
Cerberus
14,352
1,025
74
5
0
250,411
0
L
Scylla
11,821
844
31
2
0
197,387
0
W
Bellona
14,988
1,071
33
2
0
208,795
0
W
Jormungandr
13,489
964
30
2
1
237,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role